Character
Game | Tales of Maj'Eyal: Age of Ascendancy 0.9.44 |
Addons | Items Vault 0.9.44 |
Campaign | Maj'Eyal |
Mode | Normal Adventure |
Sex | Female |
Race | Ghoul |
Class | Temporal Warden |
Level / Exp | 2 / 17% |
Size | medium |
Lifes / Deaths | Killed by fate spinner at level 1 on the 75th Pyre 122nd year of Ascendancy at 23:39 0 / 3Killed by fate weaver at level 2 on the 76th Pyre 122nd year of Ascendancy at 18:29 Killed by Aisilrci at level 2 on the 76th Pyre 122nd year of Ascendancy at 18:43 |
Primary Stats
Strength | 22 (base 13) |
Dexterity | 14 (base 13) |
Constitution | 22 (base 11) |
Magic | 16 (base 16) |
Willpower | 10 (base 12) |
Cunning | 8 (base 10) |
Resources
Life | 156/156 |
Stamina | 103/103 |
Paradox | 150 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -56.666666666667% |
Spell | 0% |
Global | +80% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 13 |
Accuracy | 19 |
Crit Chance | 2% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | 5 |
Accuracy | 19 |
Crit Chance | 3% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 16 |
Crit Chance | 0% |
Speed | 1 |
Offense: Mind
Mindpower | 10.2 |
Crit Chance | 0% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 2 (30%) |
Defense | 2.4 |
Ranged Defense | 2.4 |
Fatigue | 6 |
Physical Save | 15.4 |
Spell Save | 9.1 |
Mental Save | 6.3 |
Defense: Immunities
Fear Resistance | 100% |
Stun Resistance | 50% |
Poison Resistance | 80% |
Bleed Resistance | 100% |
Inscriptions (2/3)
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Technique / Archery - bows | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Speed Control | 1.10 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Combat | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Chronomancy / Chronomancy | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Undead / Ghoul | 1.10 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Weaving | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
detrimental effect | There is no gravity here, you float in the air. Movement three times as slow, any melee or archery blows have a chance to knockback. Maximum encumberance is greatly increased. Zero Gravity |
Quests
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random, you need to investigate what is going on. * You must explore the morass. | active |
Equipment
Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
In off hand | iron dagger (4.5-5.85 power, 5 apr) iron dagger (4.5-5.85 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 4.5 - 5.9 Uses stats: 45% Dex, 45% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
In main hand | iron longsword (7-9.8 power, 2 apr) iron longsword (7-9.8 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 7.0 - 9.8 Uses stat: 100% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
Inventory
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
Aisilrci hits fate weaver for 14 physical, 6 physical damage (total 19.83).
Fate weaver hits Aisilrci for 6 temporal damage.
Fate weaver hits Aisilrci for 3 temporal damage.
Fate weaver hits Aisilrci for 6 temporal damage.
Fate weaver casts Rethread.
Aisilrci is stunned!
Fate weaver hits Aisilrci for 28 temporal damage.
Fate weaver killed Aisilrci!
Aisilrci the level 2 ghoul temporal warden was grandfathered to death by a fate weaver on level 2 of Unhallowed Morass.
You have no more lives left.
Aisilrci stops wasting away.
Aisilrci is not stunned anymore.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.
Saving done.
Saving game...
Talent Rune: Phase Door is ready to use.
Talent Knowledge of the Past is ready to use.
Talent Timeport: Point Zero is ready to use.
Talent Dual Strike is ready to use.
Talent Rune: Shielding is ready to use.
Saving done.
Saving done.
Saving game...