Vincent Vega the level 6 Ghoul Sun Paladin by Blackjack911

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp6 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 15)
Dexterity14 (base 12)
Constitution29 (base 13)
Magic24 (base 24)
Willpower15 (base 10)
Cunning8 (base 10)

Resources

Life391/391
Positive35/35
Stamina128/128
Healing Factor1.1524687383468
Regeneration0.28811718458669

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy23
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance0%
Speed1

Offense: Mind

Mindpower21
Crit Chance0%
Speed1

Offense: Damage Bonus

Nature+3%

Defense: Base

Armour (hardiness)12.118138619369 (56.297102139833%)
Defense10
Ranged Defense10
Fatigue21
Physical Save20
Spell Save13
Mental Save25

Defense: Resistances

Nature+ 5%( 70%)
Darkness+ 10%( 70%)
Light+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Disarm Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
4/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
0/5
0/5
Celestial / Sun1.30
3/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
3/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

Tool
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Vincent Vega is free from the rotting disease.

Rested for 43 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 9.57 gold from the transmogrification of
Serpentbore the elm totem of stinging [power 116] (15 cooldown).
You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (14/14, 15-18 power, 1 apr).
You gain 5.10 gold from the transmogrification of
Stormquell (14/14, 14-20 power, 5 apr).
You gain 1.17 gold from the transmogrification of
cleansing iron plate armour of cold resistance (0 def, 7 armour).
You gain 3.86 gold from the transmogrification of
Xereth (0 def, 7 armour).
You gain 0.86 gold from the transmogrification of
rough leather armour of fire resistance (3 def, 2 armour).
You gain 1.23 gold from the transmogrification of
spellwoven linen robe of the mountain (+7%) (0 def, 0 armour).
You gain 4.38 gold from the transmogrification of
Dimpunish the linen robe (0 def, 0 armour).
You gain 2.17 gold from the transmogrification of
mighty rough leather sling of fire.
You gain 5.01 gold from the transmogrification of
Biletooth the rough leather sling.
You gain 0.53 gold from the transmogrification of
teleportation rune (range 22; cd 10).
There is a way to the previous level here (press '' or right click to use).