Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Hedgeknight Class 1.3.1"The Heart of the Gloom... such a strange place. Yet many whisper of mysterious powers, only waiting to be grabbed by adventurers.", Mountain Troll Race 1.5.5This addon adds Mountain Trolls as a playable race to the game. Items Vault 1.5.0Donators/Buyers bonus! More Experience with High(er) Level Enemy 1.5.5If your level is lower than the target's, you will get more experience. |
| Campaign | Maj'Eyal |
| Mode | Madness Roguelike |
| Sex | Female |
| Race | MountainTroll |
| Class | Hedgeknight |
| Level / Exp | 3 / 90% |
| Size | 4 (big) |
| Lifes / Deaths | Killed by Lisossra the gloomy brown bear at level 3 on the 74th Pyre 122nd year of Ascendancy at 13:40 / 1 |
Primary Stats
| Strength | 37.4 (base 18) |
| Dexterity | 7 (base 10) |
| Constitution | 29.4 (base 15) |
| Magic | 1 (base 10) |
| Willpower | 12 (base 15) |
| Cunning | 10 (base 10) |
Resources
| Life | -2/224 |
| Equilibrium | 24 |
| Healing Factor | 1.1459378134403 |
| Regeneration | 0.28648445336008 |
Speed
| Mental | -30% |
| Attack | -30% |
| Movement | -90% |
| Spell | -30% |
| Global | +86.432700208508% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 45 |
| Accuracy | 14 |
| Crit Chance | 2% |
| APR | 1 |
| Speed | 1.43 |
Offense: Spell
| Spellpower | 1 |
| Crit Chance | 1% |
| Speed | 1.4285714285714 |
Offense: Mind
| Mindpower | 12 |
| Crit Chance | 1% |
| Speed | 1.4285714285714 |
Defense: Base
| Armour (hardiness) | 7.6973599256598 (30%) |
| Defense | 0 |
| Ranged Defense | 0 |
| Fatigue | 0 |
| Physical Save | 21 |
| Spell Save | 4 |
| Mental Save | 7 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Spell (142% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Wild-gift / Petals | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Thorns | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Moss | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Bush-guardian | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Mountain troll | 1.00 |
| 2/10 |
| 0/10 |
| 0/10 |
| 0/5 |
| 0/10 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Fungus | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Effects
| talent | Thorn Body |
| detrimental effect | The gloom has stunned the target, reducing damage by 70%, putting random talents on cooldown and reducing movement speed by 50%. While stunned talents do not cooldown. Stunned by the gloom |
| detrimental effect | The more you use runes, the longer they will take to recharge (+4 cooldowns). Runic Saturation |
| detrimental effect | The target is stunned, reducing damage by 60%, putting 3 random talents on cooldown and reducing movement speed by 50%. While stunned talents do not cooldown. Stunned |
| detrimental effect | Reduces global action speed by 15%. Slow |
| detrimental effect | The target is crippled, reducing melee, spellcasting and mind speed by 30%. Cripple |
Quests
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Equipment
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In main hand | iron greatsword (16-25.6 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 16.0 - 25.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
Inventory
This item will automatically be transmogrified when you leave the level.iron longsword 'Thunderterror' (13-18.2 power, 2 apr) Requires: - Strength 11 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 13.0 - 18.2 Uses stat: 100% Str Damage type: Lightning Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * Slows global speed by 6% Damage (Melee): +4 lightning When wielded/worn: Pinning immunity: +10% Stun/Freeze immunity: +25% Sharp, long, and deadly. |
iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Heavy Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+0 eff.) Fatigue: +12% A suit of armour made of mail. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
Yes is no longer writhing in agony.
Thorn Body hits Gloomy brown bear for 4 physical damage.
Petal Beam is still on cooldown for 1 turns.
Yes misses Lisossra the gloomy brown bear.
Lisossra the gloomy brown bear uses Telekinetic Smash.
Lisossra the gloomy brown bear performs a melee critical strike against Yes!
Yes shrugs off the critical damage!
Yes is crippled.
Your shield crumbles under the damage!
The shield around Yes crumbles.
Lisossra the gloomy brown bear's Beyond the Flesh hits Yes for (10 absorbed), 0 physical, (5 absorbed), 0 nature, (5 absorbed), 0 temporal, (9 absorbed), 0 physical (0 total damage).
Lisossra the gloomy brown bear hits Yes for (11 absorbed), 0 physical, (9 absorbed), 0 physical, (17 absorbed), 0 physical, (5 absorbed), 0 nature, (5 absorbed), 0 temporal, (2 absorbed), 6 physical (7 total damage).
Thorn Body hits Gloomy brown bear for 4 physical damage.
There is a ladder to the previous level here (press '' or right click to use).
You may not change level so soon after a kill (8 game turns left to wait)!
Thorn Body hits Deformed black bear for 4 physical damage.
Lisossra the gloomy brown bear uses Kinetic Leech.
Yes slows down.
Yes is no longer out of phase.
Lisossra the gloomy brown bear's Beyond the Flesh hits Yes for 10 physical, 5 nature, 5 temporal, 9 physical (32 total damage).
Thorn Body hits Deformed black bear for 4 physical damage.
Yes is stunned with fear!
Lisossra the gloomy brown bear's Beyond the Flesh hits Yes for 9 physical, 6 nature, 6 temporal, 10 physical (34 total damage).
Thorn Body hits Gloomy brown bear for 4 physical damage.
Lisossra the gloomy brown bear uses Kinetic Strike.
Lisossra the gloomy brown bear performs a melee critical strike against Yes!
Saving game...




























