Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Yeek |
| Class | Brawler |
| Level / Exp | 50 / 1237% |
| Size | small |
| Lifes / Deaths | Killed by greater gwelgoroth at level 17 on the 6th Haze 122nd year of Ascendancy at 07:26 / 304Killed by Madod the thalore at level 17 on the 14th Haze 122nd year of Ascendancy at 08:01 Killed by Badurdal the thalore at level 17 on the 14th Haze 122nd year of Ascendancy at 08:31 Killed by Itgasinnie the shalore at level 18 on the 75th Haze 122nd year of Ascendancy at 05:39 Killed by enthralled slave at level 18 on the 4th Allure 123rd year of Ascendancy at 01:26 Killed by enthralled slave at level 18 on the 4th Allure 123rd year of Ascendancy at 02:13 Killed by Voruvea the dire wolf at level 19 on the 11st Regrowth 123rd year of Ascendancy at 04:53 Killed by brecklorn at level 20 on the 11st Regrowth 123rd year of Ascendancy at 20:44 Killed by Vorywen the assassin at level 20 on the 11st Regrowth 123rd year of Ascendancy at 21:47 Killed by Xidhena the bandit at level 20 on the 12nd Regrowth 123rd year of Ascendancy at 04:29 Killed by war hound at level 20 on the 12nd Regrowth 123rd year of Ascendancy at 18:16 Killed by Cyrudhewe the dredgling at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 20:01 Killed by dredge captain at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 22:10 Killed by Aerakira the master vampire at level 21 on the 29th Regrowth 123rd year of Ascendancy at 15:06 Killed by Ivewe the ghoul at level 21 on the 29th Regrowth 123rd year of Ascendancy at 16:57 Killed by Glorada the snow giant boulder thrower at level 21 on the 30th Regrowth 123rd year of Ascendancy at 03:37 Killed by Glorada the snow giant boulder thrower at level 21 on the 30th Regrowth 123rd year of Ascendancy at 04:10 Killed by Glorada the snow giant boulder thrower at level 21 on the 30th Regrowth 123rd year of Ascendancy at 04:21 Killed by Glorada the snow giant boulder thrower at level 21 on the 30th Regrowth 123rd year of Ascendancy at 04:46 Killed by Urkis, the High Tempest at level 21 on the 30th Regrowth 123rd year of Ascendancy at 09:07 Killed by Urkis, the High Tempest at level 22 on the 30th Regrowth 123rd year of Ascendancy at 09:50 Killed by Belulaith the thief at level 22 on the 30th Regrowth 123rd year of Ascendancy at 21:00 Killed by Adatira the bone giant's temporal clone at level 23 on the 73rd Regrowth 123rd year of Ascendancy at 23:51 Killed by luminous horror at level 23 on the 17th Pyre 123rd year of Ascendancy at 14:55 Killed by luminous horror at level 23 on the 17th Pyre 123rd year of Ascendancy at 15:14 Killed by luminous horror at level 23 on the 17th Pyre 123rd year of Ascendancy at 15:48 Killed by worm that walks at level 24 on the 18th Pyre 123rd year of Ascendancy at 11:20 Killed by oozing horror at level 24 on the 18th Pyre 123rd year of Ascendancy at 12:05 Killed by Emyldathra the elven tempest at level 24 on the 24th Pyre 123rd year of Ascendancy at 16:12 Killed by rimebark at level 24 on the 24th Pyre 123rd year of Ascendancy at 17:55 Killed by elven cultist at level 24 on the 24th Pyre 123rd year of Ascendancy at 20:50 Killed by elven tempest at level 24 on the 24th Pyre 123rd year of Ascendancy at 21:37 Killed by elven cultist at level 24 on the 24th Pyre 123rd year of Ascendancy at 22:04 Killed by elven blood mage at level 24 on the 24th Pyre 123rd year of Ascendancy at 22:40 Killed by elven blood mage at level 24 on the 24th Pyre 123rd year of Ascendancy at 23:30 Killed by elven cultist at level 24 on the 25th Pyre 123rd year of Ascendancy at 00:02 Killed by elven cultist at level 24 on the 25th Pyre 123rd year of Ascendancy at 00:45 Killed by elven corruptor at level 24 on the 25th Pyre 123rd year of Ascendancy at 01:24 Killed by elven corruptor at