Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Higher |
Class | Archmage |
Level / Exp | 27 / 63% |
Size | medium |
Lifes / Deaths | Killed by venom drake hatchling at level 5 on the 75th Pyre 122nd year of Ascendancy at 23:53 / 188Killed by venom drake hatchling at level 5 on the 76th Pyre 122nd year of Ascendancy at 00:05 Killed by cutpurse at level 5 on the 76th Pyre 122nd year of Ascendancy at 12:20 Killed by Rioian the human at level 5 on the 10th Mirth 122nd year of Ascendancy at 06:07 Killed by Opeli the halfling at level 5 on the 10th Mirth 122nd year of Ascendancy at 06:32 Killed by elven blood mage at level 5 on the 10th Mirth 122nd year of Ascendancy at 13:58 Killed by elven blood mage at level 5 on the 10th Mirth 122nd year of Ascendancy at 14:06 Killed by elven blood mage at level 5 on the 10th Mirth 122nd year of Ascendancy at 14:13 Killed by elven blood mage at level 5 on the 10th Mirth 122nd year of Ascendancy at 14:20 Killed by elven blood mage at level 5 on the 10th Mirth 122nd year of Ascendancy at 14:32 Killed by elven blood mage at level 5 on the 10th Mirth 122nd year of Ascendancy at 14:42 Killed by elven mage at level 5 on the 10th Mirth 122nd year of Ascendancy at 15:30 Killed by elven mage at level 5 on the 10th Mirth 122nd year of Ascendancy at 15:39 Killed by elven tempest at level 5 on the 10th Mirth 122nd year of Ascendancy at 15:44 Killed by elven tempest at level 5 on the 10th Mirth 122nd year of Ascendancy at 15:54 Killed by elven corruptor at level 5 on the 10th Mirth 122nd year of Ascendancy at 16:55 Killed by elven corruptor at level 5 on the 10th Mirth 122nd year of Ascendancy at 17:02 Killed by elven corruptor at level 5 on the 10th Mirth 122nd year of Ascendancy at 17:10 Killed by elven blood mage at level 6 on the 10th Mirth 122nd year of Ascendancy at 17:16 Killed by elven corruptor at level 6 on the 10th Mirth 122nd year of Ascendancy at 17:35 Killed by elven corruptor at level 6 on the 10th Mirth 122nd year of Ascendancy at 17:53 Killed by elven corruptor at level 6 on the 10th Mirth 122nd year of Ascendancy at 18:00 Killed by elven corruptor at level 6 on the 10th Mirth 122nd year of Ascendancy at 18:07 Killed by elven corruptor at level 6 on the 10th Mirth 122nd year of Ascendancy at 18:20 Killed by elven blood mage at level 6 on the 10th Mirth 122nd year of Ascendancy at 18:29 Killed by elven blood mage at level 6 on the 10th Mirth 122nd year of Ascendancy at 18:38 Killed by elven blood mage at level 6 on the 10th Mirth 122nd year of Ascendancy at 18:46 Killed by elven mage at level 6 on the 10th Mirth 122nd year of Ascendancy at 20:15 Killed by gwelgoroth at level 6 on the 10th Mirth 122nd year of Ascendancy at 21:57 Killed by ultimate gwelgoroth at level 6 on the 10th Mirth 122nd year of Ascendancy at 22:14 Killed by gwelgoroth at level 6 on the 10th Mirth 122nd year of Ascendancy at 22:43 Killed by elven blood mage at level 6 on the 10th Mirth 122nd year of Ascendancy at 23:22 Killed by faeros at level 6 on the 1st Summertide 122nd year of Ascendancy at 00:05 Killed by gwelgoroth at level 6 on the 1st Summertide 122nd year of Ascendancy at 00:36 Killed by elven tempest at level 7 on the 1st Summertide 122nd year of Ascendancy at 03:35 Killed by faeros at level 7 on the 1st Summertide 122nd year of Ascendancy at 17:38 Killed by ultimate gwelgoroth at level 7 on the 1st Summertide 122nd year of Ascendancy at 17:58 Killed by ultimate gwelgoroth at level 7 on the 1st Summertide 122nd year of Ascendancy at 18:05 Killed by elven corruptor at level 7 on the 1st Summertide 122nd year of Ascendancy at 20:58 Killed by elven corruptor at level 7 on the 1st Summertide 122nd year of Ascendancy at 21:11 Killed by elven corruptor at level 7 on the 1st Summertide 122nd year of Ascendancy at 21:19 Killed by elven