Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.3 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.3.0Donators/Buyers bonus! Steamtech UI 1.1.4 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Adventurer |
| Level / Exp | 7 / 50% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton archer at level 1 on the 79th Pyre 122nd year of Ascendancy at 21:00 / 77Killed by skeleton archer at level 1 on the 79th Pyre 122nd year of Ascendancy at 22:03 Killed by skeleton archer at level 1 on the 79th Pyre 122nd year of Ascendancy at 23:09 Killed by skeleton archer at level 1 on the 79th Pyre 122nd year of Ascendancy at 23:17 Killed by skeleton archer at level 1 on the 79th Pyre 122nd year of Ascendancy at 23:41 Killed by skeleton archer at level 1 on the 79th Pyre 122nd year of Ascendancy at 23:50 Killed by skeleton archer at level 1 on the 1st Mirth 122nd year of Ascendancy at 00:01 Killed by skeleton archer at level 1 on the 1st Mirth 122nd year of Ascendancy at 00:12 Killed by skeleton archer at level 1 on the 1st Mirth 122nd year of Ascendancy at 00:22 Killed by skeleton archer at level 1 on the 1st Mirth 122nd year of Ascendancy at 00:33 Killed by skeleton archer at level 1 on the 1st Mirth 122nd year of Ascendancy at 00:49 Killed by skeleton archer at level 1 on the 1st Mirth 122nd year of Ascendancy at 01:11 Killed by Forest Troll Hedge-Wizard at level 2 on the 7th Mirth 122nd year of Ascendancy at 02:39 Killed by cutpurse at level 4 on the 9th Mirth 122nd year of Ascendancy at 23:12 Killed by Emelobretira the giant white rat at level 4 on the 9th Mirth 122nd year of Ascendancy at 23:49 Killed by thief at level 4 on the 10th Mirth 122nd year of Ascendancy at 01:19 Killed by Aeriwen the large white snake at level 4 on the 10th Mirth 122nd year of Ascendancy at 08:03 Killed by rogue at level 5 on the 10th Mirth 122nd year of Ascendancy at 15:50 Killed by Protector Myssil at level 5 on the 1st Flare 122nd year of Ascendancy at 19:01 Killed by Protector Myssil at level 5 on the 1st Flare 122nd year of Ascendancy at 21:02 Killed by Protector Myssil at level 5 on the 1st Flare 122nd year of Ascendancy at 22:02 Killed by giant spider at level 5 on the 1st Flare 122nd year of Ascendancy at 23:11 Killed by Protector Myssil at level 5 on the 2nd Flare 122nd year of Ascendancy at 01:31 Killed by giant spider at level 5 on the 2nd Flare 122nd year of Ascendancy at 03:33 Killed by Protector Myssil at level 5 on the 2nd Flare 122nd year of Ascendancy at 06:21 Killed by Protector Myssil at level 5 on the 2nd Flare 122nd year of Ascendancy at 08:46 Killed by Protector Myssil at level 5 on the 2nd Flare 122nd year of Ascendancy at 09:58 Killed by giant spider at level 5 on the 2nd Flare 122nd year of Ascendancy at 11:17 Killed by Protector Myssil at level 5 on the 2nd Flare 122nd year of Ascendancy at 13:00 Killed by giant spider at level 5 on the 2nd Flare 122nd year of Ascendancy at 14:21 Killed by Protector Myssil at level 5 on the 2nd Flare 122nd year of Ascendancy at 15:40 Killed by Protector Myssil at level 5 on the 2nd Flare 122nd year of Ascendancy at 16:52 Killed by giant spider at level 5 on the 2nd Flare 122nd year of Ascendancy at 18:12 Killed by Protector Myssil at level 5 on the 2nd Flare 122nd year of Ascendancy at 19:20 Killed by Protector Myssil at level 5 on the 2nd Flare 122nd year of Ascendancy at 20:47 Killed by Protector Myssil at level 5 on the 2nd Flare 122nd year of Ascendancy at 21:58 Killed by giant spider at level 5 on the 2nd Flare 122nd year of Ascendancy at 22:08 Killed by Protector Myssil at level 5 on the 2nd Flare 122nd year of Ascendancy at 22:28 Killed by Protector Myssil at level 5 on the 2nd Flare 122nd year of Ascendancy at 22:35 Killed by giant spider at level 5 on the 2nd Flare 122nd year of Ascendancy at 22:44 Killed by giant spider at level 5 on the 2nd Flare 122nd year of Ascendancy at 23:05 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 00:27 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 01:39 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 02:58 Killed by giant spider at level 5 on the 3rd Flare 122nd year of Ascendancy at 04:17 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 05:36 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 06:54 