WhiteWind the level 1 Cornac Summoner by astralwind

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp1 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution13 (base 13)
Magic10 (base 10)
Willpower15 (base 15)
Cunning13 (base 13)

Resources

Life102/102
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage4
Accuracy9
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy9
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.85
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save8.05
Spell Save8.75
Mental Save22.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 2 turns (stop reason: hostile spotted to the northeast (skeleton warrior)).


WhiteWind summons a War Hound!

War hound hits Skeleton warrior for 36 physical damage.

Skeleton warrior hits WhiteWind for 26 physical, 8 light (34 total damage).
WhiteWind misses Skeleton warrior.
WhiteWind hits Skeleton warrior for 4 mind damage.
War hound hits Skeleton warrior for 39 physical damage.
Skeleton warrior uses Stunning Blow.

WhiteWind is stunned!


Skeleton warrior hits WhiteWind for 33 physical, 8 light (40 total damage).
WhiteWind uses Infusion: Wild.

WhiteWind is not stunned anymore.

WhiteWind is cured!

WhiteWind lessens the pain.

There is a way to the previous level here (press '' or right click to use).
Elanor, the lost anorithil says: 'Help! Skeleton warrior to the north!'

Something hits Skeleton warrior for
38 physical damage.
Skeleton warrior hits WhiteWind for 27 physical, 7 light (33 total damage).
WhiteWind the level 1 cornac summoner was jerkied to death by a skeleton warrior (yet again) on level 2 of Trollmire.
You have no more lives left.
WhiteWind feels pain again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton warrior killed WhiteWind!
Saving done.