Rel Heir the level 19 Yeek Necromancer by Kalithrasil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassNecromancer
Level / Exp19 / 95%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution8 (base 10)
Magic64 (base 47)
Willpower53 (base 41)
Cunning18 (base 11)

Resources

Life94/94
Mana400/400
Soul12/13
Healing Factor1.1795910630513
Regeneration1.4744888288141

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+112.58159546285%

Vision

Sight10
Lite5
Infravision6
See Stealth28.894014938291
See Invisible30.894014938291
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage24
Accuracy4
Crit Chance7%
APR0
Speed1.00

Offense: Spell

Spellpower48
Crit Chance18%
Speed1

Offense: Mind

Mindpower37
Crit Chance12%
Speed1

Offense: Damage Bonus

Physical+5%
Acid+10%
Light+10%
Darkness+10%
Blight+10%
Arcane+3%
Fire+10%
Mind+5%

Offense: Damage Penetration

Mind+10%
Physical+10%

Defense: Base

Armour (hardiness)49 (30%)
Defense45
Ranged Defense45
Fatigue0
Physical Save16
Spell Save35
Mental Save25

Defense: Resistances

Physical+ 27%( 70%)
Acid+ 27%( 70%)
Light+ 40%( 70%)
Lightning+ 17%( 70%)
Darkness+ 36%( 70%)
Arcane+ 18%( 70%)
Cold+ 24%( 70%)
All+ 14%( 70%)

Defense: Immunities

Stun Resistance25%
Confusion Resistance75%
Pinning Resistance20%
Instadeath Resistance100%
Silence Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
1/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
1/5
4/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
1/5
0/5
Spell / Animus1.30
2/5
1/5
3/5
1/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
3/5
3/5
0/5
Race / Yeek1.00
1/5
1/5
4/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
done
done
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Rel Heir the Yeek Necromancer level 13
14th Dusk 122nd year of Ascendancy at 06:20
see stats
Level 10 Got a character to level 10.
By Rel Heir the Yeek Necromancer level 10
8th Mirth 122nd year of Ascendancy at 08:04
see stats
That was close Killed your target while having only 1 life left.
By Rel Heir the Yeek Necromancer level 2
79th Pyre 122nd year of Ascendancy at 06:01
see stats
The Arena Unlocked Arena mode.
By Rel Heir the Yeek Necromancer level 12
7th Flare 122nd year of Ascendancy at 00:35
see stats
The secret city Discovered the truth about mages.
By Rel Heir the Yeek Necromancer level 12
9th Flare 122nd year of Ascendancy at 12:42
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Rel Heir the Yeek Necromancer level 18
79th Haze 122nd year of Ascendancy at 18:10
see stats

Log

Ran for 3 turns (stop reason: taken damage).
Giant fire ant hits Rel Heir for (7 absorbed), 3 fire (3 total damage).
Rel Heir's Hiemal Shield hits Giant fire ant for
20 cold damage.

Rel Heir casts
Invoke Darkness.
Rel Heir's spell attains critical power!
Rel Heir is surging arcane power.

Giant fire ant spits flames!
Giant fire ant hits Rel Heir for (7 absorbed), 3 fire (3 total damage).

Rel Heir casts
Torture Souls.
Rel Heir's spell attains critical power!
Rel Heir hits Giant fire ant for 150 cold, 165 darkness (314 total damage).
Rel Heir killed Giant fire ant!

Rel Heir casts
Night Sphere.

Resting starts...

Talent Invoke Darkness is ready to use.
Your summoned ghoul disappears.
Rel Heir is no longer surging arcane power.

Your hiemal shield regenerates to full!
Talent Night Sphere is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Talent Torture Souls is ready to use.
Rel Heir picks up (a.):
manasurge rune (regen 600% over 10 turns; mana 30; cd 17).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).