Unlocking Stuff the level 4 Dwarf Adventurer by Dawnforge

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeMadness Exploration
SexMale
RaceDwarf
ClassAdventurer
Level / Exp4 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength53 (base 25)
Dexterity23 (base 25)
Constitution52 (base 25)
Magic23 (base 25)
Willpower26 (base 25)
Cunning25 (base 25)

Resources

Mana128/128
Life388/388
Souls10/10
Paradox300
Hate83/100
Equilibrium10
Vim77/77
Positive34/39
Stamina119/119
Psi116/116
Healing Factor1.2034982723748
Regeneration0.30087456809369

Speed

Mental0%
Attack0%
Movement+141.9841892279%
Spell+6.5937901122573%
Global+100%

Vision

Sight10
Lite2
Infravision10
See Stealth57.218185365627
See Invisible57.218185365627

Offense: Barehand

Damage26
Accuracy47
Crit Chance40%
APR0
Speed0.80

Offense: Spell

Spellpower21
Crit Chance20%
Speed0.93814095450295

Offense: Mind

Mindpower32
Crit Chance15%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save36
Spell Save26
Mental Save37

Defense: Resistances

All+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance74%

Inscriptions (2/5)

Infusions
Infusions

Class Talents

Spell / Animus1.20
4/5
0/5
0/5
0/5
Spell / Golemancy2.00
4/5
0/5
0/5
0/5
Spell / Undead drake1.90
4/5
0/5
0/5
0/5
Steamtech / Butchery2.10
5/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.20
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.20
4/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.20
4/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.20
4/5
0/5
0/5
0/5
Cursed / Fears1.20
4/5
0/5
0/5
0/5
Wild-gift / Slime1.20
4/5
0/5
0/5
0/5
Cunning / Tactical1.20
4/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.20
4/5
0/5
0/5
0/5
Cunning / Stealth2.00
4/5
0/5
0/5
0/5
Cursed / Strife1.20
4/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.20
4/5
0/5
0/5
0/5
Wild-gift / Ooze1.20
4/5
0/5
0/5
0/5
Steamtech / Avoidance1.20
4/5
0/5
0/5
0/5
Spell / Earth2.00
4/5
0/5
0/5
0/5
Technique / Shield defense2.00
4/5
0/5
0/5
0/5
Celestial / Radiance1.20
4/5
0/5
0/5
0/5
Psionic / Absorption1.20
4/5
0/5
0/5
0/5
Spell / Grave1.20
4/5
0/5
0/5
0/5
Steamtech / Dread1.20
0/5
0/5
0/5
0/5
Cunning / Poisons1.20
4/5
0/5
0/5
0/5
Chronomancy / Stasis1.20
4/5
0/5
0/5
0/5
Technique / Combat veteran1.20
4/5
0/5
0/5
0/5
Steamtech / Thoughts of iron1.20
4/5
0/5
0/5
0/5
Spell / Necrotic minions2.00
4/5
0/5
0/5
0/5
Celestial / Combat1.20
4/5
0/5
0/5
0/5
Steamtech / Battlefield management1.20
4/5
0/5
0/5
0/5
Psionic / Psi-fighting1.20
4/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.20
4/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
4/5
0/5
0/5
0/5
Corruption / Scourge1.20
4/5
0/5
0/5
0/5
Corruption / Demonic pact1.30
1/5
0/5
0/5
0/5
Corruption / Torture1.20
4/5
0/5
0/5
0/5
Spell / Necrosis3.00
4/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.20
0/5
0/5
0/5
0/5
Cursed / Gloom1.20
4/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.20
4/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.20
4/5
0/5
0/5
0/5
Cursed / Shadows5.00
4/5
0/5
0/5
0/5
Psionic / Projection1.20
4/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.20
4/5
0/5
0/5
0/5
Cunning / Shadow magic1.20
4/5
0/5
0/5
0/5
Spell / Enhancement2.00
4/5
0/5
0/5
0/5
Celestial / Eclipse1.20
4/5
0/5
0/5
0/5
Technique / Magical combat2.00
4/5
0/5
0/5
0/5
Chronomancy / Speed Control1.20
4/5
0/5
0/5
0/5
Corruption / Reaving combat1.20
4/5
0/5
0/5
0/5
Spell / Arcane1.20
4/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.20
4/5
0/5
0/5
0/5
Spell / Air2.00
4/5
0/5
0/5
0/5
Corruption / Doom shield1.20
4/5
0/5
0/5
0/5
Corruption / Blight1.20
4/5
0/5
0/5
0/5
Psionic / Gestalt1.20
4/5
0/5
0/5
0/5
Cunning / Lethality1.20
4/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form2.00
4/5
0/5
0/5
0/5
Corruption / Black-magic2.00
4/5
0/5
0/5
0/5
Chronomancy / Energy2.00
4/5
0/5
0/5
0/5
Corruption / Torment2.00
4/5
0/5
0/5
0/5
Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Celestial / Light2.00
4/5
0/5
0/5
0/5
Corruption / Demonic strength2.00
4/5
0/5
0/5
0/5
Corruption / Oppression2.00
4/5
0/5
0/5
0/5
Wild-gift / Call of the wild2.00
4/5
0/5
0/5
0/5
Steamtech / Chemistry2.00
4/5
0/5
0/5
0/5
Wild-gift / Fungus2.00
4/5
0/5
0/5
0/5
Cunning / Survival1.90
4/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery2.00
4/5
0/5
0/5
0/5
Technique / Unarmed training2.10
2/5
0/5
0/5
0/5
Celestial / Hymns2.00
4/5
0/5
0/5
0/5
Technique / Combat training5.00
4/5
5/5
2/5
1/5
5/5
2/5
Cunning / Scoundrel2.00
4/5
0/5
0/5
0/5
Steamtech / Blacksmith3.00
4/5
0/5
0/5
0/5
Chronomancy / Fate Weaving2.00
4/5
0/5
0/5
0/5
Steamtech / Physics2.00
4/5
0/5
0/5
0/5
Psionic / Augmented mobility2.00
4/5
0/5
0/5
0/5
Celestial / Chants2.00
4/5
0/5
0/5
0/5
Technique / Conditioning2.90
4/5
0/5
0/5
0/5
Cursed / Gestures2.00
4/5
0/5
0/5
0/5
Spell / Stone alchemy2.00
4/5
0/5
0/5
0/5
Wild-gift / Harmony2.00
4/5
0/5
0/5
0/5
Race / Dwarf10.00
4/5
0/5
0/5
0/5
Psionic / Finer energy manipulations2.00
4/5
0/5
0/5
0/5