level 24 on the 25th Pyre 123rd year of Ascendancy at 02:09 Killed by Ce'Niwe the elven cultist at level 25 on the 25th Pyre 123rd year of Ascendancy at 14:48 Killed by elven cultist at level 25 on the 25th Pyre 123rd year of Ascendancy at 20:59 Killed by elven blood mage at level 25 on the 25th Pyre 123rd year of Ascendancy at 21:47 Killed by elven cultist at level 25 on the 26th Pyre 123rd year of Ascendancy at 04:44 Killed by elven blood mage at level 25 on the 26th Pyre 123rd year of Ascendancy at 05:24 Killed by elven warrior at level 25 on the 26th Pyre 123rd year of Ascendancy at 17:29 Killed by Polemiwe the ogre pounder at level 25 on the 26th Pyre 123rd year of Ascendancy at 23:44 Killed by elven cultist at level 25 on the 27th Pyre 123rd year of Ascendancy at 00:30 Killed by ElvisFate at level 25 on the 39th Pyre 123rd year of Ascendancy at 22:49 Killed by Xanaritha the luminous horror at level 26 on the 56th Pyre 123rd year of Ascendancy at 11:54 Killed by skeleton archer at level 27 on the 64th Pyre 123rd year of Ascendancy at 02:54 Killed by cold flames trap at level 27 on the 64th Pyre 123rd year of Ascendancy at 04:28 Killed by Belinor the master vampire at level 28 on the 65th Pyre 123rd year of Ascendancy at 12:48 Killed by skeleton warrior at level 28 on the 65th Pyre 123rd year of Ascendancy at 19:49 Killed by skeleton mage at level 28 on the 65th Pyre 123rd year of Ascendancy at 22:49 Killed by orc necromancer at level 28 on the 65th Pyre 123rd year of Ascendancy at 23:33 Killed by orc necromancer at level 28 on the 66th Pyre 123rd year of Ascendancy at 00:12 Killed by greater multi-hued wyrm at level 28 on the 67th Pyre 123rd year of Ascendancy at 04:19 Killed by greater multi-hued wyrm at level 28 on the 67th Pyre 123rd year of Ascendancy at 04:29 Killed by greater multi-hued wyrm at level 28 on the 67th Pyre 123rd year of Ascendancy at 05:05 Killed by greater multi-hued wyrm at level 28 on the 67th Pyre 123rd year of Ascendancy at 05:47 Killed by greater multi-hued wyrm at level 28 on the 67th Pyre 123rd year of Ascendancy at 06:42 Killed by multi-hued drake at level 28 on the 68th Pyre 123rd year of Ascendancy at 13:35 Killed by greater multi-hued wyrm at level 28 on the 68th Pyre 123rd year of Ascendancy at 14:25 Killed by greater multi-hued wyrm at level 28 on the 68th Pyre 123rd year of Ascendancy at 18:57 Killed by greater multi-hued wyrm at level 28 on the 68th Pyre 123rd year of Ascendancy at 19:34 Killed by forest wight at level 28 on the 69th Pyre 123rd year of Ascendancy at 13:24 Killed by armoured skeleton warrior at level 29 on the 70th Pyre 123rd year of Ascendancy at 20:35 Killed by ruin banshee at level 29 on the 70th Pyre 123rd year of Ascendancy at 21:08 Killed by naga tide huntress at level 29 on the 70th Pyre 123rd year of Ascendancy at 21:22 Killed by Kra'Tor the Gluttonous at level 29 on the 70th Pyre 123rd year of Ascendancy at 22:17 Killed by Kra'Tor the Gluttonous at level 29 on the 70th Pyre 123rd year of Ascendancy at 23:11 Killed by skeleton warrior at level 29 on the 71st Pyre 123rd year of Ascendancy at 01:00 Killed by armoured skeleton warrior at level 29 on the 71st Pyre 123rd year of Ascendancy at 02:54 Killed by vampire at level 29 on the 71st Pyre 123rd year of Ascendancy at 09:21 Killed by armoured skeleton warrior at level 30 on the 72nd Pyre 123rd year of Ascendancy at 07:29 Killed by barrow wight at level 30 on the 72nd Pyre 123rd year of Ascendancy at 07:55 Killed by armoured skeleton warrior at level 30 on the 72nd Pyre 123rd year of Ascendancy at 08:12 Killed by Xora the armoured skeleton warrior at level 30 on the 72nd Pyre 123rd year of Ascendancy at 15:50 Killed by skeleton archer at level 30 on the 72nd Pyre 123rd year of Ascendancy at 16:30 Killed by