Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
Addons | Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Conveyance Reward 1.0.4This adds the Spell/Conveyance tree as a reward for completing the Tempest Peak questline for Angolwen. All the code is borrowed from DG's own, and thus everything works the same as antimagic characters getting Fungus. Items Vault 1.1.2Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Shalore |
Class | Temporal Warden |
Level / Exp | 50 / 642% |
Size | medium |
Lifes / Deaths | Killed by Goezn the dwarf at level 11 on the 10th Dusk 122nd year of Ascendancy at 11:14 / 111Killed by Aziet the shalore at level 11 on the 10th Dusk 122nd year of Ascendancy at 12:34 Killed by Aziet the shalore at level 11 on the 10th Dusk 122nd year of Ascendancy at 13:29 Killed by hummerhorn at level 11 on the 27th Dusk 122nd year of Ascendancy at 10:17 Killed by Betheriassra the war bear at level 12 on the 28th Dusk 122nd year of Ascendancy at 21:21 Killed by thief at level 13 on the 33rd Dusk 122nd year of Ascendancy at 11:13 Killed by cutpurse at level 13 on the 34th Dusk 122nd year of Ascendancy at 13:29 Killed by Cyriba the sandworm at level 14 on the 39th Dusk 122nd year of Ascendancy at 00:37 Killed by Sandworm Queen at level 15 on the 40th Dusk 122nd year of Ascendancy at 06:29 Killed by Zubildara the sand-drake at level 15 on the 40th Dusk 122nd year of Ascendancy at 09:16 Killed by Zubildara the sand-drake at level 15 on the 40th Dusk 122nd year of Ascendancy at 10:37 Killed by Zubildara the sand-drake at level 15 on the 40th Dusk 122nd year of Ascendancy at 13:00 Killed by snow giant boulder thrower at level 15 on the 4th Haze 122nd year of Ascendancy at 02:04 Killed by Lisurin the snow giant chieftain at level 16 on the 22nd Haze 122nd year of Ascendancy at 13:38 Killed by Gloremira the snow giant at level 16 on the 22nd Haze 122nd year of Ascendancy at 15:28 Killed by Lisurin the snow giant chieftain at level 16 on the 22nd Haze 122nd year of Ascendancy at 20:34 Killed by The Fragmented Essence of Harkor'Zun at level 16 on the 23rd Haze 122nd year of Ascendancy at 03:10 Killed by Lisurin the snow giant chieftain at level 16 on the 23rd Haze 122nd year of Ascendancy at 08:30 Killed by Lisurin the snow giant chieftain at level 16 on the 23rd Haze 122nd year of Ascendancy at 12:22 Killed by Weirdling Beast at level 19 on the 36th Haze 122nd year of Ascendancy at 22:05 Killed by elven blood mage at level 21 on the 6th Decay 122nd year of Ascendancy at 21:45 Killed by elven cultist at level 21 on the 7th Decay 122nd year of Ascendancy at 08:51 Killed by skeleton mage at level 21 on the 8th Decay 122nd year of Ascendancy at 01:57 Killed by skeleton mage at level 21 on the 8th Decay 122nd year of Ascendancy at 03:27 Killed by skeleton archer at level 21 on the 8th Decay 122nd year of Ascendancy at 04:18 Killed by ghoul at level 21 on the 8th Decay 122nd year of Ascendancy at 04:34 Killed by skeleton archer at level 21 on the 8th Decay 122nd year of Ascendancy at 04:56 Killed by elven cultist at level 21 on the 8th Decay 122nd year of Ascendancy at 07:03 Killed by Grand Corruptor at level 21 on the 8th Decay 122nd year of Ascendancy at 13:28 Killed by Arovea the ghoul at level 21 on the 1st Wintertide 123rd year of Ascendancy at 02:08 Killed by skeleton mage at level 21 on the 1st Wintertide 123rd year of Ascendancy at 06:47 Killed by Elygathra the eternal bone giant at level 21 on the 1st Wintertide 123rd year of Ascendancy at 13:56 Killed by Elygathra the eternal bone giant at level 21 on the 1st Wintertide 123rd year of Ascendancy at 15:51 Killed by Elygathra the eternal bone giant at level 21 on the 1st Wintertide 123rd year of Ascendancy at 17:22 Killed by gigantic corrosive tunneler at level 21 on the 3rd Regrowth 123rd year of Ascendancy at 18:21 Killed by Voryda the weaver young at level 21 on the 3rd Regrowth 123rd year of Ascendancy at 20:34 Killed by Polerin the storm wyrm at level 21 on the 3rd Regrowth 123rd year of Ascendancy at 22:02 Killed by Mindworm at level 22 on the 11st Regrowth 123rd year of Ascendancy at 01:35 Killed by Elygathra the eternal bone giant at level 22 on the 15th Regrowth 123rd year of Ascendancy at 09:04 Killed by Celia at level 22 on the 15th Regrowth 123rd year of Ascendancy at 11:19 Killed by Eilinonn the skeleton archer at level 22 on the 15th Regrowth 123rd year of Ascendancy at 13:27 Killed by Eilinonn the skeleton archer at level 22 on the 15th Regrowth 123rd year of Ascendancy at 14:30 Killed by worm that walks at level 22 on the 31st Regrowth 123rd year of Ascendancy at 13:47 Killed by worm that walks at level 22 on the 31st Regrowth 123rd year of Ascendancy at 15:13 Killed by worm that walks at level 22 on the 31st Regrowth 123rd year of Ascendancy at 17:00 Killed by worm that walks at level 22 on the 31st Regrowth 123rd year of Ascendancy at 18:43 Killed by worm that walks at level 22 on the 31st Regrowth 123rd year of Ascendancy at 20:21 Killed by Lisuvea the skeleton warrior at level 23 on the 46th Regrowth 123rd year of Ascendancy at 23:55 Killed