Pale the level 19 Skeleton Temporal Warden by Paleh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassTemporal Warden
Level / Exp19 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 10)
Dexterity31 (base 13)
Constitution41 (base 37)
Magic51 (base 47)
Willpower28 (base 12)
Cunning14 (base 10)

Resources

Life607/607
Paradox300
Healing Factor1.2203791469194
Regeneration0.30509478672986

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth15.969220067158
See Invisible15.969220067158

Offense: Mainhand

Damage71
Accuracy45
Crit Chance8%
APR7
Speed0.75

Offense: Spell

Spellpower41
Crit Chance2%
Speed1

Offense: Mind

Mindpower32
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+5%
Nature+5%
All0%

Defense: Base

Armour (hardiness)16 (30%)
Defense25
Ranged Defense25
Fatigue4
Physical Save30
Spell Save28
Mental Save22

Defense: Resistances

Nature+ 19%( 70%)
Acid+ 21%( 70%)
Light+ 23%( 70%)
Temporal+ 15%( 70%)
Darkness+ 21%( 70%)
Lightning+ 15%( 70%)
Mind+ 13%( 70%)
All+ 10%( 70%)

Defense: Immunities

Stun Resistance23%
Confusion Resistance51%
Fear Resistance100%
Poison Resistance100%
Blind Resistance50%
Silence Resistance20%
Bleed Resistance100%
Disarm Resistance20%
Instadeath Resistance100%
Pinning Resistance15%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Hounds1.30
5/5
1/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
5/5
3/5
2/5
0/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
4/5
4/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
5/5
5/5
0/5
Chronomancy / Chronomancy1.30
0/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
3/5
1/5
0/5
3/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
active
done
done
done
failed
failed
done
done
done
active
active
active
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Pale the Skeleton Temporal Warden level 9
5th Dusk 122nd year of Ascendancy at 08:49
see stats
Earth Master (Roguelike) Killed Harkor'Zun and unlocked Stone magic.
By Pale the Skeleton Temporal Warden level 18
34th Haze 122nd year of Ascendancy at 19:25
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Pale the Skeleton Temporal Warden level 15
49th Dusk 122nd year of Ascendancy at 11:23
see stats
Impossible Death (Roguelike) Got killed by your future self.
By Pale the Skeleton Temporal Warden level 19
35th Haze 122nd year of Ascendancy at 09:04
see stats
Level 10 (Roguelike) Got a character to level 10.
By Pale the Skeleton Temporal Warden level 10
15th Dusk 122nd year of Ascendancy at 13:33
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Pale the Skeleton Temporal Warden level 16
56th Dusk 122nd year of Ascendancy at 02:04
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Pale the Skeleton Temporal Warden level 8
2nd Flare 122nd year of Ascendancy at 10:09
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Pale the Skeleton Temporal Warden level 16
50th Dusk 122nd year of Ascendancy at 01:24
see stats

Log

Pale casts Rune: Shielding.
A shield forms around Pale.

Ran for 2 turns (stop reason: hostile spotted to the north (warg)).


Pale shoots!


Pale shoots!

Warg loses sight!

Warg is recovering from the damage!

Pale's Shoot hits Warg for
89 physical, 20 light, 8 darkness, 34 temporal (151 total damage).
Warg receives 16 healing.

Pale shoots!

Warg activates Daunting Presence.

You collect a new ingredient:
warg claw (1).
Pale's Shoot hits Warg for
104 physical, 20 light (124 total damage).
Pale's Shoot killed Warg!

Resting starts...

The shield around Pale crumbles.

Rested for 3 turns (stop reason: all resources and life at maximum).


Talent Rune: Shielding is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Saving game...

Saving done.

Pale deactivates Temporal Hounds.

Pale deactivates Weapon Folding.