Halfchemist the level 8 Halfling Alchemist by Dopaminka

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHalfling
ClassAlchemist
Level / Exp8 / 45%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution16 (base 15)
Magic32 (base 32)
Willpower11 (base 11)
Cunning18 (base 15)

Resources

Life-5/272
Mana121/124
Healing Factor0.62597330367074
Regeneration7.6681729699666

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Invisible2

Offense: Mainhand

Damage24
Accuracy14
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower34
Crit Chance13%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense21
Ranged Defense22
Fatigue2
Physical Save14
Spell Save15
Mental Save23

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
4/5
4/5
1/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
2/5
0/5
0/5
Spell / Staff combat1.30
1/5
1/5
1/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

active
done
done
active
active
done

Equipment

Quiver
On fingers
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Halfchemist the Halfling Alchemist level 8
6th Mirth 122nd year of Ascendancy at 23:23
see stats

Log

Halfchemist hits Something for 45 fire damage.
Burning from Halfchemist hits Degenerated skeleton warrior for
15 fire damage.
Poison from Rattlesnake hits
Halfchemist for 6 nature damage.
Shining mold uses Slime Roots.


Burning from Halfchemist hits Skeleton archer for
14 fire damage.
Burning from Halfchemist hits Degenerated skeleton warrior for
15 fire damage.
Halfchemist stops being poisoned.


Burning from Halfchemist hits Skeleton archer for
14 fire damage.
Burning from Halfchemist hits Degenerated skeleton warrior for
15 fire damage.
Burning from Halfchemist killed Degenerated skeleton warrior!
Shining mold uses Nature's Touch.

Talent Infusion: Regeneration is ready to use.
Shining mold receives 91 healing.

Skeleton archer stops burning.

Skeleton archer activates his
high-quality bow!
Talent Throw Bomb is ready to use.
Talent Infusion: Wild is ready to use.

Halfchemist uses Infusion: Regeneration.

Halfchemist starts regenerating health quickly.

Skeleton archer's Steady Shot performs a ranged critical strike against Halfchemist!
Halfchemist tries to evade attacks.

Halfchemist starts to bleed.

Halfchemist is cut deeply.

Skeleton archer's Steady Shot hits
Halfchemist for 83 physical, 1 physical (84 total damage).
Halfchemist deflects the projectile from Something to the north!
Saving game...