by Zubana the skeleton warrior at level 23 on the 47th Regrowth 123rd year of Ascendancy at 01:48 Killed by Zubana the skeleton warrior at level 23 on the 47th Regrowth 123rd year of Ascendancy at 03:16 Killed by ghoul at level 23 on the 47th Regrowth 123rd year of Ascendancy at 04:57 Killed by Zubana the skeleton warrior at level 23 on the 47th Regrowth 123rd year of Ascendancy at 06:29 Killed by skeleton mage at level 23 on the 47th Regrowth 123rd year of Ascendancy at 08:37 Killed by worm that walks at level 23 on the 47th Regrowth 123rd year of Ascendancy at 12:17 Killed by worm that walks at level 23 on the 47th Regrowth 123rd year of Ascendancy at 13:29 Killed by Veloda the grave wight at level 23 on the 49th Regrowth 123rd year of Ascendancy at 17:17 Killed by quasit at level 23 on the 49th Regrowth 123rd year of Ascendancy at 20:16 Killed by Belugaba the skeleton archer at level 25 on the 52nd Regrowth 123rd year of Ascendancy at 12:40 Killed by naga myrmidon at level 25 on the 53rd Regrowth 123rd year of Ascendancy at 11:57 Killed by Cyrewyn the grave wight at level 25 on the 53rd Regrowth 123rd year of Ascendancy at 23:34 Killed by forest wight at level 25 on the 54th Regrowth 123rd year of Ascendancy at 10:23 Killed by storm wyrm at level 26 on the 55th Regrowth 123rd year of Ascendancy at 03:36 Killed by ruin banshee at level 26 on the 55th Regrowth 123rd year of Ascendancy at 05:41 Killed by slimy ooze at level 26 on the 55th Regrowth 123rd year of Ascendancy at 10:19 Killed by giant red ant at level 26 on the 55th Regrowth 123rd year of Ascendancy at 21:30 Killed by armoured skeleton warrior at level 26 on the 56th Regrowth 123rd year of Ascendancy at 03:57 Killed by skeleton warrior at level 26 on the 56th Regrowth 123rd year of Ascendancy at 06:17 Killed by Eilinonn the skeleton archer at level 28 on the 60th Regrowth 123rd year of Ascendancy at 09:48 Killed by Elygathra the eternal bone giant at level 28 on the 60th Regrowth 123rd year of Ascendancy at 11:59 Killed by elven cultist at level 28 on the 72nd Regrowth 123rd year of Ascendancy at 07:42 Killed by elven tempest at level 28 on the 73rd Regrowth 123rd year of Ascendancy at 10:13 Killed by Isolaith the fire drake hatchling at level 29 on the 20th Pyre 123rd year of Ascendancy at 13:09 Killed by Negonoll the human at level 29 on the 66th Pyre 123rd year of Ascendancy at 03:19 Killed by Aeritta the gelatinous cube at level 32 on the 48th Dusk 123rd year of Ascendancy at 05:20 Killed by poison ooze at level 32 on the 48th Dusk 123rd year of Ascendancy at 07:51 Killed by Rak'Shor Cultist at level 33 on the 79th Haze 123rd year of Ascendancy at 06:42 Killed by Briagh, Great Sand Wyrm at level 35 on the 13rd Regrowth 124th year of Ascendancy at 17:13 Killed by Pale Drake at level 35 on the 25th Regrowth 124th year of Ascendancy at 14:45 Killed by Pale Drake at level 35 on the 25th Regrowth 124th year of Ascendancy at 16:27 Killed by Massok the Dragonslayer at level 35 on the 30th Regrowth 124th year of Ascendancy at 08:09 Killed by The Shade of Telos at level 37 on the 78th Regrowth 124th year of Ascendancy at 06:19 Killed by skeleton archer at level 37 on the 78th Regrowth 124th year of Ascendancy at 09:02 Killed by Drolem at level 37 on the 1st Time of Balance 124th year of Ascendancy at 10:24 Killed by Tannen at level 37 on the 1st Time of Balance 124th year of Ascendancy at 12:26 Killed by ritch flamespitter at level 38 on the 7th Pyre 124th year of Ascendancy at 00:51 Killed by Millenia at level 38 on the 7th Pyre 124th year of Ascendancy at 00:51 Killed by multi-hued drake at level 39 on the 10th Pyre 124th year of Ascendancy at 05:26 Killed by Gorbat, Supreme Wyrmic of the Pride at level 39 on the 10th Pyre 124th year of Ascendancy at 14:21 Killed by runed bone giant at level 40 on the 21st Pyre 124th year of Ascendancy at 11:55 Killed by orc corruptor at level 40 on the 21st Pyre 124th year of Ascendancy at 15:05 Killed by orc corruptor at level 40 on the 22nd Pyre 124th year of Ascendancy at 00:38 Killed by heavy bone giant at level 40 on the 23rd Pyre 124th year of Ascendancy at 13:30 Killed by heavy bone giant at level 40 on the 23rd Pyre 124th year of Ascendancy at 15:23 Killed by Millenia at level 41 on the 23rd Pyre 124th year of Ascendancy at 22:22 Killed by Rak'shor, Grand Necromancer of the Pride at level 41 on the 24th Pyre 124th year of Ascendancy at 16:42 Killed by Yvytta the orc warrior at level 41 on the 29th Pyre 124th year of Ascendancy at 22:14 Killed by multi-hued drake at level 41 on the 33rd Pyre 124th year of Ascendancy at 21:17 Killed by overpowered greater multi-hued wyrm at level 41 on the 33rd Pyre 124th year of Ascendancy at 22:11 Killed by overpowered greater multi-hued wyrm at level 42 on the 34th Pyre 124th year of Ascendancy at 09:50 Killed by fire drake at level 44 on the 48th Pyre 124th year of Ascendancy at 05:42 Killed by orc high pyromancer at level 44 on the 59th Pyre 124th year of Ascendancy at 21:45 Killed by Jahe the Crusher at level 47 on the 14th Dusk 124th year of Ascendancy at 10:23 Killed by snow