Always sunny the level 7 Ogre Sun Paladin by levsha

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp7 / 35%
Sizebig
Lifes / Deaths

Primary Stats

Strength23 (base 20)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic32 (base 30)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life-47/300
Positive36/68
Stamina106/113
Paradox300
Healing Factor1.0000003099961
Regeneration2.2500006974913

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy24
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower28
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+3%
Darkness+10%

Defense: Base

Armour (hardiness)18.118138619369 (56.297102139833%)
Defense9
Ranged Defense9
Fatigue21
Physical Save20
Spell Save14
Mental Save7

Defense: Resistances

Acid+ 6%( 70%)
Darkness+ 19%( 70%)
Fire+ 5%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.30
3/5
4/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Main armor

Inventory

Achievements

The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Always sunny the Ogre Sun Paladin level 5
4th Mirth 122nd year of Ascendancy at 03:14
see stats

Log

Melee retaliation hits Ce'Nutha the cutpurse for 8 light, 2 temporal, 3 light, 0 temporal (15 total damage).
Bethota the giant white ant performs a melee critical strike against Always sunny!
Bethota the giant white ant hits Always sunny for 49 physical, 4 nature (54 total damage).
Melee retaliation hits Bethota the giant white ant for
3 light, 0 temporal (5 total damage).
Talent Path of the Sun is ready to use.
Talent Rune: Shielding is ready to use.

Always sunny casts
Path of the Sun.
Something hits
Always sunny for 14 physical, 16 physical (31 total damage).
Ce'Nutha the cutpurse casts
Flame.
Always sunny is on fire!

Melee retaliation hits Bethota the giant white ant for
3 light, 0 temporal (5 total damage).
Bethota the giant white ant hits Always sunny for 23 physical, 4 nature (28 total damage).
Ce'Nutha the cutpurse's Flame hits
Always sunny for 26 fire damage.
Melee retaliation hits Glovea the large brown snake for
3 light, 0 temporal, 3 light, 0 temporal (9 total damage).
Glovea the large brown snake hits Always sunny for 14 physical, 13 physical (28 total damage).
Talent Shield Pummel is ready to use.
Talent Precognition is ready to use.
Talent Spacetime Tuning is ready to use.
Talent Bathe in Light is ready to use.
Talent Sun Ray is ready to use.

Burning from Ce'Nutha the cutpurse hits
Always sunny for 12 fire damage.
Always sunny picks up (k.):
Wretchresolve the rough leather belt.
White crystal casts
Ice Bolt.
Always sunny's sun path area effect hits Bethota the giant white ant for
11 light damage.
Always sunny's sun path area effect hits Glovea the large brown snake for
10 light damage.
Burning from Ce'Nutha the cutpurse hits
Always sunny for 12 fire damage.
White crystal's Ice Bolt hits
Always sunny for 48 cold damage.
Always sunny the level 7 ogre sun paladin was frozen to death by a white crystal on level 3 of Scintillating Caves.