Oriario the level 9 Ogre Sun Paladin by everkier161

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp9 / 49%
Sizebig
Lifes / Deaths

Primary Stats

Strength36 (base 33)
Dexterity16 (base 10)
Constitution12 (base 10)
Magic27 (base 23)
Willpower11 (base 10)
Cunning16 (base 10)

Resources

Life288/288
Positive0/44
Stamina126/126
Healing Factor1.3164835164835
Regeneration0.32912087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2

Offense: Mainhand

Damage54
Accuracy32
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+7%
Lightning+10%
Light+10%
All0%

Defense: Base

Armour (hardiness)26.416050405667 (91.629213483146%)
Defense21
Ranged Defense21
Fatigue21
Physical Save28
Spell Save19
Mental Save15

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 10%( 70%)
Acid+ 5%( 70%)
Blight+ 20%( 70%)
Physical+ 9%( 70%)
Cold+ 20%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
3/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
2/5
1/5
1/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
2/5
4/5
0/5

Effects

talent
talent

Quests

active
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By Oriario the Ogre Sun Paladin level 8
7th Mirth 122nd year of Ascendancy at 01:55
see stats

Log

You gain 3.45 gold from the transmogrification of duelist's rough leather armour (3 def, 4 armour).
You gain 0.80 gold from the transmogrification of
iron helm of dexterity (+3) (0 def, 3 armour).
You gain 1.15 gold from the transmogrification of
acidic iron waraxe of massacre (17-23.8 power, 2 apr).
You gain 1.31 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 2.89 gold from the transmogrification of
arcing iron longsword of paradox (11-15.4 power, 2 apr).
You gain 1.23 gold from the transmogrification of
flaming iron greatmaul of massacre (28.5-42.75 power, 1 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure mental).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the sneak (heal 125 over 5 turns).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

You gain 0.25 gold from the transmogrification of
iron greatsword (13.5-21.6 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-16.8 power, 2 apr).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 8.5-10.2 power, 18.5 block).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.35 gold from the transmogrification of
iron longsword of erosion (11.5-16.1 power, 2 apr).
You gain 3.84 gold from the transmogrification of
balanced iron waraxe of daylight (10-14 power, 2 apr).
You gain 1.25 gold from the transmogrification of
blurring rough leather belt.
Oriario switches his weapons to:
iron longsword 'Firequill'
iron shield 'Ararebeth'.

Oriario switches his weapons to:
Byran the Scabpall.

You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 11-13.2 power, 37 block).
Saving game...

Saving done.

Oriario deactivates Weapon of Light.

Oriario deactivates Chant of Fortress.