Baldur the level 10 Cornac Archer by upsidedownsideup

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp10 / 52%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 16)
Dexterity36 (base 33)
Constitution18 (base 18)
Magic10 (base 10)
Willpower15 (base 10)
Cunning15 (base 12)

Resources

Life280/284
Stamina140/140
Healing Factor1.1
Regeneration1.375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth5
See Invisible7

Offense: Mainhand

Damage58
Accuracy44
Crit Chance3%
APR7
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower19.5
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense16.1
Ranged Defense20.05
Fatigue0
Physical Save25.5
Spell Save13.75
Mental Save10.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance5%
Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
4/5
1/5
3/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.02
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
5/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5

Effects

Quests

done
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Baldur the Cornac Archer level 10
2nd Summertide 122nd year of Ascendancy at 05:47
see stats

Log

Resting starts...
Talent Piercing Arrow is ready to use.
Talent Dual Arrows is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (grey mold)).


Baldur shoots!

Baldur's Shoot hits Grey mold for
62 physical, 1 physical (63 total damage).
Baldur's Shoot killed Grey mold!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Ran for 49 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.