Henry the Helpful the level 2 Higher Archmage by philo32b

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp2 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic22 (base 21)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life98/98
Mana127/127
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7.7
Spell Save12.6
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Rested for 1 turns (stop reason: taken damage).
Skeleton archer's Shoot hits
Henry the Helpful for 23 physical, 5 cold (28 total damage).

Henry the Helpful casts Phase Door.


Henry the Helpful uses Infusion: Regeneration.

Henry the Helpful starts regenerating health quickly.

Skeleton archer's Shoot hits
Henry the Helpful for 27 physical, 5 cold (32 total damage).

Henry the Helpful casts Arcane Reconstruction.

Henry the Helpful receives 143 healing.
Skeleton archer's Shoot hits
Henry the Helpful for 25 physical, 5 cold (30 total damage).

Henry the Helpful casts Flame.

Skeleton archer's Shoot hits
Henry the Helpful for 25 physical, 5 cold (30 total damage).

Skeleton archer's Shoot hits
Henry the Helpful for 29 physical, 5 cold (34 total damage).
Ran for 2 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
Henry the Helpful for 29 physical damage.
Henry the Helpful the level 2 higher archmage was decapitated to death by a skeleton archer on level 1 of Infinite Dungeon.
You have 1 life(s) left.
Henry the Helpful stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton archer's Shoot killed Henry the Helpful!
Talent Flame is ready to use.

Saving done.

Saving game...