corruptor at level 7 on the 1st Summertide 122nd year of Ascendancy at 21:35 Killed by elven corruptor at level 7 on the 1st Summertide 122nd year of Ascendancy at 21:50 Killed by elven corruptor at level 7 on the 1st Summertide 122nd year of Ascendancy at 21:58 Killed by elven corruptor at level 7 on the 1st Summertide 122nd year of Ascendancy at 22:04 Killed by elven cultist at level 7 on the 2nd Summertide 122nd year of Ascendancy at 01:08 Killed by elven tempest at level 7 on the 2nd Summertide 122nd year of Ascendancy at 01:15 Killed by elven cultist at level 7 on the 2nd Summertide 122nd year of Ascendancy at 01:21 Killed by elven cultist at level 7 on the 2nd Summertide 122nd year of Ascendancy at 01:29 Killed by elven cultist at level 7 on the 2nd Summertide 122nd year of Ascendancy at 01:39 Killed by elven cultist at level 7 on the 2nd Summertide 122nd year of Ascendancy at 01:48 Killed by elven cultist at level 7 on the 2nd Summertide 122nd year of Ascendancy at 02:00 Killed by elven mage at level 7 on the 2nd Summertide 122nd year of Ascendancy at 02:29 Killed by elven corruptor at level 7 on the 2nd Summertide 122nd year of Ascendancy at 02:43 Killed by elven blood mage at level 7 on the 2nd Summertide 122nd year of Ascendancy at 02:56 Killed by elven corruptor at level 7 on the 2nd Summertide 122nd year of Ascendancy at 03:02 Killed by elven corruptor at level 7 on the 2nd Summertide 122nd year of Ascendancy at 03:09 Killed by elven corruptor at level 7 on the 2nd Summertide 122nd year of Ascendancy at 03:52 Killed by elven corruptor at level 7 on the 2nd Summertide 122nd year of Ascendancy at 04:00 Killed by elven corruptor at level 7 on the 2nd Summertide 122nd year of Ascendancy at 04:09 Killed by elven corruptor at level 7 on the 2nd Summertide 122nd year of Ascendancy at 04:19 Killed by elven corruptor at level 7 on the 2nd Summertide 122nd year of Ascendancy at 04:33 Killed by Grand Corruptor at level 8 on the 2nd Summertide 122nd year of Ascendancy at 06:43 Killed by elven cultist at level 8 on the 2nd Summertide 122nd year of Ascendancy at 06:52 Killed by elven cultist at level 8 on the 2nd Summertide 122nd year of Ascendancy at 06:59 Killed by Grand Corruptor at level 8 on the 2nd Summertide 122nd year of Ascendancy at 07:06 Killed by Grand Corruptor at level 8 on the 2nd Summertide 122nd year of Ascendancy at 07:13 Killed by Grand Corruptor at level 8 on the 2nd Summertide 122nd year of Ascendancy at 07:23 Killed by Grand Corruptor at level 8 on the 2nd Summertide 122nd year of Ascendancy at 07:44 Killed by Grand Corruptor at level 8 on the 2nd Summertide 122nd year of Ascendancy at 07:57 Killed by Grand Corruptor at level 8 on the 2nd Summertide 122nd year of Ascendancy at 08:05 Killed by Grand Corruptor at level 8 on the 2nd Summertide 122nd year of Ascendancy at 08:16 Killed by ziguranth summoner at level 9 on the 2nd Summertide 122nd year of Ascendancy at 10:01 Killed by war hound at level 9 on the 2nd Summertide 122nd year of Ascendancy at 10:31 Killed by ziguranth wyrmic at level 9 on the 2nd Summertide 122nd year of Ascendancy at 10:45 Killed by Grand Corruptor at level 9 on the 2nd Summertide 122nd year of Ascendancy at 10:56 Killed by Grand Corruptor at level 9 on the 2nd Summertide 122nd year of Ascendancy at 11:09 Killed by Grand Corruptor at level 9 on the 2nd Summertide 122nd year of Ascendancy at 11:17 Killed by Grand Corruptor at level 9 on the 2nd Summertide 122nd year of Ascendancy at 11:32 Killed by ziguranth warrior at level 9 on the 2nd Summertide 122nd year of Ascendancy at 12:01 Killed by ziguranth wyrmic at level 9 on the 2nd Summertide 122nd year of Ascendancy at 12:33 Killed by ziguranth wyrmic at level 9 on the 2nd Summertide 122nd year of Ascendancy at 12:43 Killed by ziguranth wyrmic at level 9 on the 2nd