Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Yeek |
| Class | Solipsist |
| Level / Exp | 48 / 87% |
| Size | small |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 7 (base 10) |
| Dexterity | 13 (base 13) |
| Constitution | 56 (base 60) |
| Magic | 10 (base 10) |
| Willpower | 85 (base 60) |
| Cunning | 79 (base 60) |
Resources
| Life | 546/546 |
| Psi | 481/481 |
| Psi_feedback | 46/120 |
| Healing Factor | 1.18 |
| Regeneration | 11.859 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +120.39820359281% |
Vision
| Sight | 10 |
| Lite | 4 |
Offense: Mainhand
| Damage | 26 |
| Accuracy | 46 |
| Crit Chance | 25% |
| APR | 32 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 15 |
| Accuracy | 46 |
| Crit Chance | 24% |
| APR | 18 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Mind
| Mindpower | 64.395040731317 |
| Crit Chance | 38% |
| Speed | 1 |
Offense: Damage Bonus
| Light | +10% |
| Mind | +17% |
| Blight | +11% |
| All | 0% |
| Fire | +4% |
| Nature | +5% |
Offense: Damage Penetration
| Fire | +11% |
Defense: Base
| Armour (hardiness) | 3 (30%) |
| Defense | 8.05 |
| Ranged Defense | 8.05 |
| Fatigue | 0 |
| Physical Save | 38.867852267004 |
| Spell Save | 48.583282623589 |
| Mental Save | 57.348449290256 |
Defense: Resistances
| Darkness | + 12%( 70%) |
| Light | + 12%( 70%) |
| All | 0%( 70%) |
| Blight | + 16%( 70%) |
| Fire | + 10%( 70%) |
| Cold | + 6%( 70%) |
| Nature | + 10%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 60% |
| Poison Resistance | 20% |
| Confusion Resistance | 100% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 6 for 9 turns. Also while Heroism is active, you will only die when reaching -449 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 527 damage for 5 turns. Its effects scale with your Willpower stat. |
Class Talents
| Psionic / Psychic Assault | 1.30 |
| 5/5 |
| 3/5 |
| 5/5 |
| 3/5 |
| Psionic / Discharge | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Psionic / Thought-Forms | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Psionic / Solipsism | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Psionic / Distortion | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Nightmare | 1.30 |
| 3/5 |
| 2/5 |
| 5/5 |
| 2/5 |
| Psionic / Slumber | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Psionic / Dream Smith | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Feedback | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| Psionic / Mentalism | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Psionic / Dreaming | 1.30 |
| 3/5 |
| 2/5 |
| 4/5 |
| 1/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Effects
| talent | Lucid Dreamer |
| talent | Thought-Form: Warrior |
| talent | Night Terror |
| beneficial effect | The creature has found a state of clarity and sees the world for what it is (+13% global speed). Clarity |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | aegis elven-silk wizard hat of earthrunes (3 def, 3 armour) aegis elven-silk wizard hat of earthrunes (3 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +3 Defense: +3 Changes stats: +1 Con Talent mastery: +0.11 Spell / Aegis Life regen: +5.40 Maximum life: +52.00 It can be used to activate talent Stone Wall, placing all other charms into a 80 cooldown : Effective talent level: 3.0 Power cost: 80 out of 80/80. Range: 7.0 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 3 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 58.26 physical dmage. Duration and damage will improve with your Spellpower. A pointy cloth hat, very wizardly... |
| On hands | Sludgegrip (0 def, 0 armour) Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 These gloves are coated with a thick, green liquid. |
| Tool | Lightbringer's Rod Lightbringer's RodPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when the wearer is hit: 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 Light radius: +2 It can be used to summon a shining orb, costing 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
| On fingers | savior's copper ring of blight (+11%) savior's copper ring of blight (+11%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +11% blight Changes damage: +11% blight Physical save: +7 Spell save: +7 Mental save: +8 Rings can have magical properties. |
| On fingers | solipsist's gold ring solipsist's gold ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +5 Cun / +5 Wil Mindpower: +8 Rings can have magical properties. |
| Around neck | mindweaver's voratun amulet of willpower (+10) mindweaver's voratun amulet of willpower (+10)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +10 Wil Mental save: +10 Confusion immunity: +22% Mindpower: +11 Amulets can have magical properties. |
