Kiji the level 50 Shalore Archmage by Kijinaro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceShalore
ClassArchmage (High Thaumaturgist)
Level / Exp50 / 301098%
Sizebig
Lifes / Deaths

Primary Stats

Strength127 (base 60)
Dexterity89 (base 60)
Constitution75 (base 60)
Magic126 (base 60)
Willpower100 (base 60)
Cunning108 (base 60)

Resources

Mana6687/6687
Vim6944/6944
Life42836/42836
Positive6905/6905
Paradox300
Healing Factor1.899557823378
Regeneration1296.9231039113

Speed

Mental0%
Attack0%
Movement+78.55133622839%
Spell0%
Global+138.32010985821%

Vision

Sight10
Lite18
Infravision10
See Stealth137.09905482151
See Invisible191.2606105799
ESP Range10
ESP Kindsdemon/major, demon/minor

Offense: Mainhand

Damage364
Accuracy87
Crit Chance79%
APR72
Speed1.00

Offense: Spell

Spellpower101
Crit Chance100%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower82
Crit Chance60%
Speed1

Offense: Damage Bonus

Acid+46%
Arcane+146%
Cold+177%
All+21%
Lightning+170%
Light+109%
Temporal+41%
Physical+59%
Darkness+44%
Fire+202%
Nature+40%

Offense: Damage Penetration

Arcane+165%
Cold+144%
All+35%
Lightning+144%
Light+50%
Temporal+48%
Physical+97%
Fire+144%
Darkness+60%

Defense: Base

Armour (hardiness)90.421010867707 (79.130591091414%)
Defense116
Ranged Defense123
Fatigue0
Physical Save64
Spell Save91
Mental Save54

Defense: Resistances

Acid+ 70%( 70%)
Arcane+ 70%( 70%)
Cold+ 70%( 70%)
All+ 40%( 70%)
Lightning+ 70%( 70%)
Light+ 53%( 75%)
Temporal+ 40%( 70%)
Darkness+ 71%( 75%)
Fire+ 70%( 70%)
Nature+ 52%( 70%)

Defense: Immunities

Stun Resistance100%
Instadeath Resistance100%
Pinning Resistance100%
Poison Resistance44%
Silence Resistance30%

Inscriptions (4/5)

Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.60
5/5
5/5
5/5
5/5
Spell / Meta1.50
5/5
5/5
5/5
5/5
Spell / Ice1.50
5/5
5/5
5/5
5/5
Spell / Temporal1.50
5/5
5/5
5/5
5/5
Spell / Aether1.60
5/5
5/5
5/5
5/5
Spell / Air1.50
5/5
5/5
5/5
5/5
Spell / Wildfire1.50
5/5
5/5
5/5
5/5
Spell / Storm1.50
5/5
5/5
5/5
5/5
Spell / Phantasm1.50
5/5
5/5
5/5
5/5
Spell / Thaumaturgy1.30
5/5
5/5
5/5
5/5
Spell / Earth1.50
5/5
5/5
5/5
5/5
Spell / Stone1.50
5/5
5/5
5/5
5/5
Spell / Fire1.50
5/5
5/5
5/5
5/5
Spell / Water1.50
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.20
5/5
5/5
5/5
5/5
Corruption / Vile life1.20
5/5
5/5
5/5
5/5
Technique / Combat training1.40
5/5
5/5
5/5
5/5
5/5
5/5
Spell / Divination1.50
5/5
5/5
5/5
5/5
Cunning / Scoundrel1.30
5/5
5/5
5/5
5/5
Celestial / Chants1.20
5/5
5/5
5/5
5/5
Spell / Staff combat1.20
5/5
5/5
5/5
5/5
Spell / Stone alchemy1.20
5/5
5/5
5/5
5/5
Spell / Aegis1.50
5/5
5/5
5/5
5/5
Race / Shalore1.20
5/5
5/5
5/5
5/5
Corruption / Curses1.20
5/5
5/5
5/5
5/5
Spell / Conveyance1.50
5/5
5/5
5/5
5/5
Corruption / Hexes1.20
5/5
5/5
5/5
5/5
Chronomancy / Chronomancy1.20
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
done
failed
done
done
done
done
done
done
done
done
done
done
active
active
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.


Achievements

Log

You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Kiji regains balance.

You are yanked out of this place!

Rested for 56 turns (stop reason: saving).

There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Saving game...

Saving done.

The furious lightning storm around Kiji calms down and disappears.