Aginnew the level 17 Higher Necromancer by florius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp17 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic63 (base 44)
Willpower36 (base 35)
Cunning19 (base 11)

Resources

Life246/246
Mana261/302
Soul1/9
Healing Factor1.1000003099961
Regeneration0.93500026349668

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite8
Infravision6
See Stealth26.783939787388
See Invisible27.783939787388

Offense: Mainhand

Damage26
Accuracy5
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower48
Crit Chance24%
Speed1

Offense: Mind

Mindpower26
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+10%
Light+31%
Darkness+51%
Blight+10%
Arcane+4%
Fire+10%
All0%

Defense: Base

Armour (hardiness)15 (30%)
Defense1
Ranged Defense1
Fatigue1
Physical Save8
Spell Save42
Mental Save25

Defense: Resistances

Darkness+ 19%( 70%)
Light+ 46%( 70%)
Nature+ 28%( 70%)
Arcane+ 21%( 70%)
Cold+ 26%( 70%)
All+ 15%( 70%)

Defense: Immunities

Silence Resistance20%
Confusion Resistance21%
Instadeath Resistance100%
Stun Resistance10%
Poison Resistance10%
Blind Resistance38%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
4/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
2/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
1/5
1/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
2/5
Spell / Master of bones1.40
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
3/5
3/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
failed
done
done
active
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Aginnew the Higher Necromancer level 10
1st Summertide 122nd year of Ascendancy at 23:01
see stats
That was close Killed your target while having only 1 life left.
By Aginnew the Higher Necromancer level 10
2nd Summertide 122nd year of Ascendancy at 12:19
see stats
The secret city Discovered the truth about mages.
By Aginnew the Higher Necromancer level 14
27th Dusk 122nd year of Ascendancy at 15:27
see stats

Log

You gain 5.02 gold from the transmogrification of ancient woollen robe of power (0 def, 0 armour).
You gain 2.62 gold from the transmogrification of
cleansing rough leather belt of the giants.
You gain 3.65 gold from the transmogrification of
thought-forged steel waraxe of daylight (14-19 power, 3 apr).
You gain 3.38 gold from the transmogrification of
ash magestaff of illumination (15-18 power, 3 apr, lightning element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, arcane element).
You gain 10.17 gold from the transmogrification of
Tarrurig the ash starstaff (15-18 power, 3 apr, light element).
You gain 0.50 gold from the transmogrification of
vined mindstar (6-6 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel mace (13-18 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (28-43 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (32-48 power, 2 apr).
You gain 1.25 gold from the transmogrification of
steel dagger of amnesia (12-15 power, 6 apr).
You gain 7.55 gold from the transmogrification of
Silent Blade (25-32 power, 10 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 10.25 gold from the transmogrification of
Blazeraven.
You gain 1.27 gold from the transmogrification of
shielding rune (absorb 90; dur 4; cd 18).
You gain 1.65 gold from the transmogrification of
shielding rune (absorb 219; dur 4; cd 17).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Aginnew deactivates
Spikes of Decrepitude.
Aginnew activates
Spikes of Decrepitude.
Aginnew deactivates
Erupting Shadows.
Aginnew activates
Erupting Shadows.
Aginnew deactivates
Reaping.
Aginnew activates
Reaping.
Aginnew deactivates
Hiemal Shield.
Aginnew activates
Hiemal Shield.