Doomzeeh the level 1 Ghoul Doombringer by manso13

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassDoombringer
Level / Exp1 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 15)
Dexterity11 (base 10)
Constitution20 (base 12)
Magic14 (base 14)
Willpower8 (base 10)
Cunning9 (base 11)

Resources

Life148/148
Stamina95/95
Vim100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage27
Accuracy18
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower19
Crit Chance1%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense2.35
Ranged Defense2.35
Fatigue12
Physical Save14.35
Spell Save7.7
Mental Save5.95

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
2/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.
Talent Rush is ready to use.
Rested for 44 turns (stop reason: all resources and life at maximum).


Ran for 11 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the south (degenerated skeleton warrior)).


Degenerated skeleton warrior misses Doomzeeh.

Degenerated skeleton warrior is on fire!

Degenerated skeleton warrior misses Doomzeeh.
Doomzeeh hits Degenerated skeleton warrior for 22 physical, 5 fire (27 total damage).
Burning from Doomzeeh hits Degenerated skeleton warrior for
2 fire damage.
Burning from Doomzeeh hits Degenerated skeleton warrior for
2 fire damage.
Degenerated skeleton warrior hits Doomzeeh for 15 physical, 7 acid (22 total damage).

Doomzeeh's weapon surges with fire!

Doomzeeh hits Degenerated skeleton warrior for 29 physical, 5 fire (34 total damage).
Doomzeeh killed Degenerated skeleton warrior!

Doomzeeh picks up (b.):
iron waraxe (12-16.8 power, 2 apr).

Resting starts...

Talent Burning Sacrifice is ready to use.
Doomzeeh's is no longer blazing.

Rested for 30 turns (stop reason: all resources and life at maximum).