Dan the level 12 Orc Bulwark by danko

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassBulwark
Level / Exp12 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 34)
Dexterity13 (base 12)
Constitution33 (base 29)
Magic9 (base 10)
Willpower11 (base 10)
Cunning11 (base 10)

Resources

Life504/504
Stamina86/86
Healing Factor1.4699507389162
Regeneration7.7338471498885

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10

Offense: Mainhand

Damage39
Accuracy20
Crit Chance7%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower9
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%
Nature+3%
Light+14%
All0%

Offense: Damage Penetration

Physical+5%

Defense: Base

Armour (hardiness)46.802915774725 (88.454810495627%)
Defense23
Ranged Defense23
Fatigue26
Physical Save32
Spell Save21
Mental Save18

Defense: Resistances

Light+ 54%( 70%)
Nature+ 10%( 70%)
Blight+ 16%( 70%)
Cold+ 37%( 70%)
Fire+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance20%
Stun Resistance44%
Instadeath Resistance100%
Knockback Resistance84%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Warcries1.30
2/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
1/5
1/5
1/5
Technique / Shield offense1.30
1/5
3/5
0/5
0/5
Technique / Combat veteran1.30
1/5
2/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
2/5
1/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
2/5
4/5
0/5
1/5
2/5
0/5

Effects

talent
talent

Quests

active
done
active
done
active
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Dan the Orc Bulwark level 10
29th Retaking 124th year of Ascendancy at 17:46
see stats

Log

You collect a new ingredient: lump of dwarven steel (1).
You gain 4.16 gold from the melting of
thought-forged dwarven-steel mace of paradox (28-39.2 power, 4 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel mace (15-21 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.96 gold from the melting of
balanced steel mace (16.5-23.1 power, 3 apr).
You gain 14.60 gold from the melting of
Sunburst the ash longbow.
You collect a new ingredient:
lump of steel (1).
You gain 2.76 gold from the melting of
acidic steel greatsword of erosion (23-36.8 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.49 gold from the melting of
slime-covered steel greatmaul (27.5-41.25 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel battleaxe (18-27 power, 2 apr).
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Waterproof Coating.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 5.00 gold from the melting of
schematic: Razor Edge.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Mental Stimulator.
You gain 1.65 gold from the melting of
phase door rune (range 5; power 18; dur 4).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.13 gold from the melting of
sun infusion of the warrior (rad 6; power 41; turns 3; dispels darkness).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.12 gold from the melting of
regeneration infusion (heal 207 over 5 turns).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.55 gold from the melting of
healing infusion (heal 20).
You gain 3.40 gold from the melting of
medical injector implant of the duelist (efficiency 105% / cooldown 79%).
There is a way to the previous level here (press '' or right click to use).
Dan deactivates Daunting Presence.

Dan deactivates Shield Wall.