Summertide 122nd year of Ascendancy at 14:08 Killed by elven cultist at level 9 on the 2nd Summertide 122nd year of Ascendancy at 22:13 Killed by Mayyra the elven mage at level 10 on the 3rd Summertide 122nd year of Ascendancy at 03:49 Killed by Fiorioda the human at level 10 on the 1st Dusk 122nd year of Ascendancy at 17:46 Killed by armoured skeleton warrior at level 10 on the 2nd Dusk 122nd year of Ascendancy at 18:13 Killed by skeleton master archer at level 10 on the 2nd Dusk 122nd year of Ascendancy at 19:12 Killed by skeleton warrior at level 10 on the 3rd Dusk 122nd year of Ascendancy at 13:03 Killed by skeleton master archer at level 11 on the 4th Dusk 122nd year of Ascendancy at 00:28 Killed by Faye of the Wild Lands at level 11 on the 4th Dusk 122nd year of Ascendancy at 22:57 Killed by Faye of the Wild Lands at level 11 on the 4th Dusk 122nd year of Ascendancy at 23:10 Killed by grave wight at level 11 on the 4th Dusk 122nd year of Ascendancy at 23:32 Killed by armoured skeleton warrior at level 11 on the 4th Dusk 122nd year of Ascendancy at 23:50 Killed by armoured skeleton warrior at level 11 on the 5th Dusk 122nd year of Ascendancy at 00:07 Killed by poison spore at level 11 on the 5th Dusk 122nd year of Ascendancy at 01:30 Killed by multi-hued drake hatchling at level 11 on the 5th Dusk 122nd year of Ascendancy at 01:43 Killed by multi-hued drake hatchling at level 11 on the 5th Dusk 122nd year of Ascendancy at 01:52 Killed by poison spore at level 11 on the 5th Dusk 122nd year of Ascendancy at 02:11 Killed by skeleton warrior at level 11 on the 5th Dusk 122nd year of Ascendancy at 03:18 Killed by skeleton warrior at level 11 on the 5th Dusk 122nd year of Ascendancy at 03:27 Killed by spitting spider at level 12 on the 5th Dusk 122nd year of Ascendancy at 16:00 Killed by losselhing at level 12 on the 5th Dusk 122nd year of Ascendancy at 18:30 Killed by faerlhing at level 12 on the 5th Dusk 122nd year of Ascendancy at 19:31 Killed by losselhing at level 12 on the 5th Dusk 122nd year of Ascendancy at 20:30 Killed by spitting spider at level 12 on the 6th Dusk 122nd year of Ascendancy at 01:09 Killed by chitinous spider at level 12 on the 6th Dusk 122nd year of Ascendancy at 01:26 Killed by losselhing at level 12 on the 6th Dusk 122nd year of Ascendancy at 02:04 Killed by giant spider at level 12 on the 6th Dusk 122nd year of Ascendancy at 02:12 Killed by Faye of the Wild Lands at level 12 on the 6th Dusk 122nd year of Ascendancy at 02:18 Killed by weaver matriarch at level 12 on the 6th Dusk 122nd year of Ascendancy at 02:27 Killed by weaver matriarch at level 12 on the 6th Dusk 122nd year of Ascendancy at 03:04 Killed by losselhing at level 12 on the 6th Dusk 122nd year of Ascendancy at 10:03 Killed by Emogalaith the degenerated skeleton warrior at level 13 on the 6th Dusk 122nd year of Ascendancy at 19:15 Killed by Borfast the Broken at level 13 on the 8th Dusk 122nd year of Ascendancy at 04:28 Killed by ruin banshee at level 14 on the 8th Dusk 122nd year of Ascendancy at 20:15 Killed by ruin banshee at level 14 on the 8th Dusk 122nd year of Ascendancy at 22:22 Killed by skeleton mage at level 14 on the 9th Dusk 122nd year of Ascendancy at 17:25 Killed by skeleton master archer at level 14 on the 10th Dusk 122nd year of Ascendancy at 05:54 Killed by skeleton warrior at level 14 on the 10th Dusk 122nd year of Ascendancy at 08:50 Killed by grave wight at level 15 on the 10th Dusk 122nd year of Ascendancy at 11:34 Killed by Faye of the Wild Lands at level 15 on the 10th Dusk 122nd year of Ascendancy at 11:48 Killed by forest wight at level 15 on the 10th Dusk 122nd year of Ascendancy at 12:41 Killed by skeleton archer at level 15 on the 10th Dusk 122nd year of Ascendancy at 13:46 Killed by Filio Flightfond at level 15 on the 10th Dusk 122nd