Dobar the level 10 Cornac Alchemist by Klladdy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassAlchemist
Level / Exp10 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic43 (base 33)
Willpower12 (base 11)
Cunning10 (base 10)

Resources

Life203/203
Mana123/123
Healing Factor1.0245901639344
Regeneration2.3053278688525

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage34
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+28%
Acid+11%

Defense: Base

Armour (hardiness)8.8620865895003 (30%)
Defense21
Ranged Defense21
Fatigue6
Physical Save8
Spell Save23
Mental Save8

Defense: Resistances

Acid+ 37%( 70%)
Cold+ 15%( 70%)
Lightning+ 30%( 70%)
Fire+ 31%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
5/5
1/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
3/5
4/5
1/5
0/5
Spell / Stone alchemy1.30
1/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Dobar the Cornac Alchemist level 10
7th Mirth 122nd year of Ascendancy at 19:22
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Dobar the Cornac Alchemist level 7
78th Pyre 122nd year of Ascendancy at 12:20
see stats

Log

The shield around golem (servant of Dobar) crumbles.
Golem (servant of Dobar) casts
Rune: Shielding.
A shield forms around golem (servant of Dobar).

Talent Infusion: Regeneration is ready to use.
The shield around golem (servant of Dobar) crumbles.

Rested for 19 turns (stop reason: all resources and life at maximum).


Character control switched to golem (servant of Dobar).
Talent Rune: Shielding is ready to use.

Resting starts...

Talent Rune: Shielding is ready to use.
Talent Crush is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the west (wolf)).


Character control switched to Dobar.
Golem (servant of Dobar) casts
Rune: Shielding.
A shield forms around golem (servant of Dobar).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Dobar deactivates
Flame Infusion.
Dobar deactivates
Defensive Posture.
The shield around golem (servant of Dobar) crumbles.