Hex the level 24 Shalore Archmage by Hexarch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp24 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution15 (base 10)
Magic72 (base 53)
Willpower66 (base 50)
Cunning23 (base 11)

Resources

Life302/302
Mana562/562
Healing Factor1.0405405405406
Regeneration2.1331081081082

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth26.797684768448
See Invisible35.797684768449
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage36
Accuracy18
Crit Chance19%
APR17
Speed1.00

Offense: Spell

Spellpower55
Crit Chance31%
Speed1

Offense: Mind

Mindpower42
Crit Chance15%
Speed1

Offense: Damage Bonus

Lightning+21%
Acid+12%
Temporal+3%
Cold+6%
Arcane+6%
Mind+11%
Fire+77%

Offense: Damage Penetration

Arcane+10%
Acid+5%

Defense: Base

Armour (hardiness)9 (30%)
Defense25
Ranged Defense28
Fatigue1
Physical Save26
Spell Save51
Mental Save31

Defense: Resistances

Acid+ 6%( 70%)
Cold 0%( 70%)
Mind+ 11%( 70%)
Lightning+ 15%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Disarm Resistance62%
Confusion Resistance12%
Knockback Resistance20%
Stun Resistance28%
Instadeath Resistance100%
Blind Resistance67%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
3/5
1/5
3/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Wildfire1.30
1/5
1/5
1/5
3/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
4/5
1/5
1/5
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
1/5
Spell / Conveyance1.30
4/5
1/5
3/5
0/5
Race / Shalore1.00
1/5
5/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done
done
done
done
done
done
done
active
done
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Hex the Shalore Archmage level 20
51st Dusk 122nd year of Ascendancy at 05:26
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Hex the Shalore Archmage level 13
2nd Flare 122nd year of Ascendancy at 23:35
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Hex the Shalore Archmage level 17
36th Dusk 122nd year of Ascendancy at 03:50
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Hex the Shalore Archmage level 23
75th Dusk 122nd year of Ascendancy at 14:20
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Hex the Shalore Archmage level 24
79th Dusk 122nd year of Ascendancy at 14:49
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Hex the Shalore Archmage level 10
4th Mirth 122nd year of Ascendancy at 17:59
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Hex the Shalore Archmage level 20
49th Dusk 122nd year of Ascendancy at 15:05
see stats
Matrix style! (Nightmare (Adventure) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Hex the Shalore Archmage level 5
75th Pyre 122nd year of Ascendancy at 03:26
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Hex the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 00:31
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Hex the Shalore Archmage level 18
36th Dusk 122nd year of Ascendancy at 10:09
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Hex the Shalore Archmage level 8
2nd Mirth 122nd year of Ascendancy at 01:10
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Hex the Shalore Archmage level 15
9th Dusk 122nd year of Ascendancy at 21:29
see stats

Log

Hex deactivates Burning Wake.
Hex deactivates Arcane Power.

The protective shield of Hex disappears.

Hex deactivates Premonition.

Hex deactivates Chant of Fortress.

Hex deactivates Keen Senses.

Hex deactivates Shielding.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Elven cultist's Soul Rot killed Hex!
Saving done.

Talent Flame is ready to use.

Resting starts...

Talent Arcane Vortex is ready to use.
Talent Rune: Shielding is ready to use.
Talent Time Shield is ready to use.
Talent Chant of Fortress is ready to use.
Talent Shielding is ready to use.
Talent Inferno is ready to use.
Talent Keen Senses is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Arcane Power is ready to use.
Talent Premonition is ready to use.
Talent Wildfire is ready to use.
Talent Burning Wake is ready to use.
Talent Secrets of the Eternals is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).