Emelyriata the red ooze at level 30 on the 73rd Pyre 123rd year of Ascendancy at 06:45 Killed by ElvisFate's Inner Demon at level 30 on the 73rd Pyre 123rd year of Ascendancy at 07:14 Killed by ElvisFate's Inner Demon at level 30 on the 73rd Pyre 123rd year of Ascendancy at 07:49 Killed by ElvisFate's Inner Demon at level 30 on the 73rd Pyre 123rd year of Ascendancy at 08:31 Killed by Voramitira the white jelly at level 30 on the 73rd Pyre 123rd year of Ascendancy at 08:41 Killed by ElvisFate's Inner Demon at level 30 on the 73rd Pyre 123rd year of Ascendancy at 09:47 Killed by Lisinne the master vampire at level 30 on the 73rd Pyre 123rd year of Ascendancy at 13:57 Killed by skeleton master archer at level 30 on the 73rd Pyre 123rd year of Ascendancy at 14:49 Killed by dread at level 30 on the 73rd Pyre 123rd year of Ascendancy at 17:01 Killed by The Master at level 30 on the 75th Pyre 123rd year of Ascendancy at 10:56 Killed by armoured skeleton warrior at level 30 on the 75th Pyre 123rd year of Ascendancy at 12:03 Killed by armoured skeleton warrior at level 30 on the 75th Pyre 123rd year of Ascendancy at 12:55 Killed by skeleton warrior at level 30 on the 75th Pyre 123rd year of Ascendancy at 14:05 Killed by The Master at level 30 on the 75th Pyre 123rd year of Ascendancy at 14:38 Killed by ElvisFate's Inner Demon at level 32 on the 9th Dusk 123rd year of Ascendancy at 21:24 Killed by ElvisFate's Inner Demon at level 32 on the 9th Dusk 123rd year of Ascendancy at 22:06 Killed by orc corruptor at level 32 on the 78th Dusk 123rd year of Ascendancy at 15:25 Killed by Ivivena the icy orc wyrmic at level 33 on the 1st Haze 123rd year of Ascendancy at 12:36 Killed by Xanunor the large brown snake at level 35 on the 3rd Haze 123rd year of Ascendancy at 19:16 Killed by Xanunor the large brown snake at level 35 on the 3rd Haze 123rd year of Ascendancy at 20:13 Killed by skeleton warrior at level 35 on the 24th Haze 123rd year of Ascendancy at 04:33 Killed by skeleton warrior at level 35 on the 24th Haze 123rd year of Ascendancy at 04:59 Killed by Salara the orc pyromancer at level 35 on the 41st Haze 123rd year of Ascendancy at 11:52 Killed by orc pyromancer at level 35 on the 51st Haze 123rd year of Ascendancy at 15:56 Killed by orc necromancer at level 35 on the 51st Haze 123rd year of Ascendancy at 21:47 Killed by skeleton master archer at level 35 on the 58th Haze 123rd year of Ascendancy at 11:05 Killed by skeleton warrior at level 35 on the 62nd Haze 123rd year of Ascendancy at 02:01 Killed by orc necromancer at level 35 on the 73rd Haze 123rd year of Ascendancy at 10:02 Killed by giant spider at level 35 on the 74th Haze 123rd year of Ascendancy at 23:05 Killed by skeleton mage at level 35 on the 1st Decay 123rd year of Ascendancy at 06:47 Killed by ElvisFate at level 35 on the 3rd Decay 123rd year of Ascendancy at 09:41 Killed by orc corruptor at level 35 on the 3rd Decay 123rd year of Ascendancy at 12:56 Killed by naga myrmidon at level 35 on the 7th Decay 123rd year of Ascendancy at 04:45 Killed by ice wyrm at level 35 on the 8th Decay 123rd year of Ascendancy at 07:11 Killed by orc necromancer at level 36 on the 1st Wintertide 124th year of Ascendancy at 20:37 Killed by skeleton mage at level 36 on the 2nd Allure 124th year of Ascendancy at 05:59 Killed by orc necromancer at level 36 on the 2nd Allure 124th year of Ascendancy at 07:18 Killed by orc necromancer at level 36 on the 2nd Allure 124th year of Ascendancy at 07:56 Killed by skeleton mage at level 36 on the 2nd Allure 124th year of Ascendancy at 10:46 Killed by skeleton warrior at level 36 on the 2nd Allure 124th year of Ascendancy at 11:33 Killed by armoured skeleton warrior at level 36 on the 2nd Allure 124th year of Ascendancy at 15:13 Killed by skeleton master