| In main hand | epiphanous pulsing mindstar of flames (12.5-13.75 power, 32 apr, mind damage) epiphanous pulsing mindstar of flames (12.5-13.75 power, 32 apr, mind damage)Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 It is part of a set of items. Base power: 12.5 - 13.8 Uses stats: 45% Wil, 25% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 9 fire Changes resistances: +5% fire Changes resistances penetration: +11% fire Changes damage: +17% mind / +4% fire Mindpower: +8 Mental crit. chance: +7% Global speed: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | insulating rough leather belt of the giants insulating rough leather belt of the giantsCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +3 Changes resistances: +5% fire / +6% cold Spell save: +6 A belt that goes around your waist. |
| In off hand | vined mindstar of balance (4.5-4.95 power, 18 apr, nature damage) vined mindstar of balance (4.5-4.95 power, 18 apr, nature damage)Requires: - Willpower 16 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 4.5 - 5.0 Uses stats: 35% Wil, 15% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Physical save: +4 Spell save: +3 Mental save: +3 Equilibrium when hit: +0.60 Mindpower: +2 Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | resilient linen cloak of Eldoral (1 def, 0 armour) resilient linen cloak of Eldoral (1 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Changes stats: +1 Cun / +2 Dex Maximum life: +30.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | tormentor's silk robe of life (3 def, 0 armour) tormentor's silk robe of life (3 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 Changes stats: +5 Cun Changes resistances: +5% blight Critical mult.: +27.00% Life regen: +4.40 Hate when firing a critical mind attack: +3.00 Maximum life: +71.00 Mental crit. chance: +7% Healing mod.: +18% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
warrior's copper amulet of willpower (+3) warrior's copper amulet of willpower (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +6% physical Stamina each turn: +0.20 Amulets can have magical properties. |
mule's voratun ring of sensing mule's voratun ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Fatigue: -5% Maximum encumbrance: +36 Blindness immunity: +33% See stealth: +13 See invisible: +11 Rings can have magical properties. |
overpowered elven-wood wand of conjuration [power 493] (9 cooldown) overpowered elven-wood wand of conjuration [power 493] (9 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 It can be used to fire a bolt of a random element (dam 246-493), placing all other charms into a 9 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Arena Battler 20 (Roguelike)
Got to wave 20 in the arena.By Yak8 the Yeek Solipsist level 22
75th Pyre 122nd year of Ascendancy at 23:43 see stats
Arena Battler 50 (Roguelike)
Got to wave 50 in the arena.By Yak8 the Yeek Solipsist level 42
79th Pyre 122nd year of Ascendancy at 03:08 see stats
Level 10 (Roguelike)
Got a character to level 10.By Yak8 the Yeek Solipsist level 10
74th Pyre 122nd year of Ascendancy at 20:21 see stats
Level 20 (Roguelike)
Got a character to level 20.By Yak8 the Yeek Solipsist level 20
75th Pyre 122nd year of Ascendancy at 16:20 see stats
Level 30 (Roguelike)
Got a character to level 30.By Yak8 the Yeek Solipsist level 30
77th Pyre 122nd year of Ascendancy at 01:56 see stats
Level 40 (Roguelike)
Got a character to level 40.By Yak8 the Yeek Solipsist level 40
78th Pyre 122nd year of Ascendancy at 14:36 see stats
Master of Arena (Roguelike)
Became the new master of the arena in 60-wave mode.By Yak8 the Yeek Solipsist level 48
1st Mirth 122nd year of Ascendancy at 09:33 see stats
Size matters (Roguelike)
Did over 600 damage in one attack.By Yak8 the Yeek Solipsist level 34
77th Pyre 122nd year of Ascendancy at 17:49 see stats
XXX the Destroyer (Roguelike)
Earned the rank of Destroyer in the arena.By Yak8 the Yeek Solipsist level 29
76th Pyre 122nd year of Ascendancy at 23:04 see stats
Log
Talent Waking Nightmare is ready to use.
Yak8 receives 6 healing (7 psi heal).
Yak8 receives 5 healing (7 psi heal).
Talent Synaptic Static is ready to use.
Yak8 receives 5 healing (7 psi heal).
Talent Psychic Lobotomy is ready to use.
Yak8 receives 5 healing (6 psi heal).
Yak8 receives 5 healing (6 psi heal).
Yak8 stops regenerating health quickly.
Yak8 receives 5 healing (6 psi heal).
Yak8 receives 4 healing (6 psi heal).
Yak8 receives 4 healing (5 psi heal).
Yak8 receives 4 healing (5 psi heal).
Talent Mind Storm is ready to use.
Talent Infusion: Regeneration is ready to use.
Yak8 receives 4 healing (5 psi heal).
Yak8 receives 4 healing (5 psi heal).
Yak8 receives 3 healing (5 psi heal).
Talent Mind Link is ready to use.
Yak8 receives 3 healing (4 psi heal).
Yak8 receives 3 healing (4 psi heal).
Yak8 receives 3 healing (4 psi heal).
Yak8 receives 3 healing (4 psi heal).
