dwad the level 5 Ogre Bulwark by Obregon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassBulwark
Level / Exp5 / 45%
Sizebig
Lifes / Deaths

Primary Stats

Strength30 (base 27)
Dexterity11 (base 12)
Constitution15 (base 15)
Magic12 (base 10)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life270/270
Stamina88/88
Healing Factor1.0405405405405
Regeneration3.8162313133699

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage39
Accuracy18
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+3%
All0%

Defense: Base

Armour (hardiness)17.968481460248 (73.452380952381%)
Defense15
Ranged Defense19
Fatigue19
Physical Save20
Spell Save7
Mental Save7

Defense: Resistances

Nature+ 5%( 70%)

Defense: Immunities

Stun Resistance19%
Instadeath Resistance100%
Knockback Resistance19%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
3/5
0/5

Effects

talent

Quests

active
active

Equipment

On feet
On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.

Resting starts...

Talent Repulsion is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Talent Ogric Wrath is ready to use.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


You gain 1.51 gold from the transmogrification of
hateful pouch of iron shots (0/18, 13.5-16.2 power, 1 apr).
You gain 1.61 gold from the transmogrification of
barbed pouch of iron shots of erosion (0/14, 13-15.6 power, 1 apr).
You gain 1.44 gold from the transmogrification of
spiked rough leather armour of stability (1 def, 2 armour).
You gain 0.99 gold from the transmogrification of
grounding iron helm of strength (+2) (0 def, 3 armour).
You gain 1.47 gold from the transmogrification of
miner's pair of iron boots of uncanny dodging (2 def, 8 armour).
You gain 4.29 gold from the transmogrification of
blood-soaked pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.08 gold from the transmogrification of
slimy linen robe of the mind (+10%) (0 def, 0 armour).
You gain 1.45 gold from the transmogrification of
linen robe of power (0 def, 0 armour).
You gain 5.01 gold from the transmogrification of
fungal iron steamgun of power.
You gain 5.12 gold from the transmogrification of
fungal iron steamgun of power.
You gain 2.40 gold from the transmogrification of
mighty rough leather sling of acid.
You gain 3.40 gold from the transmogrification of
manaburning mossy mindstar of life (2.5-2.75 power, 12 apr, mind damage).
You gain 5.43 gold from the transmogrification of
hungering mossy mindstar of frost (2-2.2 power, 12 apr, mind damage).
You gain 2.29 gold from the transmogrification of
ranger's elm longbow of lightning.
You gain 2.40 gold from the transmogrification of
iron dagger of the mystic (10.5-13.65 power, 5 apr).
You gain 2.74 gold from the transmogrification of
acidic iron dagger of vileness (10.5-13.65 power, 5 apr).
You gain 3.86 gold from the transmogrification of
mule's copper ring of tenacity.
There is a Last Hope (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Dwad deactivates Shield Wall.