




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Adventurer |
| Level / Exp | 45 / 6% |
| Size | medium |
| Lifes / Deaths | Killed by worm that walks at level 16 on the 11st Dusk 122nd year of Ascendancy at 19:12 / 80Killed by snow giant boulder thrower at level 20 on the 71st Dusk 122nd year of Ascendancy at 08:06 Killed by snow giant boulder thrower at level 20 on the 71st Dusk 122nd year of Ascendancy at 10:13 Killed by Elovea the faeros at level 20 on the 71st Dusk 122nd year of Ascendancy at 19:10 Killed by worm that walks at level 21 on the 7th Haze 122nd year of Ascendancy at 23:50 Killed by Silebeth the war bear at level 23 on the 74th Regrowth 123rd year of Ascendancy at 11:47 Killed by Kelad, the One Who Stole Poosh at level 25 on the 44th Pyre 123rd year of Ascendancy at 12:15 Killed by Porygarin the skeleton warrior at level 26 on the 64th Pyre 123rd year of Ascendancy at 01:54 Killed by Poltergeist Bloomsoul at level 27 on the 67th Pyre 123rd year of Ascendancy at 10:57 Killed by Animated greater yew magestaff of channeling at level 27 on the 67th Pyre 123rd year of Ascendancy at 14:34 Killed by Xikira the skeleton magus at level 28 on the 68th Pyre 123rd year of Ascendancy at 01:41 Killed by thought-forged bowman at level 28 on the 2nd Mirth 123rd year of Ascendancy at 04:33 Killed by Araba the eternal bone giant at level 28 on the 2nd Mirth 123rd year of Ascendancy at 10:03 Killed by Xerylrann the bone giant at level 28 on the 2nd Mirth 123rd year of Ascendancy at 16:41 Killed by Celia at level 28 on the 2nd Mirth 123rd year of Ascendancy at 21:19 Killed by luminous horror at level 28 on the 6th Mirth 123rd year of Ascendancy at 04:42 Killed by Cyrobreta the dread at level 29 on the 9th Mirth 123rd year of Ascendancy at 05:55 Killed by luminous horror at level 30 on the 3rd Dusk 123rd year of Ascendancy at 17:09 Killed by master vampire at level 30 on the 60th Dusk 123rd year of Ascendancy at 21:15 Killed by vampire lord at level 30 on the 61st Dusk 123rd year of Ascendancy at 02:13 Killed by skeleton magus at level 31 on the 62nd Dusk 123rd year of Ascendancy at 10:58 Killed by The Master at level 31 on the 63rd Dusk 123rd year of Ascendancy at 11:38 Killed by Lord of Skulls (warrior) at level 31 on the 63rd Dusk 123rd year of Ascendancy at 14:39 Killed by Doia the human at level 31 on the 73rd Dusk 123rd year of Ascendancy at 04:07 Killed by Salamita the icy orc wyrmic at level 31 on the 31st Haze 123rd year of Ascendancy at 15:56 Killed by Salamita the icy orc wyrmic at level 31 on the 31st Haze 123rd year of Ascendancy at 17:36 Killed by Salamita the icy orc wyrmic at level 31 on the 31st Haze 123rd year of Ascendancy at 18:41 Killed by elven cultist at level 32 on the 76th Pyre 124th year of Ascendancy at 07:22 Killed by elven tempest at level 32 on the 76th Pyre 124th year of Ascendancy at 14:17 Killed by Grand Corruptor at level 32 on the 76th Pyre 124th year of Ascendancy at 19:23 Killed by fire wyrm at level 32 on the 6th Flare 124th year of Ascendancy at 21:00 Killed by Adydheta the Guardian at level 32 on the 7th Flare 124th year of Ascendancy at 09:06 Killed by The Master at level 33 on the 27th Dusk 124th year of Ascendancy at 15:05 Killed by The Master at level 33 on the 27th Dusk 124th year of Ascendancy at 18:12 Killed by armoured skeleton warrior at level 33 on the 27th Dusk 124th year of Ascendancy at 19:24 Killed by The Master at level 33 on the 27th Dusk 124th year of Ascendancy at 20:23 Killed by armoured skeleton warrior at level 33 on the 27th Dusk 124th year of Ascendancy at 21:52 Killed by ghast at level 33 on the 28th Dusk 124th year of Ascendancy at 01:18 Killed by ghast at level 33 on the 33rd Dusk 124th year of Ascendancy at 07:13 Killed by Polemille the lesser vampire at level 33 on the 34th Dusk 124th year of Ascendancy at 17:41 Killed by Glissa's Inner Demon at level 33 on the 37th Dusk 124th year of Ascendancy at 05:03 Killed by Eludhena the devourer at level 33 on the 57th Dusk 124th year of Ascendancy at 02:12 Killed by Xeravena the slimy ooze at level 34 on the 17th Haze 124th year of Ascendancy at 21:10 Killed by The Master at level 34 on the 43rd Haze 124th year of Ascendancy at 21:41 Killed by The Master at level 34 on the 44th Haze 124th year of Ascendancy at 04:46 Killed by orc high cryomancer at level 35 on the 55th Haze 124th year of Ascendancy at 19:31 Killed by Polulaith the patchwork troll at level 36 on the 56th Haze 124th year of Ascendancy at 19:08 Killed by Isimina the orc warrior at level 36 on the 56th Haze 124th year of Ascendancy at 21:20 Killed by Isimina the orc warrior at level 36 on the 56th Haze 124th year of Ascendancy at 22:39 Killed by Golbug the