Zomg1 the level 7 Halfling Bulwark by korapshin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassBulwark
Level / Exp7 / 7%
Sizesmall
Lifes / Deaths

Primary Stats

Strength34 (base 30)
Dexterity15 (base 12)
Constitution19 (base 18)
Magic12 (base 10)
Willpower14 (base 10)
Cunning15 (base 10)

Resources

Life329/329
Stamina111/111
Healing Factor1.0791723257555
Regeneration6.1162598519425

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage46
Accuracy32
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+3%
Lightning+10%

Defense: Base

Armour (hardiness)42.714301969849 (72.903125182002%)
Defense15
Ranged Defense15
Fatigue29
Physical Save19
Spell Save9
Mental Save20

Defense: Resistances

Lightning+ 19%( 70%)
Light+ 9%( 70%)
Darkness+ 10%( 70%)
Cold+ 15%( 70%)
Mind+ 5%( 70%)
Fire+ 9%( 70%)

Defense: Immunities

Knockback Resistance39%
Stun Resistance39%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
3/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On hands
On head
Tool
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Ran for 22 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Zomg1 wears:
copper ring of lightning (+20%).

Zomg1 wears (replacing
linen wizard hat (1 def, 0 armour)): iron helm of strength (+2) (0 def, 3 armour).

You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 12.00 gold from the transmogrification of
3 agate.
You gain 4.00 gold from the transmogrification of
spinel.
You gain 8.00 gold from the transmogrification of
2 citrine.
Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 4.17 gold from the transmogrification of
Ce'Nimina the Blindslicer (21/21, 13-18 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 10-12 power, 22 block).
You gain 0.95 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 1.62 gold from the transmogrification of
iron waraxe of dampening (10-14 power, 2 apr).
You gain 3.65 gold from the transmogrification of
iron waraxe 'Cobrastun' (12-16 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron waraxe (11-15 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.