OrcMan the level 18 Orc Sawbutcher by RootOfAllThings

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignOrcs
ModeNormal Exploration
SexMale
RaceOrc
ClassSawbutcher
Level / Exp18 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 46)
Dexterity19 (base 10)
Constitution17 (base 11)
Magic9 (base 10)
Willpower17 (base 10)
Cunning49 (base 36)

Resources

Life459/459
Healing Factor1.324
Regeneration2.979

Speed

Mental0%
Attack0%
Movement+4.4408920985006E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3

Offense: Mainhand

Damage82
Accuracy47
Crit Chance16%
APR24
Speed1.00

Offense: Offhand

Damage41
Accuracy47
Crit Chance16%
APR24
Speed1.00

Offense: Spell

Spellpower9
Crit Chance14%
Speed1

Offense: Mind

Mindpower25.75
Crit Chance14%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)46.2 (93.924050632911%)
Defense25.275
Ranged Defense25.275
Fatigue46
Physical Save31.8
Spell Save17.15
Mental Save29.075

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance47%
Confusion Resistance29%
Pinning Resistance18%
Instadeath Resistance100%
Silence Resistance20%

Inscriptions (4/4)

Implants
Implants
Implants
Runes

Class Talents

Steamtech / Battlefield management1.30
3/5
1/5
0/5
0/5
Steamtech / Sawmaiming1.30
5/5
1/5
5/5
0/5
Steamtech / Butchery1.30
5/5
1/5
4/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
1/5
1/5
4/5
1/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
5/5
5/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
done
active
done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Across the Narrow Sea (Exploration mode) Destroyed the Sunwall Outpost to secure a way to the mainland.
By OrcMan the Orc Sawbutcher level 15
15th Revenge 124th year of Ascendancy at 00:50
see stats
Level 10 (Exploration mode) Got a character to level 10.
By OrcMan the Orc Sawbutcher level 10
48th Retaking 124th year of Ascendancy at 04:48
see stats

Log

Ran for 8 turns (stop reason: at exit).

OrcMan wears:
savior's steel ring of lightning (+24%).

You collect a new ingredient:
lump of steel (1).
You gain 1.75 gold from the melting of
acidic steel shield of mind resistance (+11%) (6 def, 2 armour, 37 block).
You gain 1.41 gold from the melting of
prismatic hardened leather armour of clarity (3 def, 6 armour).
You gain 5.76 gold from the melting of
enlightening cured leather armour of Toknor (2 def, 4 armour).
You collect a new ingredient:
lump of steel (1).
You gain 1.53 gold from the melting of
prismatic steel mail armour of lightning resistance (2 def, 6 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
thaloren iron helm (0 def, 3 armour).
You gain 5.45 gold from the melting of
fearwoven linen wizard hat of knowledge (1 def, 0 armour).
You gain 1.13 gold from the melting of
clarifying linen wizard hat of corrosion (+16%) (1 def, 0 armour).
You gain 3.32 gold from the melting of
pair of rough leather boots of speed (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.34 gold from the melting of
pair of iron boots of rushing (0 def, 3 armour).
You gain 2.90 gold from the melting of
dreamer's woollen robe (0 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 2.99 gold from the melting of
hateful steel waraxe of daylight (15-21 power, 3 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 1.21 gold from the melting of
dwarven-steel waraxe of amnesia (20-28 power, 4 apr).
You gain 3.74 gold from the melting of
surging yew starstaff of power (20-24 power, 4 apr, temporal element).
You collect a new ingredient:
lump of steel (1).
You gain 2.15 gold from the melting of
flaming steel dagger of phasing (11-14.3 power, 12 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.25 gold from the melting of
chilling steel dagger of phasing (11-14.3 power, 10 apr).
You gain 1.53 gold from the melting of
phase door rune (range 9; power 19; dur 4).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
OrcMan deactivates Tempest of Metal.