Destroyer at level 36 on the 58th Haze 124th year of Ascendancy at 07:29 Killed by Xyra the skeleton magus at level 37 on the 58th Haze 124th year of Ascendancy at 13:20 Killed by orc high cryomancer at level 38 on the 13rd Regrowth 125th year of Ascendancy at 12:32 Killed by orc high pyromancer at level 38 on the 13rd Regrowth 125th year of Ascendancy at 14:38 Killed by orc high pyromancer at level 38 on the 13rd Regrowth 125th year of Ascendancy at 14:53 Killed by multi-hued drake at level 39 on the 14th Regrowth 125th year of Ascendancy at 04:06 Killed by overpowered greater multi-hued wyrm at level 39 on the 14th Regrowth 125th year of Ascendancy at 06:09 Killed by orc necromancer at level 39 on the 40th Regrowth 125th year of Ascendancy at 22:12 Killed by Glissa at level 40 on the 10th Mirth 125th year of Ascendancy at 20:41 Killed by Glissa at level 40 on the 10th Mirth 125th year of Ascendancy at 22:12 Killed by Glissa at level 40 on the 1st Summertide 125th year of Ascendancy at 00:10 Killed by Slasul at level 41 on the 8th Dusk 125th year of Ascendancy at 00:25 Killed by Polibrena the orc necromancer at level 42 on the 49th Dusk 125th year of Ascendancy at 05:19 Killed by Polibrena the orc necromancer at level 42 on the 49th Dusk 125th year of Ascendancy at 05:58 Killed by Xerima the orc necromancer at level 42 on the 49th Dusk 125th year of Ascendancy at 17:45 Killed by Emelurida the orc blood mage at level 42 on the 49th Dusk 125th year of Ascendancy at 20:40 Killed by Glacial Legion at level 43 on the 51st Dusk 125th year of Ascendancy at 02:35 Killed by Glacial Legion at level 43 on the 51st Dusk 125th year of Ascendancy at 03:56 Killed by Glacial Legion at level 43 on the 51st Dusk 125th year of Ascendancy at 05:18 Killed by Glacial Legion at level 43 on the 51st Dusk 125th year of Ascendancy at 06:06 Killed by armoured skeleton warrior at level 43 on the 51st Dusk 125th year of Ascendancy at 08:32 Killed by Poltergeist Nexus of the Way at level 43 on the 53rd Dusk 125th year of Ascendancy at 04:26 Killed by Rak'shor, Grand Necromancer of the Pride at level 43 on the 53rd Dusk 125th year of Ascendancy at 14:36 Killed by Rak'shor, Grand Necromancer of the Pride at level 43 on the 53rd Dusk 125th year of Ascendancy at 15:52 Killed by Rak'shor, Grand Necromancer of the Pride at level 43 on the 53rd Dusk 125th year of Ascendancy at 17:26 Killed by orc necromancer at level 44 on the 54th Dusk 125th year of Ascendancy at 04:23 Killed by ghast at level 44 on the 54th Dusk 125th year of Ascendancy at 18:31 Killed by orc necromancer at level 44 on the 54th Dusk 125th year of Ascendancy at 20:13 Killed by Cyrywen the bandit lord at level 44 on the 60th Dusk 125th year of Ascendancy at 02:03 Killed by blinkwyrm at level 45 on the 26th Haze 125th year of Ascendancy at 18:40 Killed by Glissa at level 45 on the 26th Haze 125th year of Ascendancy at 18:50 |
| Antimagic | Follower |
Primary Stats
| Strength | 35 (base 33) |
| Dexterity | 62 (base 45) |
| Constitution | 22 (base 21) |
| Magic | 10 (base 12) |
| Willpower | 59 (base 48) |
| Cunning | 58 (base 55) |
Resources
| Life | 1186/1186 |
| Stamina | 354/354 |
| Equilibrium | 0 |
| Healing Factor | 1.1024166372474 |
| Regeneration | 10.799133289677 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
Offense: Barehand
| Damage | 14 |
| Accuracy | 41 |
| Crit Chance | 27% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Mind
| Mindpower | 41 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 31 |
| Ranged Defense | 31 |
| Fatigue | 0 |
| Physical Save | 26 |
| Spell Save | 28 |
| Mental Save | 42 |
Defense: Resistances
| Blight | + 5%( 70%) |
| All | + 2%( 70%) |
Defense: Immunities
| Stun Resistance | 0% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 10% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 16% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 3 each turn for 4 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: Wild GrowthUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place for 5 turns and dealing 52.53 physical damage and 105.07 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 200 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Dexterity stat. |
Class Talents
| Technique / Combat techniques | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Duelist | 1.20 |
| 5/5 |
| 5/5 |
| 4/5 |
| 5/5 |
| Technique / Dual techniques | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Wild-gift / Fungus | 1.00 |
| 5/5 |
| 1/5 |
| 2/5 |
| 5/5 |
| Wild-gift / Mindstar mastery | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.20 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Harmony | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Cunning / Scoundrel | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Norgos Lair. Escort: injured seer (level 2 of Norgos Lair)As a reward you improved Willpower by +5. | done |