year of Ascendancy at 14:50 Killed by skeleton master archer at level 15 on the 10th Dusk 122nd year of Ascendancy at 17:23 Killed by skeleton master archer at level 15 on the 10th Dusk 122nd year of Ascendancy at 18:35 Killed by skeleton master archer at level 15 on the 10th Dusk 122nd year of Ascendancy at 19:40 Killed by grave wight at level 15 on the 11st Dusk 122nd year of Ascendancy at 03:46 Killed by skeleton archer at level 15 on the 12nd Dusk 122nd year of Ascendancy at 07:00 Killed by Glorolratta the yellow ooze at level 16 on the 13rd Dusk 122nd year of Ascendancy at 05:49 Killed by skeleton warrior at level 16 on the 13rd Dusk 122nd year of Ascendancy at 09:34 Killed by poison ooze at level 16 on the 13rd Dusk 122nd year of Ascendancy at 11:52 Killed by forest wight at level 16 on the 13rd Dusk 122nd year of Ascendancy at 13:02 Killed by Eleriwyn the armoured skeleton warrior at level 16 on the 13rd Dusk 122nd year of Ascendancy at 14:19 Killed by cold drake hatchling at level 16 on the 14th Dusk 122nd year of Ascendancy at 17:15 Killed by skeleton archer at level 16 on the 15th Dusk 122nd year of Ascendancy at 05:57 Killed by Yvudaba the skeleton warrior at level 16 on the 16th Dusk 122nd year of Ascendancy at 03:13 Killed by Yvudaba the skeleton warrior at level 16 on the 16th Dusk 122nd year of Ascendancy at 04:44 Killed by Yvudaba the skeleton warrior at level 16 on the 16th Dusk 122nd year of Ascendancy at 05:55 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 07:11 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 08:41 Killed by skeleton archer at level 17 on the 16th Dusk 122nd year of Ascendancy at 10:20 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 12:45 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 14:09 Killed by orc warrior at level 17 on the 16th Dusk 122nd year of Ascendancy at 15:16 Killed by orc warrior at level 17 on the 16th Dusk 122nd year of Ascendancy at 16:22 Killed by skeleton warrior at level 17 on the 16th Dusk 122nd year of Ascendancy at 17:44 Killed by skeleton warrior at level 17 on the 16th Dusk 122nd year of Ascendancy at 19:07 Killed by skeleton warrior at level 17 on the 16th Dusk 122nd year of Ascendancy at 22:03 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 23:44 Killed by armoured skeleton warrior at level 17 on the 17th Dusk 122nd year of Ascendancy at 03:02 Killed by The Master at level 17 on the 17th Dusk 122nd year of Ascendancy at 04:43 Killed by The Master at level 17 on the 17th Dusk 122nd year of Ascendancy at 06:19 Killed by The Master at level 17 on the 17th Dusk 122nd year of Ascendancy at 08:14 Killed by skeleton mage at level 17 on the 17th Dusk 122nd year of Ascendancy at 10:34 Killed by ghast at level 17 on the 17th Dusk 122nd year of Ascendancy at 12:47 Killed by skeleton mage at level 17 on the 17th Dusk 122nd year of Ascendancy at 16:52 Killed by The Master at level 17 on the 17th Dusk 122nd year of Ascendancy at 18:08 Killed by The Master at level 17 on the 17th Dusk 122nd year of Ascendancy at 23:29 Killed by skeleton warrior at level 17 on the 18th Dusk 122nd year of Ascendancy at 00:44 Killed by Bethyrath the stone troll at level 20 on the 29th Dusk 122nd year of Ascendancy at 13:28 Killed by Isloldalaith the orc grand master assassin at level 20 on the 30th Dusk 122nd year of Ascendancy at 16:05 Killed by Isloldalaith the orc grand master assassin at level 20 on the 30th Dusk 122nd year of Ascendancy at 17:15 Killed by orc archer at level 20 on the 30th Dusk 122nd year of Ascendancy at 18:31 Killed by Golbug the Destroyer at level 21 on the 32nd Dusk 122nd year of Ascendancy at 05:48 Killed by poison spore at level 22 on the 32nd Dusk 122nd year of Ascendancy at 11:32 Killed by snow giant thunderer at level 22 on the 49th Dusk 122nd year of Ascendancy