William the Outcast the level 2 Halfling Rogue by shadiepunk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp2 / 1%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 17)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 15)

Resources

Life118/118
Stamina93/93
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy24
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy24
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save8
Spell Save7
Mental Save16

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a way to the next level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


William the Outcast uses Trap Mastery.

starting trap selection dialog

No changes to trap preparation.
William the Outcast uses Trap Mastery.

starting trap selection dialog

No changes to trap preparation.
William the Outcast uses Trap Mastery.

starting trap selection dialog

You cannot prepare more than 1 traps.
Preparing Disarming Trap

Resting starts...

Talent Disarming Trap is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

William the Outcast wears:
clarifying linen wizard hat (1 def, 0 armour).

You gain 1.47 gold from the transmogrification of
deadly pouch of iron shots of purging (13/13, 17.5-21 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 1.45 gold from the transmogrification of
iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 0.95 gold from the transmogrification of
flaming iron mace (14-19.6 power, 2 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
There is a way to the previous level (life aura) here (press '' or right click to use).
William the Outcast deactivates Apply Poison.