Pale the level 5 Higher Archmage by Paleh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp5 / 49%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution14 (base 12)
Magic24 (base 23)
Willpower19 (base 18)
Cunning11 (base 11)

Resources

Life-10/139
Mana11/118
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower35.826920769973
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.469413406743 (30%)
Defense2.35
Ranged Defense2.35
Fatigue3
Physical Save22.05
Spell Save20.525
Mental Save10.5

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

active

Equipment

Tool
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Flame is ready to use.

Pale picks up (b.):
manasurge rune of the sneak (644% regen over 10 turns; 32 instant mana).

Pale picks up (c.):
iron dagger (10-13 power, 5 apr).

Pale picks up (b.):
sun infusion of the duelist (rad 6; power 27; turns 4; dispells darkness).

Pale uses Infusion: Wild.

Pale lessens the pain.

Pale casts Flame.

Pyromancer is on fire!

Pale hits Pyromancer for 88 fire damage.
Burning from Pale hits Pyromancer for
29 fire damage.

Pyromancer casts Flame.

Pale is on fire!

Burning from Pale hits Pyromancer for
29 fire damage.
Pyromancer's Flame hits
Pale for 65 fire damage.
Burning from Pyromancer hits
Pale for 25 fire damage.
Pyromancer's cleansing fire area effect hits
Pale for 22 fire damage.

Pale casts Phase Door.

Burning from Pale hits Pyromancer for
29 fire damage.
Talent Flame is ready to use.
Burning from Pyromancer hits
Pale for 25 fire damage.

Pale uses Infusion: Regeneration.

Pale starts regenerating health quickly.

Saving game...