Zek the level 9 Dwarf Doombringer by jinnt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassDoombringer
Level / Exp9 / 100%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 21)
Dexterity8 (base 10)
Constitution27 (base 20)
Magic22 (base 24)
Willpower15 (base 10)
Cunning13 (base 11)

Resources

Life336/336
Positive11/74
Stamina136/136
Vim132/132
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage35
Accuracy30
Crit Chance14%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.7
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)17 (35%)
Defense4.3
Ranged Defense7.3
Fatigue13
Physical Save30.6
Spell Save12.95
Mental Save19.8

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance30%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Torture1.30
5/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
1/5
0/5
0/5
Corruption / Brutality1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Corruption / Oppression1.20
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
4/5
2/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
3/5
1/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
active
active
done
active

Equipment

On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Zek the Dwarf Doombringer level 6
21st Voratun 122nd year of Ascendancy at 15:43
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Zek the Dwarf Doombringer level 7
23rd Voratun 122nd year of Ascendancy at 16:59
see stats

Log

Zek hits Bandit for 4 blight, 4 fire, 7 light, 4 blight, 4 fire, 7 light (31 total damage).
Zek hits Assassin Lord for 36 physical, 8 mind, 3 acid (47 total damage).
Bandit hits Zek for 35 physical, 15 physical, 3 mind (52 total damage).
Insidious Poison from Assassin Lord hits
Zek for 16 nature damage.
Zek receives 8 healing.
Poison from Assassin Lord hits
Zek for 17 nature damage.

Zek hits Assassin Lord for 2 blight, 2 fire, 4 light, 2 blight, 2 fire, 4 light (17 total damage).
Assassin Lord hits Zek for 19 darkness, 3 cold, 10 darkness, 4 light, 6 fire (42 total damage).
Zek casts Healing Light.

Bandit performs a melee critical strike against Zek!
Zek receives 32 healing.
Zek hits Bandit for 4 blight, 4 fire, 7 light, 4 blight, 4 fire, 7 light (31 total damage).
Bandit hits Zek for 34 physical, 29 physical (63 total damage).
Zek the level 9 dwarf doombringer was skewered to death by a bandit on level 2 of Unknown tunnels.
You have 3 life(s) left.
Zek stops being poisoned.

Zek deactivates Horrifying Blows.

Zek deactivates Incinerating Blows.

Zek's surge ends.

Zek is no longer poisoned.

Zek has finished recovering.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Bandit killed Zek!
Saving done.

Talent Draining Assault is ready to use.

Saving game...