You failed to protect the lone alchemist from death by orc soldier. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lone alchemist to the recall portal on level 3 of Norgos Lair. Escort: lone alchemist (level 3 of Norgos Lair)As a reward you improved Dexterity by +5. | done |
You failed to protect the lost sun paladin from death by orc fighter. Escort: lost sun paladin (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lost sun paladin from death by deformed fox. Escort: lost sun paladin (level 2 of Heart of the Gloom) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You failed to protect the lost warrior from death by grave wight. Escort: lost warrior (level 8 of Dreadfell) | failed |
You failed to protect the repented thief from death by Aletta Soultorn. Escort: repented thief (level 6 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 371. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth has completed an elixir of avoidance without your aid. Marus of Elvala has completed an elixir of mysticism without your aid. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On fingers | Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
Inventory
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
ElirinInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +10 (+3 eff.) Armour penetration: +3 Physical crit. chance: +2.0% Armour: +8 Changes damage: +12% acid Physical save: +6 (+3 eff.) Cut immunity: +50% Healing mod.: +20% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 238 life. The life healed will increase with your Mindpower. Amulets make your neck look great! |
treant's voratun ring of lifeInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes resistances: +7% nature / +11% blight Poison immunity: +30% Disease immunity: +17% Life regen: +12.00 Maximum life: +68.00 Healing mod.: +16% Rings make your fingers look great! |
Icy Kill (143% power, 10 apr)Requires: - Dexterity 42 Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 4 Power: 144% Range: 1.3x Uses stats: 50% Cun, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +15.0% Attack speed: 100% On weapon crit: * freezes the target On weapon kill: * explodes a frozen creature (damage scales with willpower) Damage (Melee): +30 cold When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes damage: +25% cold Hate per kill: +4.00 Ice block penetration: +50% As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
Kinetic Spike (147% power, 40 apr)Requires: - Willpower 42 Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Power: 147% Range: 1.3x Uses stats: 30% Wil, 30% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +40 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Accuracy: +8 (+2 eff.) Physical power: +15 (+8 eff.) Changes resistances penetration: +30% physical Talent mastery: +0.20 Psionic / Augmented striking It can be used to fire a bolt of kinetic force (range 8), dealing 150% (physical) weapon damage Activation costs 10 power out of 10/10. A simple, rudely crafted stone hilt, this object manifests a blade of wavering, nearly invisible force, like a heat haze, as you grasp it. Despite its simple appearance, it is capable of shearing through solid granite, in the hands of those with the necessary mental fortitude to use it properly. |
Swordbreaker (129% power, 20 apr)Requires: - Cunning 10 - Dexterity 10 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Power: 129% Range: 1.3x Uses stats: 50% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 (+7 eff.) Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 (+7 eff.) Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. This object's appearance was changed to Swordbreaker. |
stormbringer's stralite dagger of disruption (138% power, 9 apr)Requires: - Dexterity 35 Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Power: 138% Range: 1.3x Uses stats: 50% Cun, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50% Damage (radius 2) on crit: +23 lightning / +34 cold Damage against: +14% Unnatural When wielded/worn: Changes resistances penetration: +10% lightning / +9% cold Movement speed: +22% Sharp, short and deadly. |
Aerygatira the hardened leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to reduce all saves and defense by 26 Changes resistances: +5% arcane / +12% blight Spell save: +6 (+3 eff.) Blindness immunity: +20% Confusion immunity: +20% Teleport immunity: +10% Life regen: +2.10 Healing mod.: +14% A belt that goes around your waist. |
