sum tyme the level 10 Shalore Summoner by olucrio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassSummoner
Level / Exp10 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 11)
Constitution13 (base 11)
Magic12 (base 10)
Willpower30 (base 24)
Cunning34 (base 28)

Resources

Life-28/217
Equilibrium0
Healing Factor1
Regeneration0.75

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision7

Offense: Mainhand

Damage8
Accuracy37
Crit Chance14%
APR18
Speed1.00

Offense: Offhand

Damage7
Accuracy37
Crit Chance14%
APR12
Speed1.00

Offense: Spell

Spellpower6
Crit Chance11%
Speed1

Offense: Mind

Mindpower32.8
Crit Chance16%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense2.7
Ranged Defense2.7
Fatigue1
Physical Save8.75
Spell Save20.35
Mental Save21.2

Defense: Resistances

All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
2/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
3/5
0/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
3/5
0/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

done
done
done
active

Equipment

Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By sum tyme the Shalore Summoner level 10
10th Mirth 122nd year of Ascendancy at 20:25
see stats

Log

Bleeding from Velinor the bee swarm hits Turtle for 1 physical damage.
Your summoned turtle disappears.
Talent Turtle is ready to use.
Talent Rune: Shielding is ready to use.
Talent Nature's Touch is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Saving done.

Ran for 2 turns (stop reason: interesting character).


You are sent back to the material plane!
Sum tyme casts Rune: Shielding.

A shield forms around sum tyme.

Xewe the orc warrior casts Chill of the Tomb.

Xewe the orc warrior's Chill of the Tomb hits
sum tyme for (85 absorbed), 0 cold (0 total damage).
Xewe the orc warrior's Chill of the Tomb hits Velinor the bee swarm for
88 cold damage.
Velinor the bee swarm bites poison into sum tyme.

Velinor the bee swarm performs a melee critical strike against sum tyme!
Your shield crumbles under the damage!

The shield around sum tyme crumbles.

Sum tyme is poisoned!

Sum tyme starts to bleed.


Velinor the bee swarm hits sum tyme for (15 absorbed), 31 nature, 16 nature, 10 mind, (56 total damage).
Poison from Velinor the bee swarm hits
sum tyme for 62 nature damage.
Bleeding from Velinor the bee swarm hits
sum tyme for 8 physical damage.
Velinor the bee swarm uses Tumble.

Velinor the bee swarm uses Tumble.

Sum tyme resists the mind attack!

Saving game...