Malaregodas the level 5 Orc Sawbutcher by Blakmane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceOrc
ClassSawbutcher
Level / Exp5 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 24)
Dexterity11 (base 10)
Constitution16 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning20 (base 19)

Resources

Life200/200
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage32
Accuracy18
Crit Chance4%
APR0
Speed1.00

Offense: Offhand

Damage17
Accuracy18
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower9
Crit Chance4%
Speed1

Offense: Mind

Mindpower15.7
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)14.73 (48.103448275862%)
Defense6.35
Ranged Defense6.35
Fatigue22
Physical Save16.1
Spell Save7
Mental Save10.85

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5
Steamtech / Battlefield management1.30
2/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
4/5
1/5
0/5
0/5
Steamtech / Butchery1.30
2/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
3/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
2/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

You can read all your collected lore in the game menu, by pressing Escape.

There is nothing to pick up here.

Only embers of us were left, but the Embers shall burn again. The Embers of Rage!
The orcs are near extinct. The only Pride left standing is facing imminent annihilation by multiple foes.
But they will fight!

Embers of Rage, the second expansion for Tales of Maj'Eyal is now available!
It offers a whole new
campaign to play in, filled to the brim with zones, quests, artifacts, lore, ...
Play as one of the three new classes and three new races and master steam technology to craft powerful items and bring
HOT STEAMY MAYHEM to your foes!

To celebrate the release, I am happy to say I've slipped up
a little present in your inventory too!

Talent Implant: Medical Injector is ready to use.
Talent To The Arms is ready to use.
Talent Block is ready to use.
Ran for 5 turns (stop reason: interesting terrain).


Quest 'Homeland' is done! (Press 'j' to see the quest log)
Accepted quest 'Of Steamwork and Pain'! (Press 'j' to see the quest log)
Quest 'Homeland' completed! (Press 'j' to see the quest log)
Space around you starts to dissolve...


Talent Bloodstream is ready to use.
Talent Implant: Medical Injector is ready to use.

Resting starts...

Talent Orcish Fury is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 7 turns (stop reason: dialog is displayed).


You gain 1.11 gold from the melting of
rough leather sling of cold.
You collect a new ingredient:
lump of iron (1).
You gain 1.06 gold from the melting of
arcing iron greatmaul (16-24 power, 1 apr).
Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.