giant thunderer at level 48 on the 20th Dusk 124th year of Ascendancy at 10:59 Killed by Poroldamina the orc warrior at level 48 on the 25th Dusk 124th year of Ascendancy at 11:02 Killed by Vepanas the uruivellas at level 49 on the 27th Dusk 124th year of Ascendancy at 06:11 Killed by Vepanas the uruivellas at level 49 on the 27th Dusk 124th year of Ascendancy at 07:26 Killed by Elandar at level 50 on the 29th Dusk 124th year of Ascendancy at 23:10 Killed by Atamathon the Giant Golem at level 50 on the 73rd Dusk 124th year of Ascendancy at 01:54 Killed by Atamathon the Giant Golem at level 50 on the 73rd Dusk 124th year of Ascendancy at 04:23 Killed by Atamathon the Giant Golem at level 50 on the 73rd Dusk 124th year of Ascendancy at 05:28 Killed by Atamathon the Giant Golem at level 50 on the 73rd Dusk 124th year of Ascendancy at 07:13 |
Primary Stats
Strength | 70 (base 26) |
Dexterity | 117 (base 60) |
Constitution | 76 (base 56) |
Magic | 96 (base 52) |
Willpower | 59 (base 38) |
Cunning | 57 (base 15) |
Resources
Life | 616/1136 |
Paradox | 200 |
Stamina | 369/370 |
Equilibrium | 35 |
Healing Factor | 0.85 |
Regeneration | 1.1475 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +46.63014701653% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 9 |
See Stealth | 12 |
See Invisible | 12 |
Offense: Mainhand
Damage | 171 |
Accuracy | 80 |
Crit Chance | 50% |
APR | 57 |
Speed | 0.60 |
Offense: Spell
Spellpower | 63.25 |
Crit Chance | 40% |
Speed | 1 |
Offense: Mind
Mindpower | 43.7 |
Crit Chance | 30% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +29% |
Light | +24% |
Mind | +18% |
Blight | +15% |
Physical | +41% |
Cold | +29% |
All | +9% |
Offense: Damage Penetration
Blight | +5% |
Physical | +22% |
Mind | +15% |
All | 0% |
Defense: Base
Armour (hardiness) | 94 (45%) |
Defense | 64.6125 |
Ranged Defense | 64.6125 |
Fatigue | 1 |
Physical Save | 56.908333333333 |
Spell Save | 46.625 |
Mental Save | 49.741666666667 |
Defense: Resistances
Darkness | + 70%( 70%) |
Acid | + 29%( 70%) |
Light | + 38%( 80%) |
Temporal | + 68%( 70%) |
Nature | + 27%( 70%) |
Lightning | + 49%( 70%) |
Cold | + 50%( 70%) |
All | + 22%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Instadeath Resistance | 100% |
Confusion Resistance | 10% |
Inscriptions (5/5)
Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 137 with a minimum range of 15. Its effects scale with your Dexterity stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 18% for 5 turns. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 577 life over 5 turns. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 1254% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 8 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 460 life over 5 turns. Its effects scale with your Strength stat. |
Class Talents
Technique / Archery - bows | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Chronomancy / Spacetime Folding | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 4/5 |
Technique / Archery prowess | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Chronomancy / Speed Control | 1.10 |
| 3/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Chronomancy / Temporal Combat | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Chronomancy / Chronomancy | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Weaving | 1.00 |
| 5/5 |
| 3/5 |
| 1/5 |
| 5/5 |
Technique / Combat training | 1.40 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Wild-gift / Harmony | 1.00 |
| 1/5 |
| 3/5 |
| 5/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Displace Damage |
talent | Spacetime Tuning |
talent | Elemental Harmony |
talent | Weapon Folding |
detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by skeleton mage. Escort: injured seer (level 1 of Dreadfell) | failed |
You failed to protect the injured seer from death by Zubana the skeleton warrior. Escort: injured seer (level 3 of Dreadfell) | failed |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved Willpower by +1. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Daikara. Escort: lone alchemist (level 1 of Daikara)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 7 of Dreadfell. Escort: lone alchemist (level 7 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 4 of Dreadfell. Escort: lost anorithil (level 4 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Norgos Lair. Escort: repented thief (level 2 of Norgos Lair)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1028. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed minotaur nose. * You've found the needed orc heart. * You've found the needed bloated horror heart. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have sided with Ukllmswwik and killed Slasul. | done |