blurring drakeskin leather belt of recklessnessCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +5 (+3 eff.) Defense: +23 (+10 eff.) Critical mult.: +10.00% Stealth bonus: +15 A belt that goes around your waist. |
Cloth of Dreams (10 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) Mindpower: +6 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 10 power out of 25/25) : Effective talent level: 3.0 Power cost: 10 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 43 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. This object's appearance was changed to Invisible. |
Crimson Robe (12 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +12 (+6 eff.) Damage (Melee): 35 mind / 10 % chance of gloom effects Damage when hit (Melee): 35 mind / 10 % chance of gloom effects Changes stats: +10 Cun / +10 Wil Changes resistances: +15% all Changes resistances penetration: +20% all Talent masteries: +0.20 Psionic / Focus +0.20 Cursed / Slaughter +0.10 Psionic / Solipsism +0.20 Cursed / Punishments Psi each turn: +0.20 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +4.00 Hate per kill: +2.00 Mindpower: +20 (+7 eff.) Mental crit. chance: +9% Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn. Talent on hit(mindpower): Agony (8% chance level 2). Talent on hit(mindpower): Hateful Whisper (8% chance level 2). This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind. |
Evermoss Robe (12 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +12 (+6 eff.) Damage when hit (Melee): 35 nature slow Changes stats: +5 Wil Changes resistances: +25% nature / +13% all Changes resistances penetration: +10% nature Changes damage: +30% nature Talent mastery: +0.30 Wild-gift / Moss Physical save: +15 (+7 eff.) Life regen: +0.20 Mindpower: +12 (+4 eff.) Mental crit. chance: +5% Healing mod.: +15% This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties. |
Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 5 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 5 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. This object's appearance was changed to Frost Treads. |
Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Heavy armour training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+4 eff.) Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+1 eff.) When used to modify unarmed attacks: Power: 129% Range: 1.4x Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Crit. chance: +10.0% Attack speed: 87% When this weapon hits: Poisonous Bite (20% chance level 3). When this weapon hits: Quick as Thought (10% chance level 3). When this weapon hits: Implode (5% chance level 1). It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy, haul them towards you and daze them for 1 turn. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. This object's appearance was changed to Invisible. |
Cloud Caller (0 def, 0 armour)Requires: - Level 15 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 35.69 to 107.07 lightning damage (71.38 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. This item has been sent to the Item's Vault. This object's appearance was changed to Aletta's Diadem. |
Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 (+2 eff.) Ranged Defense: +8 (+4 eff.) Fatigue: +10% Changes stats: +5 Str / +3 Con Maximum encumbrance: +20 Knockback immunity: +50% Life regen: +2.00 Stamina each turn: +1.00 Maximum life: +45.00 Maximum stamina: +45.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... This object's appearance was changed to Rogue Plight. |
Rogue Plight (6 def, 7 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +6 (+3 eff.) Fatigue: +7% Changes stats: +5 Wil / +4 Con Changes resistances: +35% nature Reduces incoming crit damage: 30.00% Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns. No rogue blades shall incapacitate the wearer of this armour. |
cleansing hardened leather armour of the deep (9 def, 9 armour)Requires: - Strength 16 Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +9 Defense: +9 (+4 eff.) Fatigue: +8% Changes resistances: +7% acid / +7% cold / +12% nature / +12% blight Allows you to breathe in: water A suit of armour made of leather. This item has been sent to the Item's Vault. This object's appearance was changed to Evermoss Robe. |
Piercing Gaze (5 def, 25 armour, 180 block)Requires: - Shield usage training Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +25 Defense: +5 (+2 eff.) Ranged Defense: +10 (+5 eff.) Fatigue: +12% On shield block: * 30% chance of petrifying the attacker. Changes resistances: +10% acid / +10% physical / +10% lightning / +10% fire Talent granted: +1 Block Special effect on block: 30% chance of petrifying the attacker. This gigantic shield has a stone eye embedded in it. |
Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness Activation costs 100 power out of 100/100. The very essence of bearness! |
54 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
9 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Barirek (dig speed 11 turns)Infused by psionic forces 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes stats: +3 Str Changes damage: +6% blight / +13% fire / +13% mind Critical mult.: +10.00% Mental save: +12 (+4 eff.) Spellpower on spell critical (stacks up to 3 times): +10 Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(116 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+4 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 10 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
It Which WrithesRequires: - Level 15 Powered by unknown forces 0.00 Encumbrance. [Legendary] Type: weird / tentacle ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / -3 Wil / +3 Con Fully Charged! Activating this item is instant. It can be used to reduce the duration of all detrimental effects Activation costs 10 power out of 10/10. A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you. This item has been sent to the Item's Vault. |
It Which WrithesPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: weird / tentacle ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / -3 Wil / +3 Con Fully Charged! Activating this item is instant. It can be used to reduce the duration of all detrimental effects Activation costs 10 power out of 10/10. A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you. |
Anavon the Tundraking [power 300] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: charm / torque ; tier 5 When wielded/worn: Damage when hit (Melee): 6 fire Changes resistances penetration: +20% cold Changes damage: +9% cold It can be used to blast the opponent's mind dealing 300 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. When used: * Increase all damage by 17% for 2 turns. * Reduce fatigue by 34% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
Persistent WillRequires: - Level 15 Infused by arcane disrupting forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 2 When wielded/worn: Changes stats: +8 Wil Changes damage: +12% mind Mindpower: +10 (+3 eff.) It can be used to convince all non arcane users in radius 10 to turn on their spellcasting friends for 6 turns (chance increases with your Mindpower) Activation costs 25 power out of 25/25. During the Age of Dusk a rash of anti-magic activities took place in the Nargol Kingdom immediately after the Spellblaze. Citizens would turn on those with magical powers, burning them alive on stakes of wood. When the authorities found the perpetrators they executed them and planted their heads on stakes throughout their capital city. Despite this however, the citizenry continued to burn alive the enemies of nature. Unbeknownst to the authorities, the heads of the dead perpetrators continued to spread their message long after their deaths. This stake of wood appears to one of those used to prop up one of the executed heads. It has seemingly absorbed the will of the head it propped up, and holding it you can hear the Ziguranth's message echo through your mind. This item has been sent to the Item's Vault. |
extending dragonbone totem of stinging [power 470] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to sting an enemy dealing 470 nature damage over 7 turns and reducing their healing by 50% Activation puts all charms on cooldown for 15 turns. When used: * Increase the duration of 2 beneficial effects by 1. Natural totems are made by powerful wilders to store nature power. |
2 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Glissa the Thalore Adventurer level 35
51st Haze 124th year of Ascendancy at 19:46 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Glissa the Thalore Adventurer level 34
4th Haze 124th year of Ascendancy at 15:57 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Glissa the Thalore Adventurer level 38
76th Haze 124th year of Ascendancy at 03:58 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Glissa the Thalore Adventurer level 39
14th Regrowth 125th year of Ascendancy at 04:06 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Glissa the Thalore Adventurer level 37
73rd Haze 124th year of Ascendancy at 00:07 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Glissa the Thalore Adventurer level 23
74th Regrowth 123rd year of Ascendancy at 13:14 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Glissa the Thalore Adventurer level 22
69th Haze 122nd year of Ascendancy at 01:55 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Glissa the Thalore Adventurer level 41
