Daedelus the level 10 Skeleton Berserker by kryllan13

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassBerserker
Level / Exp10 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 33)
Dexterity18 (base 11)
Constitution22 (base 22)
Magic10 (base 10)
Willpower14 (base 10)
Cunning19 (base 10)

Resources

Life356/356
Stamina137/137
Healing Factor1.1024166372473
Regeneration4.0431648047634

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth15
See Invisible16

Offense: Mainhand

Damage61
Accuracy33
Crit Chance14%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance3%
Speed1

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)9.3350939529706 (47.857809501309%)
Defense7
Ranged Defense7
Fatigue12
Physical Save23
Spell Save22
Mental Save17

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 19%( 70%)
Nature+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance21%
Poison Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
1/5
1/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
2/5
0/5
Technique / Two-handed assault1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
4/5
0/5

Effects

beneficial effect

Quests

active
done
done
active
active
done
done

Equipment

On feet
On hands
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Daedelus the Skeleton Berserker level 10
8th Flare 122nd year of Ascendancy at 06:48
see stats
The Arena Unlocked Arena mode.
By Daedelus the Skeleton Berserker level 8
3rd Summertide 122nd year of Ascendancy at 04:41
see stats

Log


Today is the 4th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:55.


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


New shimmer option unlocked: steel mail armour
Daedelus wears (replacing
impenetrable iron mail armour of fire resistance (2 def, 10 armour)): steel mail armour of lightning resistance (2 def, 6 armour).

You gain 0.25 gold from the transmogrification of
pouch of steel shots (17/17, 19-23 power, 2 apr).
You gain 4.66 gold from the transmogrification of
corrosive steel shield of purity (0 def, 4 armour, 39 block).
You gain 0.97 gold from the transmogrification of
miner's rough leather cap of constitution (+2) (0 def, 2 armour).
You gain 2.06 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 4.69 gold from the transmogrification of
verdant linen robe of the mind (+11%) (0 def, 0 armour).
You gain 1.00 gold from the transmogrification of
rough leather belt of carrying.
You gain 0.70 gold from the transmogrification of
steel waraxe of massacre (19-26 power, 3 apr).
You gain 2.00 gold from the transmogrification of
earthen ash starstaff (15-18 power, 3 apr, temporal element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, arcane element).
You gain 2.17 gold from the transmogrification of
horrifying vined mindstar of resolve (5-5 power, 18 apr, mind damage).
You gain 1.20 gold from the transmogrification of
acidic steel longsword of massacre (18-25 power, 3 apr).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (24-38 power, 1 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (30-45 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron dagger (10-13 power, 5 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-19 power, 25 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 4; cd 10).
There is a ladder to worldmap here (press '' or right click to use).
You feel very confident walking into this place.