Maige the level 9 Doomelf Archmage by aqs11

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDoomelf
ClassArchmage
Level / Exp9 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity14 (base 10)
Constitution17 (base 10)
Magic40 (base 32)
Willpower28 (base 20)
Cunning12 (base 11)

Resources

Life232/232
Mana151/151
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision2

Offense: Mainhand

Damage13
Accuracy8
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+10%
Mind+3%
Cold+18%

Offense: Damage Penetration

Mind+10%
Nature+15%

Defense: Base

Armour (hardiness)11 (30%)
Defense26
Ranged Defense26
Fatigue3
Physical Save8
Spell Save21
Mental Save18

Defense: Resistances

Physical+ 15%( 70%)
All 0%( 70%)
Arcane+ 12%( 70%)
Cold+ 31%( 70%)
Nature+ 9%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
5/5
1/5
1/5
0/5
Spell / Temporal1.30
3/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done

Equipment

On fingers
On fingers
Main armor
Light source
On feet
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Maige the Doomelf Archmage level 6
78th Pyre 122nd year of Ascendancy at 04:30
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
focusing iron torque of mindblast [power 105] (15 cooldown).
You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 1.88 gold from the transmogrification of
storming quiver of elm arrows (20/20, 15-21 power, 5 apr).
You gain 0.96 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 0.75 gold from the transmogrification of
rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 0.80 gold from the transmogrification of
iron helm of dexterity (+3) (0 def, 3 armour).
You gain 2.94 gold from the transmogrification of
cleansing copper amulet of cunning (+3).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:48.


There is a Derth (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.