at 05:27 Killed by dredge captain at level 23 on the 56th Dusk 122nd year of Ascendancy at 08:03 Killed by elven warrior at level 24 on the 66th Dusk 122nd year of Ascendancy at 10:22 Killed by elven cultist at level 24 on the 66th Dusk 122nd year of Ascendancy at 15:41 Killed by Faye of the Wild Lands at level 24 on the 66th Dusk 122nd year of Ascendancy at 22:38 Killed by mean looking elven guard at level 24 on the 67th Dusk 122nd year of Ascendancy at 00:17 Killed by elven blood mage at level 24 on the 67th Dusk 122nd year of Ascendancy at 05:25 Killed by elven corruptor at level 24 on the 67th Dusk 122nd year of Ascendancy at 06:46 Killed by elven tempest at level 24 on the 67th Dusk 122nd year of Ascendancy at 11:52 Killed by Islegawen the ogre mauler at level 24 on the 67th Dusk 122nd year of Ascendancy at 12:55 Killed by Gytira the elven cultist at level 24 on the 67th Dusk 122nd year of Ascendancy at 15:14 Killed by elven corruptor at level 25 on the 68th Dusk 122nd year of Ascendancy at 03:17 Killed by elven warrior at level 25 on the 68th Dusk 122nd year of Ascendancy at 04:49 Killed by elven elite warrior at level 25 on the 68th Dusk 122nd year of Ascendancy at 07:08 Killed by elven cultist at level 25 on the 68th Dusk 122nd year of Ascendancy at 09:24 Killed by elven cultist at level 25 on the 69th Dusk 122nd year of Ascendancy at 01:45 Killed by Faye of the Wild Lands at level 25 on the 69th Dusk 122nd year of Ascendancy at 02:59 Killed by Unere the halfling at level 26 on the 12nd Haze 122nd year of Ascendancy at 16:31 Killed by ogre sentry at level 26 on the 14th Haze 122nd year of Ascendancy at 20:06 Killed by ogre guard at level 27 on the 15th Haze 122nd year of Ascendancy at 11:44 Killed by ogre mauler at level 27 on the 18th Haze 122nd year of Ascendancy at 00:43 |
Primary Stats
Strength | 23 (base 10) |
Dexterity | 25 (base 11) |
Constitution | 33 (base 22) |
Magic | 70 (base 48) |
Willpower | 56 (base 45) |
Cunning | 28 (base 11) |
Resources
Life | 589/589 |
Mana | 439/439 |
Healing Factor | 1.1 |
Regeneration | 3.355 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -63.333333333333% |
Spell | 0% |
Global | +100% |
Vision
Sight | 11 |
Lite | 10 |
Infravision | 1 |
Offense: Mainhand
Damage | 57 |
Accuracy | 22 |
Crit Chance | 6% |
APR | 4 |
Speed | 1.00 |
Offense: Spell
Spellpower | 59.72967151186 |
Crit Chance | 10% |
Speed | 1 |
Offense: Mind
Mindpower | 44.8 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 5 (30%) |
Defense | 10.25 |
Ranged Defense | 20.767033432126 |
Fatigue | 0 |
Physical Save | 19.6 |
Spell Save | 40.639361940273 |
Mental Save | 29.7 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Disarm Resistance | 31% |
Pinning Resistance | 29% |
Blind Resistance | 10% |
Instadeath Resistance | 100% |
Knockback Resistance | 75% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Air | 1.30 |
| 3/5 |
| 3/5 |
| 1/5 |
| 5/5 |
Spell / Arcane | 1.50 |
| 2/5 |
| 5/5 |
| 1/5 |
| 2/5 |
Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Aether | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 5/5 |
| 1/5 |
| 4/5 |
| 0/5 |
Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Staff combat | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Aegis | 1.30 |
| 2/5 |
| 5/5 |
| 2/5 |
| 2/5 |
Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Spell / Conveyance | 1.30 |
| 1/5 |
| 1/5 |
| 4/5 |
| 0/5 |
Corruption / Hexes | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | Thunderstorm |
talent | Feather Wind |
talent | Shielding |
talent | Arcane Shield |
talent | Arcane Power |
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell. Escort: lone alchemist (level 3 of Dreadfell)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by Faye of the Wild Lands. Escort: lone alchemist (level 7 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Dreadfell. Escort: lost sun paladin (level 4 of Dreadfell)As a reward you gained talent category Celestial / Chants (at mastery 0.80). | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | active |
