bulli the level 11 Dwarf Bulwark by ReLaX771

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceDwarf
ClassBulwark
Level / Exp11 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 29)
Dexterity24 (base 20)
Constitution27 (base 20)
Magic8 (base 10)
Willpower17 (base 10)
Cunning13 (base 10)

Resources

Life526/526
Stamina140/140
Healing Factor1.1386945338482
Regeneration6.453604762452

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage55
Accuracy36
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+3%
Acid+11%
Nature+9%
Physical+3%
Fire+3%
All0%

Defense: Base

Armour (hardiness)44.819377260569 (72.903125182002%)
Defense12
Ranged Defense12
Fatigue16
Physical Save30
Spell Save18
Mental Save18

Defense: Resistances

Mind+ 7%( 70%)
Acid+ 25%( 70%)
Light+ 10%( 70%)
Nature+ 7%( 70%)
Cold+ 15%( 70%)
Physical+ 5%( 70%)
Fire+ 17%( 70%)
All+ 4%( 70%)

Defense: Immunities

Stun Resistance69%
Confusion Resistance20%
Instadeath Resistance100%
Knockback Resistance39%
Poison Resistance20%
Blind Resistance20%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
1/5
1/5
0/5
Technique / Shield offense1.30
4/5
1/5
2/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
2/5
3/5
0/5

Effects

talent

Quests

active
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By bulli the Dwarf Bulwark level 7
31st Voratun 122nd year of Ascendancy at 21:09
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By bulli the Dwarf Bulwark level 10
11st Profit 122nd year of Ascendancy at 19:33
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By bulli the Dwarf Bulwark level 5
19th Voratun 122nd year of Ascendancy at 05:02
see stats

Log


You gain 9.15 gold from the transmogrification of
Helm of the Dwarven Emperors (0 def, 6 armour).
You gain 4.66 gold from the transmogrification of
restful iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 2.29 gold from the transmogrification of
radiant rough leather gloves of strength (+3) (0 def, 1 armour).
You gain 5.00 gold from the transmogrification of
Eden's Guile (2 def, 1 armour).
You gain 5.92 gold from the transmogrification of
rejuvenating cured leather armour of fire resistance (6 def, 4 armour).
You gain 2.85 gold from the transmogrification of
high-capacity pouch of steel shots of wind (39/39, 22-26 power, 2 apr).
You gain 1.92 gold from the transmogrification of
arcing steel dagger of erosion (13-17 power, 6 apr).
You gain 1.23 gold from the transmogrification of
flaming iron greatsword of massacre (24-38 power, 1 apr).
You gain 3.93 gold from the transmogrification of
wizard's steel ring of tenacity.
You gain 4.02 gold from the transmogrification of
mule's steel ring of tenacity.
You gain 1.83 gold from the transmogrification of
warrior's copper amulet of strength (+2).
You gain 1.04 gold from the transmogrification of
teleportation rune of the sneak (range 44; cd 14).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 24%; magical; dur 4; cd 10).
You gain 1.13 gold from the transmogrification of
healing infusion of the sneak (heal 71; cd 10).
There is a collapsed tower here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Space around you starts to dissolve...


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 40 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 1 turns (stop reason: saving).