8th Dusk 125th year of Ascendancy at 02:09 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Glissa the Thalore Adventurer level 36
58th Haze 124th year of Ascendancy at 09:57 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Glissa the Thalore Adventurer level 25
44th Pyre 123rd year of Ascendancy at 14:25 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Glissa the Thalore Adventurer level 42
50th Dusk 125th year of Ascendancy at 06:18 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Glissa the Thalore Adventurer level 25
25th Pyre 123rd year of Ascendancy at 07:39 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Glissa the Thalore Adventurer level 18
16th Dusk 122nd year of Ascendancy at 21:12 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Glissa the Thalore Adventurer level 25
25th Pyre 123rd year of Ascendancy at 12:21 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Glissa the Thalore Adventurer level 41
7th Dusk 125th year of Ascendancy at 15:45 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Glissa the Thalore Adventurer level 40
40th Pyre 125th year of Ascendancy at 07:21 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Glissa the Thalore Adventurer level 22
9th Haze 122nd year of Ascendancy at 09:46 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Glissa the Thalore Adventurer level 10
6th Mirth 122nd year of Ascendancy at 14:43 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Glissa the Thalore Adventurer level 20
69th Dusk 122nd year of Ascendancy at 20:12 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Glissa the Thalore Adventurer level 30
1st Dusk 123rd year of Ascendancy at 15:48 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Glissa the Thalore Adventurer level 40
36th Pyre 125th year of Ascendancy at 13:07 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Glissa the Thalore Adventurer level 34
17th Haze 124th year of Ascendancy at 06:10 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Glissa the Thalore Adventurer level 19
44th Dusk 122nd year of Ascendancy at 20:45 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Glissa the Thalore Adventurer level 34
17th Haze 124th year of Ascendancy at 21:33 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Glissa the Thalore Adventurer level 37
58th Haze 124th year of Ascendancy at 12:13 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Glissa the Thalore Adventurer level 11
7th Mirth 122nd year of Ascendancy at 14:55 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Glissa the Thalore Adventurer level 12
3rd Summertide 122nd year of Ascendancy at 01:05 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Glissa the Thalore Adventurer level 30
51st Dusk 123rd year of Ascendancy at 21:14 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Glissa the Thalore Adventurer level 24
24th Pyre 123rd year of Ascendancy at 21:48 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Glissa the Thalore Adventurer level 18
17th Dusk 122nd year of Ascendancy at 15:25 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Glissa the Thalore Adventurer level 45
26th Haze 125th year of Ascendancy at 18:50 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Glissa the Thalore Adventurer level 34
44th Haze 124th year of Ascendancy at 05:55 see stats
Voratun Donator
Donated more than 60 euros to Tales of Maj'Eyal.By Glissa the Thalore Adventurer level 29
9th Mirth 123rd year of Ascendancy at 21:12 see stats
Log
Ghoulking hits Glissa for 62 physical damage.
Venom drake hatchling misses Glissa.
Orc fighter slows down.
Orc fighter stops regenerating health quickly.
Ghoulking uses Ghoulish Leap.
Ghoulking stops bleeding.
Venom drake hatchling misses Glissa.
Blinkwyrm receives 7 healing from Temporal Restoration Field.
Vampire lord misses Glissa.
Blinkwyrm uses Mindlash.
Glissa shrugs off the effect 'Off-balance'!
Blinkwyrm hits Glissa for 138 physical damage.
A piece of the soul of Glissa is torn apart by Impending Doom!
Impending Doom from Vampire lord hits Glissa for 36 cold, 45 darkness (81 total damage).
Glissa performs a melee critical strike against Something!
Something misses Glissa.
Glissa hits Something for 27 physical, 14 physical (41 total damage).
Blinkwyrm casts Manathrust.
Blinkwyrm deactivates Disruption Shield.
Blinkwyrm hits Glissa for 138 arcane damage.
Glissa the level 45 thalore adventurer was dweomered to death by a blinkwyrm on level 1 of Grushnak Pride.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Blinkwyrm killed Glissa!
Saving game...
Talent Spell Feedback is ready to use.
Saving done.
Personal New Achievement: Utterly Destroyed (Exploration mode)!

































































