Equipment
On feet | Flamerace the pair of hardened leather boots (0 def, 3 armour) Flamerace the pair of hardened leather boots (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Damage when hit (Melee): 8 fire Changes stats: +5 Mag Changes resistances: +3% acid Changes resistances penetration: +10% acid Changes damage: +8% acid / +9% fire / +6% blight Disease immunity: +29% Spellpower: +3 (+1 eff.) A pair of boots made of leather. |
Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+5 eff.) Mindpower: +10 (+3 eff.) Light radius: +10 Absorbs all darkness (power 104, based on Willpower and Cunning) within its light radius, increasing in brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 258.06 darkness damage (based on Mindpower and charge), costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
On head | Un'fezan's Cap (1 def, 0 armour) Un'fezan's Cap (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Needs something equally stylish and cool to go with it. When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +8 Cun / +4 Wil Changes resistances: +10% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Spellpower: +8 (+2 eff.) Mindpower: +8 (+3 eff.) Reduces paradox anomalies(equivalent to willpower): +5 It can be used to activate talent Wormhole (costing 15 power out of 15/15) : Effective talent level: 1.0 Power cost: 15 out of 15/15. Range: 10 Travel Speed: instantaneous Is: a spell Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5 accuracy). The wormholes will last 3 turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower. This fez once belonged to a traveler; it always seems to be found lying around in odd locations. Fezzes are cool. |
Tool | yew totem of thorny skin [power 39] (20 cooldown) yew totem of thorny skin [power 39] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to harden the skin for 7 turns increasing armour by 39 and armour hardiness by 50%, putting all charms on cooldown for 20 turns. Natural totems are made by powerful wilders to store nature power. |
On fingers | sneakthief's stralite ring of tenacity sneakthief's stralite ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +6 (+3 eff.) Changes stats: +4 Cun / +8 Dex Disarm immunity: +31% Pinning immunity: +29% Knockback immunity: +25% Maximum life: +24.00 Rings can have magical properties. |
On fingers | gladiator's stralite ring of power gladiator's stralite ring of powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +16 (+8 eff.) Changes stats: +8 Str / +6 Con Spellpower: +5 (+1 eff.) Mindpower: +6 (+2 eff.) Rings can have magical properties. |
Around waist | spiritwalker's hardened leather belt of magery spiritwalker's hardened leather belt of mageryPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Wil / +8 Mag Mana each turn: +0.24 Maximum mana: +37.00 Spell crit. chance: +4% A belt that goes around your waist. |
In main hand | Staff of Arcane Supremacy (20-24 power, 4 apr, physical element) Staff of Arcane Supremacy (20-24 power, 4 apr, physical element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. It is part of a set of items. A true understanding of the arcane is needed to release its full power. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% arcane Talent mastery: +0.20 Spell / Arcane Talent cooldown: Manathrust (-1 turn) Spellpower: +20 (+5 eff.) It can be used to activate talent Arcane Supremacy (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed. A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver. It hums faintly, as if great power is locked within, yet alone it seems incomplete. |