You have met what seems to be a future version of yourself. The Way We Weren'tYou were killed by your future self, and thus this event never occured. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | pair of voratun boots of evasion (22 def, 5 armour) pair of voratun boots of evasion (22 def, 5 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +22 Fatigue: +4% It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 35% chance to completely evade them and granting you 34 defense for 11 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Quiver | Void Quiver (0/0, 45-63 power, 30 apr) Void Quiver (0/0, 45-63 power, 30 apr)Requires: - Dexterity 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 45.0 - 63.0 Uses stats: 50% Str, 70% Dex Damage type: Temporal darkness Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +30 Physical crit. chance: +6.0% Capacity: 0 When this weapon hits: Quantum Spike (10% chance level 1). When this weapon hits: Temporal Clone (5% chance level 1). An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. |
Light source | Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 4, doing 40.03 cold damage and 43.75 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 6 turns. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
On head | Velessra the Cobragash (0 def, 5 armour) Velessra the Cobragash (0 def, 5 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +12 Str / +9 Dex / +6 Wil Damage when the wearer hits(melee): 2 nature Changes resistances: +6% cold / +29% lightning / +6% nature / +29% temporal Changes resistances penetration: +10% mind Mental save: +21 Equilibrium when hit: +0.16 Psi when hit: +0.08 Light radius: +2 A cap made of leather. |
Tool | Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Armour penetration: +12 Defense: +12 Changes stats: +10 Lck / +5 Cun Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 28 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
On fingers | Earydugen the Shimmermire Earydugen the ShimmermirePowered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +5 Armour: +36 Changes stats: +10 Str Changes resistances: +6% lightning Allows you to breathe in: water Spellpower: +7 Mindpower: +7 Rings can have magical properties. |
On fingers | Ring of the War Master Ring of the War MasterCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 Changes stats: +3 Str / +3 Dex / +3 Con Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Dual techniques +0.30 Technique / Archery excellence +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Archery prowess +0.30 Technique / Thuggery +0.30 Technique / Shield offense +0.30 Technique / Two-handed weapons +0.30 Technique / Combat techniques +0.30 Technique / Grappling +0.30 Technique / Combat veteran +0.30 Technique / Combat training +0.30 Technique / Superiority +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Shield defense +0.30 Technique / Pugilism +0.30 Technique / Unarmed training +0.30 Technique / Finishing moves +0.30 Technique / Dual weapons A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
Around waist | Elenaregogund the Black's kiss Elenaregogund the Black's kissCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Physical power: +12 Armour: +24 Defense: +28 Damage when the wearer is hit: 8 darkness Changes resistances: +12% darkness Changes resistances penetration: +5% blight Changes damage: +3% mind / +6% blight Physical save: +47 Spell save: +13 A belt that goes around your waist. |
In main hand | Earoregohad the dragonbone longbow Earoregohad the dragonbone longbowRequires: - Dexterity 48 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 167% Firing range: +10 Travel speed: +400% Burst (radius 2) on crit: +6 mind Damage conversion: 10% mind / 20% acid When wielded/worn: Changes stats: +7 Dex Damage when the wearer is hit: 20 acid Changes resistances: +9% acid Changes resistances penetration: +5% mind / +22% physical Changes damage: +6% mind / +22% physical Longbows are used to shoot arrows at your foes. |
On hands | Dakhtun's Gauntlets (0 def, 6 armour) Dakhtun's Gauntlets (0 def, 6 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
Main armor | Death's Embrace (18 def, 18 armour) Death's Embrace (18 def, 18 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Armour Hardiness: +15% Defense: +18 Changes stats: +5 Dex / +5 Mag / +5 Cun Damage when the wearer is hit: 15 darkness / 15 cold Changes resistances: +30% cold / +30% darkness / +30% temporal Changes damage: +20% darkness / +20% cold Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Shades +0.10 Cunning / Stealth Critical mult.: +20.00% Stealth bonus: +10 Spellpower: +10 Healing mod.: -15% It can be used to turn yourself invisible for 10 turns, costing 50 power out of 50/50. This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
Cloak | Radiance (15 def, 0 armour) Radiance (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +15 Changes stats: +10 Dex / +8 Mag / +6 Cun Damage when the wearer is hit: 30 blinding light Changes resistances: +20% darkness / +20% light Changes resistances cap: +10% light Changes damage: +15% light Talent masteries: +0.10 Celestial / Sun +0.10 Spell / Phantasm +0.10 Celestial / Light Spellpower: +8 It can be used to activate talent Barrier (costing 40 power out of 13/40) : Effective talent level: 3.3 Power cost: 40 out of 13/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A protective shield forms around you that lasts for up to 10 turns and negates 351 damage. The total damage the barrier can absorb will increase with your Spellpower. This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
