Sceke the level 1 Cornac Wyrmic by ravenred

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWyrmic
Level / Exp1 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower15 (base 15)
Cunning10 (base 10)

Resources

Life-4/114
Stamina112/112
Equilibrium3
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy14
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower14.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save9.45
Spell Save8.75
Mental Save8.75

Defense: Resistances

Cold+ 2%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Sceke stops regenerating health quickly.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Talent Infusion: Wild is ready to use.

Talent Ice Claw is ready to use.

Talent Infusion: Regeneration is ready to use.

You are sent back to the material plane!
Bandit misses Sceke.

Large brown snake hits Sceke for 9 physical damage.
Bandit hits Polawen, the lost sun paladin for 4 fire damage.
Bandit hits Sceke for 10 physical, 6 light, 4 fire damage (total 20.00).
Large brown snake hits Sceke for 9 physical damage.

Sceke uses Ice Claw.

Bandit hits Polawen, the lost sun paladin for 4 fire damage.
Bandit hits Sceke for 9 physical, 6 light, 4 fire, 5 physical, 9 nature, 5 temporal damage (total 37.50).
Sceke hits bandit for 26 cold damage.
Large brown snake hits Sceke for 10 physical damage.

Sceke uses Infusion: Regeneration.

Sceke starts regenerating health quickly.

Saving done.

Saving done.

Saving game...