F. Ire the level 13 Cornac Archmage by blub

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp13 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic37 (base 37)
Willpower33 (base 27)
Cunning17 (base 11)

Resources

Life183/183
Mana269/269
Healing Factor1.12
Regeneration4.76

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage13
Accuracy16
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance11%
Speed1

Offense: Mind

Mindpower27
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%
Physical+3%

Offense: Damage Penetration

Lightning+5%
Mind+5%
Arcane+5%

Defense: Base

Armour (hardiness)12 (45%)
Defense18
Ranged Defense18
Fatigue0
Physical Save22
Spell Save23
Mental Save17

Defense: Resistances

Lightning+ 10%( 70%)
Physical+ 11%( 70%)
Fire+ 10%( 70%)
Arcane+ 16%( 70%)
Cold+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
5/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Wildfire1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Stone1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
1/5
Spell / Conveyance1.40
4/5
4/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
done
done
active
done
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By F. Ire the Cornac Archmage level 10
4th Mirth 122nd year of Ascendancy at 18:41
see stats
Matrix style! (Nightmare (Roguelike) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By F. Ire the Cornac Archmage level 6
75th Pyre 122nd year of Ascendancy at 04:35
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By F. Ire the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 03:20
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By F. Ire the Cornac Archmage level 10
4th Mirth 122nd year of Ascendancy at 18:48
see stats

Log

You gain 0.97 gold from the transmogrification of stabilizing iron helm of strength (+2) (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 5.33 gold from the transmogrification of
brawler's iron gauntlets (0 def, 1 armour).
You gain 10.26 gold from the transmogrification of
Ivota (101% power, 2 apr).
You gain 1.49 gold from the transmogrification of
elm starstaff of fate (100% power, 2 apr, physical element).
You gain 2.88 gold from the transmogrification of
iron greatsword of crippling (110% power, 1 apr).
You gain 6.38 gold from the transmogrification of
Uluromithad the Unlightbringer (101% power, 5 apr).
You gain 2.06 gold from the transmogrification of
blink rune of the wizard (range 5; phase 15; cd 13).
There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is an exit to the worldmap here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.