Around neck | stralite amulet 'Isoba' stralite amulet 'Isoba'Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -8% Changes stats: +7 Dex / +1 Mag / +2 Wil / +10 Cun / +8 Con Life regen: +1.10 Stamina each turn: +1.30 Movement speed: +10% Amulets can have magical properties. |
Inventory
healing infusion of the psychic (heal 216) healing infusion of the psychic (heal 216)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 216 life. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion (577% speed; 6 turns) movement infusion (577% speed; 6 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 577% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the sneak (929% speed; 7 turns) movement infusion of the sneak (929% speed; 7 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 929% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the duelist (resist 35%; cure mental) wild infusion of the duelist (resist 35%; cure mental)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental effects and reduce all damage taken by 35% for 7 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the wizard (resist 20%; cure physical) wild infusion of the wizard (resist 20%; cure physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 20% for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of Reflection (absorb and reflect 580 for 5 turns) Rune of Reflection (absorb and reflect 580 for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 244 damage for 5 turns. The effect will scale with your magic stat. It can be used to inscribe your skin with the rune.. You can see your own image mirrored in the surface of this silvery rune. |
Rune of Reflection (absorb and reflect 580 for 5 turns) Rune of Reflection (absorb and reflect 580 for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 244 damage for 5 turns. The effect will scale with your magic stat. It can be used to inscribe your skin with the rune.. You can see your own image mirrored in the surface of this silvery rune. |
phase door rune of the psychic (range 11; power 27; dur 5) phase door rune of the psychic (range 11; power 27; dur 5)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 11. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 27%, your defense is increased by 27 and all your resistances by 27%. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the psychic (range 9; power 27; dur 4) phase door rune of the psychic (range 9; power 27; dur 4)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 9. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 27%, your defense is increased by 27 and all your resistances by 27%. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the sneak (absorb 295 for 3 turns) shielding rune of the sneak (absorb 295 for 3 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 295 damage for 3 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the sneak (range 83) teleportation rune of the sneak (range 83)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 83 with a minimum range of 15. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Earthen Beads Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 40 power out of 40/40) : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 239 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in the Age of Dusk, in an attempt to enhance their connection with Nature. |
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Mirror Shards Mirror ShardsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when the wearer is hit: 10 blinding Changes resistances: +25% light Changes damage: +12% light Light radius: +1 It can be used to create a reflective shield (50% reflection rate), costing 24 power out of 24/24. Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. |
Shard of Insanity Shard of InsanityInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when the wearer is hit: 5 % chance of confusion Changes resistances: -10% mind Changes resistances penetration: +20% mind Changes damage: +25% mind Mental save: +35 Confusion immunity: -100% Mindpower: +8 It can be used to activate talent Inner Demons (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 7.0 Travel Speed: instantaneous Is: a mind power Description: Brings the target's inner demons to the surface. Each turn, for 10 turns, there's a 16% chance that a demon will surface, requiring the target to make a Mental Save to keep it from manifesting. If the target is sleeping, the chance to save will be halved, and fear immunity will be ignored. Otherwise, if the summoning is resisted, the effect will end early. The summon chance will scale with your Mindpower and the demon's life will scale with the target's rank. A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering into your mind. |
