Kredka the level 2 Shalore Corruptor by Dopaminka

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceShalore
ClassCorruptor
Level / Exp2 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic22 (base 20)
Willpower16 (base 13)
Cunning11 (base 10)

Resources

Life138/138
Vim104/104
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance8%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save13
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
2/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Ran for 2 turns (stop reason: hostile spotted to the north (black jelly - offscreen)).


Kredka casts Drain.


Kredka casts Drain.

Kredka's Drain hits Black jelly for
66 blight damage.
Kredka's Drain killed Black jelly!

Resting starts...

Talent Drain is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level (spellblaze aura) here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Kredka wears (replacing
elm starstaff (10-12 power, 2 apr, light element)): elm starstaff of might (10-12 power, 2 apr, darkness element).

You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 4.01 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (15.5-23.25 power, 1 apr).
You gain 1.11 gold from the transmogrification of
flaming iron battleaxe (16-24 power, 1 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).