Yeap the level 2 Cornac Wyrmic by thorgrimm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWyrmic
Level / Exp2 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic10 (base 10)
Willpower14 (base 14)
Cunning10 (base 10)

Resources

Life131/132
Equilibrium11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy14
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save9.8
Spell Save8.4
Mental Save8.4

Defense: Resistances

Fire+ 2%( 70%)
Physical+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
2/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 4 turns (stop reason: didn't move).

Ran for 7 turns (stop reason: didn't move).


Ran for 14 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...

You don't see how to get there...


Ran for 2 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


You don't see how to get there...

Ran for 2 turns (stop reason: didn't move).


You don't see how to get there...


You don't see how to get there...


There is a way to the next level here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).


You gain 2.54 gold from the transmogrification of
short elm magestaff of might (10-12 power, 2 apr, fire damage).
You gain 1.35 gold from the transmogrification of
mighty rough leather sling.
There is a way to the previous level here (press '' or right click to use).