Spellblaze Echoes Spellblaze EchoesPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +6 Defense: +6 Spellpower on spell critical (stacks up to 3 times): +15 Spellpower: +8 Spell crit. chance: +6% It can be used to unleash a destructive wail, costing 60 power out of 60/60. This ancient charm still retains a distant echo of the destruction wrought by the Spellblaze |
gold amulet gold amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 3 Amulets can have magical properties. |
wanderer's voratun amulet of murder wanderer's voratun amulet of murderCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +8 Armour penetration: +6 Physical crit. chance: +5.0% Fatigue: -8% Changes stats: +10 Dex / +6 Cun / +8 Con Critical mult.: +15.00% Life regen: +1.00 Stamina each turn: +1.20 Movement speed: +10% Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to not be of this world, switching rapidly. If used near a portal it could probably activate it. |
Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% arcane / +12% fire / +12% cold / +12% lightning All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6.0 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 27 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a tidal wave, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
Epoch's Curve Epoch's CurveRequires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 167% Firing range: +9 When wielded/worn: Changes stats: +5 Dex / +4 Wil Damage when the wearer hits(ranged): 15 temporal Changes damage: +10% temporal Life regen: +2.00 Stamina each turn: +1.00 Epoch's Curve has served the Wardens for generations and was passed from Warden to Warden for many generations before being lost. According to legend it was made from the first ash sapling to sprout after the Spellblaze and carries powers of both time and renewal. |
Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage) Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% arcane / +30% fire / +30% cold / +30% lightning Changes damage: +60% arcane / +60% fire / +60% cold / +60% lightning Talent granted: +1 Command Staff Maximum mana: +100.00 Spellpower: +48 Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb energies, costing 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago. Yet it bears no signs of tarnishment. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Drutar DrutarPowered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Defense: +23 Damage when the wearer is hit: 8 temporal Changes resistances penetration: +14% physical / +15% blight Changes damage: +17% physical Stealth bonus: +10 Mana each turn: +0.12 Maximum life: +94.00 Maximum mana: +62.00 Maximum stamina: +61.00 Maximum hate: +18.00 Maximum psi: +27.00 Maximum vim: +36.00 Damage Shield penetration: +30% Reduces paradox failures(equivalent to willpower): +34 A belt that goes around your waist. |
Mayemibrenor the drakeskin leather belt Mayemibrenor the drakeskin leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +15.0% Changes stats: +6 Cun / +6 Dex Damage when the wearer hits(melee): 2 arcane Damage when the wearer is hit: 4 acid Changes resistances: +5% arcane Changes resistances penetration: +10% arcane Changes damage: +6% acid Mental crit. chance: +15% A belt that goes around your waist. |
Ethereal Embrace (10 def, 0 armour) Ethereal Embrace (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 Changes stats: +8 Mag Changes resistances: +12% darkness / +12% arcane Changes damage: +15% darkness / +15% arcane Talent masteries: +0.10 Spell / Aether +0.20 Spell / Arcane +0.20 Spell / Nightfall Spellpower on spell critical (stacks up to 3 times): +5 Spell crit. chance: +6% Damage Shield Duration: +1 Damage Shield Power: +15% It can be used to activate talent Aether Breach (costing 28 power out of 28/28) : Effective talent level: 2.0 Power cost: 28 out of 28/28. Range: 7.0 Travel Speed: instantaneous Is: a spell Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area. Each explosion does 108.76 arcane damage in radius 2, and will each trigger at one turn intervals. The damage will increase with your Spellpower. This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether. |
Crimson Robe (12 def, 0 armour) Crimson Robe (12 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +12 Changes stats: +10 Cun / +10 Wil Damage when the wearer hits(melee): 35 mind / 10 gloom Damage when the wearer is hit: 35 mind / 10 gloom Changes resistances penetration: +20% all Talent masteries: +0.20 Psionic / Focus +0.10 Psionic / Solipsism +0.20 Cursed / Slaughter +0.20 Cursed / Punishments Psi each turn: +0.20 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +4.00 Hate per kill: +2.00 Mindpower: +20 Mental crit. chance: +9% Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn. Talent on hit(mindpower): Agony (8% chance level 2). Talent on hit(mindpower): Hateful Whisper (8% chance level 2). This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves-his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind. |
Daguruintir the Phoenixjeer (20 def, 5 armour) Daguruintir the Phoenixjeer (20 def, 5 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +20 Fatigue: +4% Damage when the wearer hits(melee): 2 acid Damage when the wearer is hit: 4 acid Changes resistances: +3% fire / +9% acid Changes damage: +12% acid It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 36% chance to completely evade them and granting you 42 defense for 11 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