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 08:13 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 09:28 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 10:44 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 11:43 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 13:05 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 14:21 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 15:36 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 16:57 Killed by giant spider at level 5 on the 3rd Flare 122nd year of Ascendancy at 18:17 Killed by giant spider at level 5 on the 3rd Flare 122nd year of Ascendancy at 19:55 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 21:10 Killed by Protector Myssil at level 5 on the 3rd Flare 122nd year of Ascendancy at 22:26 Killed by giant spider at level 5 on the 3rd Flare 122nd year of Ascendancy at 23:56 Killed by Protector Myssil at level 5 on the 4th Flare 122nd year of Ascendancy at 01:21 Killed by giant spider at level 5 on the 4th Flare 122nd year of Ascendancy at 02:39 Killed by giant spider at level 5 on the 4th Flare 122nd year of Ascendancy at 04:00 Killed by Protector Myssil at level 5 on the 4th Flare 122nd year of Ascendancy at 05:17 Killed by Protector Myssil at level 5 on the 4th Flare 122nd year of Ascendancy at 06:31 Killed by Protector Myssil at level 5 on the 4th Flare 122nd year of Ascendancy at 07:55 Killed by Protector Myssil at level 5 on the 4th Flare 122nd year of Ascendancy at 09:08 Killed by Protector Myssil at level 5 on the 4th Flare 122nd year of Ascendancy at 10:26 Killed by giant spider at level 5 on the 4th Flare 122nd year of Ascendancy at 11:42 Killed by giant spider at level 5 on the 4th Flare 122nd year of Ascendancy at 13:04 Killed by Protector Myssil at level 5 on the 4th Flare 122nd year of Ascendancy at 14:36 Killed by Protector Myssil at level 5 on the 4th Flare 122nd year of Ascendancy at 15:54 Killed by Protector Myssil at level 5 on the 4th Flare 122nd year of Ascendancy at 16:50 Killed by Protector Myssil at level 5 on the 4th Flare 122nd year of Ascendancy at 18:07 Killed by Protector Myssil at level 5 on the 4th Flare 122nd year of Ascendancy at 19:28 Killed by Kaiaata at level 7 on the 5th Flare 122nd year of Ascendancy at 05:37 Killed by Kaiaata at level 7 on the 5th Flare 122nd year of Ascendancy at 05:44 |
Primary Stats
| Strength | 12 (base 12) |
| Dexterity | 27 (base 27) |
| Constitution | 12 (base 12) |
| Magic | 12 (base 12) |
| Willpower | 12 (base 12) |
| Cunning | 12 (base 12) |
Resources
| Life | 201/201 |
| Stamina | 123/123 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Barehand
| Damage | 10 |
| Accuracy | 31 |
| Crit Chance | 2% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 17.2 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 1 (30%) |
| Defense | 5.95 |
| Ranged Defense | 5.95 |
| Fatigue | 0 |
| Physical Save | 8.4 |
| Spell Save | 8.4 |
| Mental Save | 8.4 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Disarm Resistance | 21% |
| Pinning Resistance | 21% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 20% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Technique / Archery - bows | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.20 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Berserker's strength | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Archery training | 1.20 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
| On fingers | Flashresolve FlashresolveCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Effects on melee hit: * 15% chance to blind Disarm immunity: +21% Pinning immunity: +21% Knockback immunity: +20% Maximum life: +20.00 Mindpower: +4 (+3 eff.) Rings can have magical properties. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On hands | rough leather gloves (0 def, 1 armour) rough leather gloves (0 def, 1 armour)1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Quiver | quiver of elm arrows (19/19, 16.5-23.1 power, 5 apr) quiver of elm arrows (19/19, 16.5-23.1 power, 5 apr)Requires: - Dexterity 11 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 16.5 - 23.1 Uses stats: 70% Dex, 50% Str Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +1.0% Capacity: 19 Arrows are used with bows to pierce your foes to death. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. insidious poison infusion of the wizard (25 nature damage, 24% healing reduction)insidious poison infusion of the wizard (25 nature damage, 24% healing reduction) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 25.43 nature damage per turn for 7 turns, and reducing the target's healing received by 24%. The sudden stream of natural forces also strips you of one random detrimental magical effect. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. wild infusion of the duelist (resist 16%; cure mental)wild infusion of the duelist (resist 16%; cure mental) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 16% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
manasurge rune (600% regen over 10 turns; 30 instant mana) manasurge rune (600% regen over 10 turns; 30 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 600% for 10 turns and instantly restoring 30 mana. Also when resting your mana will regenerate at 0.5 per turn. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Colaryem (48-76.8 power, 12 apr) Colaryem (48-76.8 power, 12 apr)Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 130% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +11.0% Attack speed: 50% When wielded/worn: Fatigue: -12% Changes stats: +7 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +50 Movement speed: +10% Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
elm longbow elm longbowRequires: - Dexterity 11 - Talent Shoot 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +6 Longbows are used to shoot arrows at your foes. |
mossy mindstar (3-3.3 power, 12 apr, mind damage) mossy mindstar (3-3.3 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 3.0 - 3.3 Uses stats: 30% Wil, 10% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +2 (+2 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
mossy mindstar (2-2.2 power, 12 apr, mind damage) mossy mindstar (2-2.2 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.0 - 2.2 Uses stats: 30% Wil, 10% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +2 (+2 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
rough leather sling rough leather slingRequires: - Dexterity 11 - Talent Shoot 4.00 Encumbrance. Type: weapon / sling ; tier 1 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +6 Slings are used to hurl stones or metal shots at your foes. |
elm starstaff (10-12 power, 2 apr, temporal element) elm starstaff (10-12 power, 2 apr, temporal element)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% temporal Talent granted: +1 Command Staff Spellpower: +3 (+3 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. cashmere robe of nature (+15%) (2 def, 0 armour)cashmere robe of nature (+15%) (2 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes resistances: +15% nature Changes damage: +10% nature A cloth vestment. It offers no intrinsic protection but can be enchanted. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
pouch of iron shots (14/14, 14-16.8 power, 1 apr) pouch of iron shots (14/14, 14-16.8 power, 1 apr)Requires: - Dexterity 11 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 14.0 - 16.8 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Physical crit. chance: +4.0% Capacity: 14 Shots are used with slings to pummel your foes to death. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
You know who's to blame (reprise) (Exploration mode)
Killed Myssil, causing her to drop the Rod of Recall.By Kaiaata the Cornac Adventurer level 5
4th Flare 122nd year of Ascendancy at 20:50 see stats
Log
You don't see how to get there...
You somehow avoid the trap (Horman's Plates).
You somehow avoid the trap (Purification Tools).
You somehow avoid the trap (Purification Tools).
You somehow avoid the trap (Library).
Ran for 5 turns (stop reason: suffocating).
You somehow avoid the trap (Nature's Emporium).
You somehow avoid the trap (Horman's Plates).
You somehow avoid the trap (Horman's Plates).
You somehow avoid the trap (Library).
Kaiaata starts suffocating to death!
Kaiaata is suffocating.
Kaiaata the level 7 cornac adventurer suffocated to death on level 1 of Zigur.
Kaiaata deactivates Precise Strikes.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Kaiaata can breathe again.
Saving done.
Saving game...