On hands | Snow Giant Wraps (0 def, 2 armour) Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throws a huge boulder at a target, damaging it for 87.83 and knocking it back 5 tiles. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
Main armor | shimmering cashmere robe of life (2 def, 0 armour) shimmering cashmere robe of life (2 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes resistances: +5% blight Changes damage: +10% arcane Life regen: +2.30 Maximum life: +57.00 Maximum mana: +35.00 Healing mod.: +10% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cloak | spellcowled cashmere cloak (2 def, 0 armour) spellcowled cashmere cloak (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes stats: +3 Mag / +2 Wil Spell save: +7 (+2 eff.) Maximum mana: +48.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | wanderer's gold amulet of manastreaming wanderer's gold amulet of manastreamingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -5% Changes stats: +5 Dex / +3 Mag / +5 Cun / +5 Con Life regen: +0.50 Stamina each turn: +0.60 Mana each turn: +0.26 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +32.00 Movement speed: +10% Amulets can have magical properties. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of Reflection (absorb and reflect 450 for 5 turns) Rune of Reflection (absorb and reflect 450 for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 450 damage for 5 turns. The effect will scale with your magic stat. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune.. You can see your own image mirrored in the surface of this silvery rune. |
Rune of the Rift (374.00 temporal damage, removed from time 4 turns) Rune of the Rift (374.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 374.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
gold ring gold ring0.10 Encumbrance. Type: jewelry / ring ; tier 3 Rings can have magical properties. |
rogue's gold ring rogue's gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Defense: +8 (+8 eff.) Changes stats: +4 Cun Rings can have magical properties. |
pair of hardened leather boots 'Xeruratha' (0 def, 3 armour) pair of hardened leather boots 'Xeruratha' (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Physical power: +4 (+2 eff.) Armour: +3 Fatigue: +3% Changes resistances: +2% physical Stamina each turn: +0.40 Maximum life: +20.00 Spellpower: +5 (+1 eff.) A pair of boots made of leather. |
Wyrmbreath (0 def, 4 armour) Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 122.92 fire damage over 3 turns, and has a 25% chance of being Flameshocked for 3 turns, stunning them. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
Decayed Visage (0 def, 0 armour) Decayed Visage (0 def, 0 armour)Requires: - Magic 25 - Willpower 20 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 10 vim draining blight / 12 darkness / 8 fire Changes stats: +5 Wil / +6 Mag Changes resistances: +9% blight / +8% darkness Changes resistances penetration: +15% fire Changes damage: +9% blight / +9% arcane / +6% darkness Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) Maximum vim: +25.00 Spell crit. chance: +2% It can be used to activate talent Vimsense (costing 25 power out of 45/45) : Effective talent level: 2.0 Power cost: 25 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10. The evil touch will reduce their blight resistance by 21%, but also make them aware of you. The resistance reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life. |
5 onyx 5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