Effects

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beneficial effect

Quests

active
active

Equipment

Light source

Inventory

Achievements

Log

You gain 0.25 gold from the melting of elm longbow (Nightmares).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (Shrouds) (16-25.6 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.55 gold from the melting of
iron dagger of daylight (Shrouds) (9.5-12.35 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (Misfortune) (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (Corpses) (11-14.3 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.15 gold from the melting of
arcing iron battleaxe of paradox (Madness) (15-22.5 power, 1 apr).
You gain 0.60 gold from the melting of
manasurge rune (681% regen over 10 turns; 34 instant mana).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.23 gold from the melting of
regeneration infusion of the sneak (heal 163 over 5 turns).
You gain 1.50 gold from the melting of
steam generator implant (steam 4).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 84%).
You gain 2.52 gold from the melting of
medical injector implant (efficiency 81% / cooldown 83%).
There is a previous level here (press '' or right click to use).
Unlocking Stuff deactivates Fiery Hands.

Unlocking Stuff deactivates Dark Ritual.

Unlocking Stuff deactivates Call Shadows.

Unlocking Stuff deactivates Hymn of Shadows.

Unlocking Stuff deactivates Mitosis.

Unlocking Stuff deactivates Arcane Combat.

Unlocking Stuff deactivates Chant of Fortitude.

Unlocking Stuff deactivates Blurred Mortality.

Unlocking Stuff deactivates Bleak Outcome.

Unlocking Stuff deactivates Gloom.

Unlocking Stuff deactivates Energy Decomposition.

Unlocking Stuff deactivates Apply Poison.