polar voratun gauntlets of war-making (0 def, 3 armour) polar voratun gauntlets of war-making (0 def, 3 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +13.0% Armour: +3 Damage when the wearer hits(melee): 10 cold Changes resistances: +8% cold Changes damage: +10% cold Critical mult.: +33.00% Spell crit. chance: +10% Mental crit. chance: +5% Metal gloves protecting the hands up to the middle of the lower arm. |
troll-hide reinforced leather armour of the deep (4 def, 10 armour) troll-hide reinforced leather armour of the deep (4 def, 10 armour)Requires: - Strength 18 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +10 Defense: +4 Fatigue: +8% Changes resistances: +6% acid / +7% cold Allows you to breathe in: water Life regen: +10.70 A suit of armour made of leather. |
Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! |
Arkul's Seige Arrows (13/14, 68-95.2 power, 100 apr) Arkul's Seige Arrows (13/14, 68-95.2 power, 100 apr)Requires: - Strength 30 - Dexterity 20 Crafted by a master 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 68.0 - 95.2 Uses stats: 70% Str, 50% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +100 Physical crit. chance: +10.0% Capacity: 14 25% of all damage splashes in a radius of 1 around the target. These titanic double-helical arrows seem to have been designed more for knocking down towers than for use in regular combat. They'll no doubt make short work of most foes. |
sentry's quiver of elven-wood arrows of annihilation (9/25, 50.5-70.7 power, 20 apr) sentry's quiver of elven-wood arrows of annihilation (9/25, 50.5-70.7 power, 20 apr)Requires: - Dexterity 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 50.5 - 70.7 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +20 Physical crit. chance: +7.5% Capacity: 25 Turns elapse between self-loadings: 4 Travel speed: +200% Arrows are used with bows to pierce your foes to death. |
57 alchemist agate 57 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 sapphire 2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Mummified Egg-sac of Ungolรซ Mummified Egg-sac of UngolรซInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some of shadow of life. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. |
Telos's Staff Crystal Telos's Staff CrystalPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 When carried: Light radius: +2 When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 It can be used to combine with a staff, costing 1 power out of 1/1. A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 bloodstone 2 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
11 fire opal 11 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
15 garnet 15 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
10 ruby 10 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
9 amethyst 9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times a normal sized one, that glitters in infinite colours, with slight patterns ever shifting away. |
8 diamond 8 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
8 moonstone 8 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
10 pearl 10 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
6 quartz 6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
20 amber 20 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
5 ametrine 5 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
5 zircon 5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
Achievements
By Millenia the Shalore Temporal Warden level 30
6th Flare 123rd year of Ascendancy at 23:38 see stats
By Millenia the Shalore Temporal Warden level 45
61st Pyre 124th year of Ascendancy at 08:28 see stats
By Millenia the Shalore Temporal Warden level 27
58th Regrowth 123rd year of Ascendancy at 08:44 see stats
By Millenia the Shalore Temporal Warden level 34
3rd Allure 124th year of Ascendancy at 09:12 see stats
By Millenia the Shalore Temporal Warden level 41
33rd Pyre 124th year of Ascendancy at 20:34 see stats
By Millenia the Shalore Temporal Warden level 38
1st Time of Balance 124th year of Ascendancy at 16:19 see stats
By Millenia the Shalore Temporal Warden level 33
2nd Wintertide 124th year of Ascendancy at 11:44 see stats
By Millenia the Shalore Temporal Warden level 23
48th Regrowth 123rd year of Ascendancy at 16:18 see stats
By Millenia the Shalore Temporal Warden level 50
57th Dusk 124th year of Ascendancy at 14:44 see stats
By Millenia the Shalore Temporal Warden level 33
79th Haze 123rd year of Ascendancy at 07:39 see stats
By Millenia the Shalore Temporal Warden level 11
9th Dusk 122nd year of Ascendancy at 03:03 see stats
By Millenia the Shalore Temporal Warden level 43
40th Pyre 124th year of Ascendancy at 01:04 see stats
By Millenia the Shalore Temporal Warden level 31
5th Dusk 123rd year of Ascendancy at 23:52 see stats
By Millenia the Shalore Temporal Warden level 29