4 aquamarine 4 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli 3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+6 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+6 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 opal 7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 topaz 3 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Xeruvena the dwarven-steel pickaxe (dig speed 15 turns) Xeruvena the dwarven-steel pickaxe (dig speed 15 turns)Infused by psionic forces 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Changes resistances: +9% acid / +3% blight Changes damage: +9% blight / +7% fire / +7% mind / +12% acid Mental save: +7 (+4 eff.) When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2 emerald 2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Amudas the alchemist's lamp Amudas the alchemist's lampPowered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +4 Mag Changes resistances: +15% fire Mental save: +10 (+5 eff.) Knockback immunity: +5% Spellpower: +8 (+2 eff.) Light radius: +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
5 garnet 5 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
3 amethyst 3 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Lightbringer's Wand Lightbringer's WandPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+5 eff.) Light radius: +2 It can be used to summon a shining orb, costing 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
shadowy yew wand of conjuration [power 241] (10 cooldown) shadowy yew wand of conjuration [power 241] (10 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 It can be used to fire a bolt of a random element (dam 120-241), putting all charms on cooldown for 10 turns. When used: 100% chance to regenerate 4 negative energy. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
quartz quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Achievements
By Faye of the Wild Lands the Higher Archmage level 19
21st Dusk 122nd year of Ascendancy at 14:01 see stats
By Faye of the Wild Lands the Higher Archmage level 8
2nd Summertide 122nd year of Ascendancy at 09:33 see stats
By Faye of the Wild Lands the Higher Archmage level 24
63rd Dusk 122nd year of Ascendancy at 21:14 see stats
By Faye of the Wild Lands the Higher Archmage level 21
32nd Dusk 122nd year of Ascendancy at 06:56 see stats
By Faye of the Wild Lands the Higher Archmage level 22
49th Dusk 122nd year of Ascendancy at 06:18 see stats
By Faye of the Wild Lands the Higher Archmage level 10
2nd Summertide 122nd year of Ascendancy at 22:25 see stats
By Faye of the Wild Lands the Higher Archmage level 20
26th Dusk 122nd year of Ascendancy at 06:56 see stats
By Faye of the Wild Lands the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 00:05 see stats
By Faye of the Wild Lands the Higher Archmage level 25
69th Dusk 122nd year of Ascendancy at 16:33 see stats
By Faye of the Wild Lands the Higher Archmage level 19
19th Dusk 122nd year of Ascendancy at 23:48 see stats
By Faye of the Wild Lands the Higher Archmage level 17
18th Dusk 122nd year of Ascendancy at 02:14 see stats
Log
Talent Feather Wind is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Shielding is ready to use.
Talent Thunderstorm is ready to use.
Talent Aegis is ready to use.
Talent Displacement Shield is ready to use.
Talent Arcane Shield is ready to use.
Talent Arcane Power is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).
Faye of the Wild Lands activates Arcane Power.
Saving done.
Faye of the Wild Lands activates Shielding.
Faye of the Wild Lands activates Arcane Shield.
Faye of the Wild Lands activates Feather Wind.
Faye of the Wild Lands activates Thunderstorm.
A furious lightning storm forms around Faye of the Wild Lands!
Saving game...
Saving done.
Faye of the Wild Lands deactivates Arcane Shield.
Faye of the Wild Lands deactivates Shielding.
Faye of the Wild Lands deactivates Feather Wind.
Faye of the Wild Lands deactivates Thunderstorm.
The furious lightning storm around Faye of the Wild Lands calms down and disappears.
Faye of the Wild Lands deactivates Arcane Power.