arch the level 2 Thalore Archer by TPGPL

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp2 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity21 (base 18)
Constitution14 (base 13)
Magic8 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life131/139
Stamina106/106
Healing Factor1.0372895330003
Regeneration3.8898357487513

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy26
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense24
Ranged Defense24
Fatigue0
Physical Save9
Spell Save6
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
2/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log


Arch picks up (f.):
elm totem of healing [power 110] (15 cooldown).

Arch picks up (a.):
blink rune of the titan (range 3; phase 12; cd 12).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Arch picks up (e.):
iron shield (0 def, 2 armour, 19.5 block).
Arch picks up (a.):
wild infusion of the wizard (res 17%; physical; dur 2; cd 13).
Ran for 11 turns (stop reason: hostile spotted to the west (wolf)).


Arch shoots!
Arch's Shoot hits Wolf for
46 physical damage.

Arch shoots!
Arch's Shoot hits Wolf for
33 physical damage.
Arch's Shoot killed Wolf!

Talent Steady Shot is ready to use.

There is a way to the next level here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 13 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).