20th Pyre 123rd year of Ascendancy at 22:43 see stats
By Millenia the Shalore Temporal Warden level 46
2nd Mirth 124th year of Ascendancy at 19:15 see stats
By Millenia the Shalore Temporal Warden level 16
23rd Haze 122nd year of Ascendancy at 20:43 see stats
By Millenia the Shalore Temporal Warden level 50
30th Dusk 124th year of Ascendancy at 00:57 see stats
By Millenia the Shalore Temporal Warden level 16
9th Haze 122nd year of Ascendancy at 10:49 see stats
By Millenia the Shalore Temporal Warden level 18
32nd Haze 122nd year of Ascendancy at 14:06 see stats
By Millenia the Shalore Temporal Warden level 47
14th Dusk 124th year of Ascendancy at 23:08 see stats
By Millenia the Shalore Temporal Warden level 19
37th Haze 122nd year of Ascendancy at 03:58 see stats
By Millenia the Shalore Temporal Warden level 43
34th Pyre 124th year of Ascendancy at 19:06 see stats
By Millenia the Shalore Temporal Warden level 17
24th Haze 122nd year of Ascendancy at 05:12 see stats
By Millenia the Shalore Temporal Warden level 10
3rd Flare 122nd year of Ascendancy at 03:06 see stats
By Millenia the Shalore Temporal Warden level 20
79th Haze 122nd year of Ascendancy at 07:13 see stats
By Millenia the Shalore Temporal Warden level 30
75th Pyre 123rd year of Ascendancy at 07:01 see stats
By Millenia the Shalore Temporal Warden level 40
17th Pyre 124th year of Ascendancy at 04:53 see stats
By Millenia the Shalore Temporal Warden level 50
29th Dusk 124th year of Ascendancy at 22:05 see stats
By Millenia the Shalore Temporal Warden level 36
50th Regrowth 124th year of Ascendancy at 10:44 see stats
By Millenia the Shalore Temporal Warden level 46
3rd Summertide 124th year of Ascendancy at 01:42 see stats
By Millenia the Shalore Temporal Warden level 46
72nd Pyre 124th year of Ascendancy at 17:02 see stats
By Millenia the Shalore Temporal Warden level 44
48th Pyre 124th year of Ascendancy at 11:45 see stats
By Millenia the Shalore Temporal Warden level 19
46th Haze 122nd year of Ascendancy at 23:38 see stats
By Millenia the Shalore Temporal Warden level 28
73rd Regrowth 123rd year of Ascendancy at 16:30 see stats
By Millenia the Shalore Temporal Warden level 34
2nd Allure 124th year of Ascendancy at 21:44 see stats
By Millenia the Shalore Temporal Warden level 32
15th Haze 123rd year of Ascendancy at 01:42 see stats
By Millenia the Shalore Temporal Warden level 50
30th Dusk 124th year of Ascendancy at 00:56 see stats
By Millenia the Shalore Temporal Warden level 7
6th Mirth 122nd year of Ascendancy at 08:31 see stats
By Millenia the Shalore Temporal Warden level 46
72nd Pyre 124th year of Ascendancy at 14:45 see stats
By Millenia the Shalore Temporal Warden level 21
8th Decay 122nd year of Ascendancy at 04:55 see stats
By Millenia the Shalore Temporal Warden level 50
30th Dusk 124th year of Ascendancy at 00:57 see stats
By Millenia the Shalore Temporal Warden level 10
6th Flare 122nd year of Ascendancy at 18:16 see stats
By Millenia the Shalore Temporal Warden level 18
25th Haze 122nd year of Ascendancy at 05:52 see stats
By Millenia the Shalore Temporal Warden level 35
24th Regrowth 124th year of Ascendancy at 03:50 see stats
By Millenia the Shalore Temporal Warden level 29
20th Pyre 123rd year of Ascendancy at 11:36 see stats
By Millenia the Shalore Temporal Warden level 19
33rd Haze 122nd year of Ascendancy at 04:44 see stats
By Millenia the Shalore Temporal Warden level 26
58th Regrowth 123rd year of Ascendancy at 01:34 see stats
By Millenia the Shalore Temporal Warden level 4
78th Pyre 122nd year of Ascendancy at 13:21 see stats
Log
Hotkey page 1 is now displayed.
Millenia uses Vital Shot.
Millenia feels pain again.
Atamathon the Giant Golem resists the mind attack!
Atamathon the Giant Golem reflects damage back to Millenia!
Millenia displaces some damage onto Atamathon the Giant Golem!
Millenia's Shoot hits Atamathon the Giant Golem for 4 mind, 3 displaced, 8 acid, 16 temporal, 18 darkness, 9 temporal, 3 displaced (62 total damage).
Atamathon the Giant Golem hits Millenia for 3 mind, 13 acid, 11 temporal, 13 darkness, 3 temporal (44 total damage).
Atamathon the Giant Golem uses Giant Leap.
Millenia's draconic body hardens and heals!
Millenia displaces some damage onto Atamathon the Giant Golem!
Atamathon the Giant Golem reflects damage back to Millenia!
Millenia hits Atamathon the Giant Golem for 142 displaced, 567 displaced, 54 displaced, 4 cold, 4 acid, 4 displaced, 6 darkness, 7 light (789 total damage).
Millenia receives 386 healing from Draconic Body.
Atamathon the Giant Golem hits Millenia for 142 blight, 567 arcane, 54 blight, 4 cold, 4 acid, 4 darkness, 11 light (786 total damage).
Millenia casts Rune: Teleportation.
Resting starts...
Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Millenia stops regenerating health quickly.
Talent Spacetime Tuning is ready to use.
Millenia activates Spacetime Tuning.
Millenia slows down.
Something misses Millenia.
Rested for 10 turns (stop reason: hostile spotted to the southeast (Atamathon the Giant Golem)).
Vital Shot is still on cooldown for 1 turns.
Millenia deactivates Spacetime Tuning.