Yaech-ithil the level 9 Yeek Anorithil by Dopaminka

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceYeek
ClassAnorithil
Level / Exp9 / 12%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity9 (base 10)
Constitution16 (base 18)
Magic26 (base 26)
Willpower19 (base 10)
Cunning21 (base 13)

Resources

Life208/208
Positive54/54
Negative74/74
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy3
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+5%
Light+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save8
Spell Save15
Mental Save23

Defense: Resistances

Lightning+ 13%( 70%)
Temporal+ 12%( 70%)
Fire+ 22%( 70%)
Cold+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
1/5
0/5
0/5
Celestial / Star fury1.30
3/5
1/5
0/5
0/5
Celestial / Sunlight1.30
2/5
1/5
0/5
0/5
Celestial / Twilight1.30
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

On hands
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Yaech-ithil wears (replacing insulating rough leather cap (0 def, 1 armour)): insulating rough leather cap of constitution (+3) (0 def, 1 armour).

You gain 0.10 gold from the transmogrification of
quiver of elm arrows (22/22, 16-22 power, 5 apr).
You gain 0.75 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 0.66 gold from the transmogrification of
iron plate armour of fire resistance (0 def, 7 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.45 gold from the transmogrification of
coral trident of massacre (18-30 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (14-22 power, 6 apr).
You gain 0.75 gold from the transmogrification of
acidic coral trident (13-21 power, 6 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 1.97 gold from the transmogrification of
earthen elm magestaff of might (10-12 power, 2 apr, cold element).
You gain 1.12 gold from the transmogrification of
mossy mindstar of resolve (3-3 power, 12 apr, mind damage).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (22-35 power, 1 apr).
Yaech-ithil deactivates
Jumpgate.
There is a Way into the lair of Murgol here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Irkkk (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Talent Jumpgate is ready to use.

Saving done.


Ran for 2 turns (stop reason: store entrance spotted).