Maryeek the level 20 Yeek Writhing One by BiralSunherald

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassWrithing One
Level / Exp20 / 69%
Sizesmall
Lifes / Deaths

Primary Stats

Strength49 (base 43)
Dexterity48 (base 43)
Constitution48 (base 43)
Magic44 (base 43)
Willpower71 (base 43)
Cunning50 (base 43)

Resources

Life5000/718
Insanity0/100
Healing Factor1.7614678899083
Regeneration1.5412844036697

Speed

Mental+2.8500000000001%
Attack+2.8500000000001%
Movement+74.539171999964%
Spell+2.8500000000001%
Global+106.58773469658%

Vision

Sight10
Lite2
Infravision10
See Stealth70.954718728554
See Invisible70.954718728554

Offense: Mainhand

Damage32
Accuracy66
Crit Chance23%
APR13
Speed0.78

Offense: Spell

Spellpower25
Crit Chance19%
Speed0.97228974234322

Offense: Mind

Mindpower56
Crit Chance24%
Speed0.97228974234322

Offense: Damage Bonus

Acid+10%
Blight+20%
Physical+8%
Mind+10%
All0%
Lightning+20%
Light+10%
Darkness+25%
Nature+18%

Offense: Damage Penetration

Nature+5%
Darkness+5%

Defense: Base

Armour (hardiness)27.665 (100%)
Defense47
Ranged Defense50
Fatigue0
Physical Save36
Spell Save35
Mental Save45

Defense: Resistances

Acid+ 18%( 70%)
Blight+ 39%( 70%)
Arcane+ 15%( 70%)
Cold+ 28%( 70%)
All+ 10%( 70%)
Darkness+ 25%( 70%)
Light+ 19%( 70%)
Temporal+ 15%( 70%)
Lightning+ 19%( 70%)
Physical+ 15%( 70%)
Mind+ 15%( 70%)
Nature+ 70%( 70%)

Defense: Immunities

Silence Resistance65%
Bleed Resistance5%
Confusion Resistance100%
Instadeath Resistance100%
Poison Resistance25%
Stun Resistance59%

Inscriptions (2/5)

Infusions
Infusions

Class Talents

Demented / Tentacles1.50
5/5
5/5
5/5
5/5
Demented / Path of horror1.50
5/5
5/5
5/5
5/5
Demented / Disfigured face1.50
5/5
5/5
5/5
5/5
Demented / Friend of the worm1.50
5/5
3/5
0/5
0/5
Demented / Controlled horrors1.50
5/5
5/5
5/5
5/5
Demented / Horrific body1.50
5/5
5/5
5/5
5/5
Demented / Slow death1.50
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.40
5/5
5/5
5/5
5/5
Technique / Combat training1.20
3/5
4/5
5/5
5/5
5/5
5/5
Demented / Beyond sanity1.50
5/5
5/5
5/5
5/5
Race / Yeek1.20
5/5
5/5
1/5
0/5

Effects

detrimental effect

Quests

done
failed
done
active
done
active
active
done
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Maryeek the Yeek Writhing One level 10
2nd Mirth 122nd year of Ascendancy at 06:35
see stats
Level 20 Got a character to level 20.
By Maryeek the Yeek Writhing One level 20
72nd Dusk 122nd year of Ascendancy at 18:39
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Maryeek the Yeek Writhing One level 16
34th Dusk 122nd year of Ascendancy at 14:28
see stats
Tales of the Spellblaze Learned the eight chapters of the Spellblaze Chronicles.
By Maryeek the Yeek Writhing One level 12
4th Flare 122nd year of Ascendancy at 17:17
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Maryeek the Yeek Writhing One level 5
77th Pyre 122nd year of Ascendancy at 18:28
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Maryeek the Yeek Writhing One level 5
77th Pyre 122nd year of Ascendancy at 18:28
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a Temporal Rift here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


You don't see how to get there...


There is a way to the previous level here (press '' or right click to use).

There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 78 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 74 turns (stop reason: at exit).


There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.