Belkar the level 7 Halfling Rogue by 1Mystichhamble

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp7 / 22%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity31 (base 24)
Constitution11 (base 10)
Magic10 (base 10)
Willpower12 (base 10)
Cunning28 (base 23)

Resources

Life191/191
Stamina123/123
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth10

Offense: Mainhand

Damage25
Accuracy42
Crit Chance17%
APR5
Speed1.00

Offense: Offhand

Damage17
Accuracy42
Crit Chance17%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance8%
Speed1

Offense: Mind

Mindpower19.6
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense25.594344009263
Ranged Defense25.594344009263
Fatigue8
Physical Save19.225
Spell Save14.575
Mental Save22.9375

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
5/5
2/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
2/5

Effects

detrimental effect

Quests

failed
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.

Belkar uses Infusion: Wild.

Belkar lessens the pain.

Belkar uses Infusion: Regeneration.

Belkar starts regenerating health quickly.

Cold drake hatchling hits Belkar for 21 physical damage.

Belkar uses Luck of the Little Folk.

Belkar seems more aware.

Cold drake hatchling hits Belkar for 3 cold, 3 cold (5 total damage).
Belkar hits Cold drake hatchling for 28 physical, 20 physical (48 total damage).
Cold drake hatchling hits Belkar for 22 physical damage.

Cold drake hatchling starts to bleed.

Cold drake hatchling hits Belkar for 3 cold, 3 cold (5 total damage).
Belkar hits Cold drake hatchling for 24 physical, 18 physical (42 total damage).
Cold drake hatchling hits Belkar for 22 physical damage.
Bleeding from Belkar hits Cold drake hatchling for
0 physical damage.
Belkar the level 7 halfling rogue was sliced to death by a cold drake hatchling on level 3 of Norgos Lair.
You have 3 life(s) left.
Belkar's awareness returns to normal.

Belkar stops regenerating health quickly.

Belkar feels pain again.

Belkar deactivates Lacerating Strikes.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Cold drake hatchling killed Belkar!
Saving done.