Grendel the level 40 Skeleton Brawler by Blackjack911

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignArena
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassBrawler
Level / Exp40 / 81%
Sizebig
Lifes / Deaths

Primary Stats

Strength130 (base 32)
Dexterity84 (base 60)
Constitution56 (base 17)
Magic10 (base 10)
Willpower15 (base 10)
Cunning64 (base 60)

Resources

Life1281/1281
Stamina180/180
Healing Factor1.5800460901467
Regeneration16.195472424004

Speed

Mental0%
Attack0%
Movement+12.5%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth37.390773745007
See Invisible37.390773745007

Offense: Barehand

Damage115
Accuracy57
Crit Chance40%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance25%
Speed1

Offense: Mind

Mindpower29
Crit Chance24%
Speed1

Offense: Damage Bonus

Fire+10%
Darkness+10%

Defense: Base

Armour (hardiness)35.413408721348 (65.897138898113%)
Defense41
Ranged Defense41
Fatigue0
Physical Save48
Spell Save20
Mental Save23

Defense: Resistances

Acid+ 17%( 70%)
Temporal+ 5%( 70%)
Darkness+ 20%( 70%)
Lightning+ 5%( 70%)
Fire+ 23%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Tactical1.30
1/5
3/5
1/5
5/5
Technique / Finishing moves1.30
1/5
4/5
3/5
0/5
Technique / Pugilism1.30
5/5
4/5
3/5
4/5
Technique / Combat veteran1.00
2/5
1/5
1/5
1/5
Technique / Unarmed discipline1.30
4/5
1/5
1/5
5/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Unarmed training1.50
1/5
5/5
1/5
4/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
4/5
1/5
0/5
Undead / Skeleton1.30
5/5
4/5
1/5
4/5

Prodigies

1/1

Effects

talent
talent
talent
beneficial effect

Quests

completed

Equipment

On feet
On fingers
On fingers
Around waist
Main armor
On hands
Light source
Cloak
On head

Inventory

WINNER!

Well done! You have won the Arena: Challenge of the Master

You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.


Achievements

Arena Battler 20 (Nightmare (Roguelike) difficulty) Got to wave 20 in the arena.
By Grendel the Skeleton Brawler level 18
76th Pyre 122nd year of Ascendancy at 05:16
see stats
Arena Battler 50 (Nightmare (Roguelike) difficulty) Got to wave 50 in the arena.
By Grendel the Skeleton Brawler level 35
79th Pyre 122nd year of Ascendancy at 07:56
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Grendel the Skeleton Brawler level 10
75th Pyre 122nd year of Ascendancy at 01:21
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Grendel the Skeleton Brawler level 20
76th Pyre 122nd year of Ascendancy at 13:00
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Grendel the Skeleton Brawler level 30
78th Pyre 122nd year of Ascendancy at 05:18
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By Grendel the Skeleton Brawler level 40
1st Mirth 122nd year of Ascendancy at 08:25
see stats
Master of Arena (Nightmare (Roguelike) difficulty) Became the new master of the arena in 60-wave mode.
By Grendel the Skeleton Brawler level 40
1st Mirth 122nd year of Ascendancy at 11:49
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Grendel the Skeleton Brawler level 30
78th Pyre 122nd year of Ascendancy at 07:52
see stats
XXX the Destroyer (Nightmare (Roguelike) difficulty) Earned the rank of Destroyer in the arena.
By Grendel the Skeleton Brawler level 34
79th Pyre 122nd year of Ascendancy at 01:47
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.