Why Death, Why? the level 9 Higher Cursed by fourtailowns

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassCursed
Level / Exp9 / 69%
Sizebig
Lifes / Deaths

Primary Stats

Strength31 (base 25)
Dexterity13 (base 10)
Constitution18 (base 11)
Magic11 (base 10)
Willpower32 (base 30)
Cunning13 (base 10)

Resources

Life-7/295
Hate65/100
Healing Factor0.78630963653028
Regeneration0.19657740913257

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Stealth7
See Invisible15

Offense: Mainhand

Damage41
Accuracy18
Crit Chance2%
APR6
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance0%
Speed1

Offense: Mind

Mindpower23.8
Crit Chance0%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)17 (30%)
Defense12.05
Ranged Defense14.05
Fatigue10
Physical Save26.1375
Spell Save22.5875
Mental Save26.4375

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance27%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cursed / Strife1.30
1/5
3/5
0/5
0/5
Cursed / Slaughter1.30
2/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
5/5
0/5
0/5
0/5
Cursed / Gloom1.30
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
5/5
2/5
0/5
0/5
Cursed / Cursed form1.00
5/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Why Death, Why? the Higher Cursed level 8
8th Mirth 122nd year of Ascendancy at 08:01
see stats

Log

Why Death, Why? uses Infusion: Wild.
Today is the 5th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Emeriaba the thief casts Phase Door.


Why Death, Why? feels pain again.


Why Death, Why? picks up (a.):
iron greatsword (Nightmares) (17.5-28 power, 1 apr).

Resting starts...

Talent Infusion: Wild is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 14 turns (stop reason: hostile spotted to the south (Emeriaba the thief)).


Emeriaba the thief uses Disarm.


Emeriaba the thief hits Why Death, Why? for 7 physical damage.
Why Death, Why? hits Emeriaba the thief for 16 blight damage.
Why Death, Why? uses Infusion: Wild.

Why Death, Why? lessens the pain.

Why Death, Why? uses Slash.

Why Death, Why? misses Emeriaba the thief.
Emeriaba the thief casts Force Punch.

Your hatred grows even as your life fades! (+4 hate)
Why Death, Why? is knocked back!


Emeriaba the thief hits Why Death, Why? for 44 physical damage.
Emeriaba the thief casts Lightning.

Your hatred grows even as your life fades! (+8 hate)
Saving game...