archer at level 36 on the 2nd Allure 124th year of Ascendancy at 19:47 Killed by orc archer at level 36 on the 2nd Allure 124th year of Ascendancy at 20:19 Killed by skeleton master archer at level 36 on the 2nd Allure 124th year of Ascendancy at 21:33 Killed by skeleton archer at level 36 on the 2nd Allure 124th year of Ascendancy at 21:44 Killed by Aryletta the orc necromancer at level 36 on the 3rd Allure 124th year of Ascendancy at 05:08 Killed by skeleton archer at level 36 on the 3rd Allure 124th year of Ascendancy at 13:18 Killed by heavy bone giant at level 36 on the 3rd Allure 124th year of Ascendancy at 16:03 Killed by bone giant at level 36 on the 3rd Allure 124th year of Ascendancy at 16:47 Killed by heavy bone giant at level 36 on the 3rd Allure 124th year of Ascendancy at 17:16 Killed by bone horror at level 36 on the 3rd Allure 124th year of Ascendancy at 17:59 Killed by bone horror at level 36 on the 3rd Allure 124th year of Ascendancy at 18:55 Killed by grave wight at level 36 on the 3rd Allure 124th year of Ascendancy at 19:29 Killed by armoured skeleton warrior at level 36 on the 3rd Allure 124th year of Ascendancy at 20:16 Killed by skeleton archer at level 37 on the 4th Allure 124th year of Ascendancy at 00:59 Killed by skeleton master archer at level 37 on the 4th Allure 124th year of Ascendancy at 04:45 Killed by orc soldier at level 37 on the 4th Allure 124th year of Ascendancy at 15:16 Killed by Gloresenne the bone giant at level 37 on the 4th Allure 124th year of Ascendancy at 17:42 Killed by Izva the wretchling at level 37 on the 5th Allure 124th year of Ascendancy at 07:57 Killed by Rak'shor, Grand Necromancer of the Pride at level 37 on the 5th Allure 124th year of Ascendancy at 08:22 Killed by heavy bone giant at level 37 on the 5th Allure 124th year of Ascendancy at 09:10 Killed by skeleton mage at level 37 on the 5th Allure 124th year of Ascendancy at 12:02 Killed by skeleton archer at level 37 on the 5th Allure 124th year of Ascendancy at 12:40 Killed by orc necromancer at level 37 on the 5th Allure 124th year of Ascendancy at 13:10 Killed by skeleton archer at level 37 on the 5th Allure 124th year of Ascendancy at 13:26 Killed by human sun-paladin at level 38 on the 17th Regrowth 124th year of Ascendancy at 09:43 Killed by human sun-paladin at level 38 on the 17th Regrowth 124th year of Ascendancy at 10:52 Killed by High Sun-Paladin Rodmour at level 38 on the 17th Regrowth 124th year of Ascendancy at 11:35 Killed by fire drake at level 39 on the 18th Regrowth 124th year of Ascendancy at 21:34 Killed by Fyrk, Faeros High Guard at level 39 on the 19th Regrowth 124th year of Ascendancy at 01:39 Killed by orc cryomancer at level 40 on the 50th Regrowth 124th year of Ascendancy at 06:29 Killed by orc soldier at level 40 on the 50th Regrowth 124th year of Ascendancy at 07:17 Killed by orc archer at level 40 on the 50th Regrowth 124th year of Ascendancy at 07:38 Killed by orc cryomancer at level 40 on the 50th Regrowth 124th year of Ascendancy at 08:24 Killed by orc cryomancer at level 40 on the 50th Regrowth 124th year of Ascendancy at 09:08 Killed by orc high pyromancer at level 40 on the 50th Regrowth 124th year of Ascendancy at 11:05 Killed by orc soldier at level 40 on the 50th Regrowth 124th year of Ascendancy at 12:26 Killed by orc cryomancer at level 40 on the 50th Regrowth 124th year of Ascendancy at 14:40 Killed by overpowered greater multi-hued wyrm at level 40 on the 50th Regrowth 124th year of Ascendancy at 23:23 Killed by overpowered greater multi-hued wyrm at level 40 on the 51st Regrowth 124th year of Ascendancy at 00:07 Killed by multi-hued drake at level 40 on the 51st Regrowth 124th year of Ascendancy at 00:46 Killed by overpowered greater multi-hued wyrm at level 40 on the 51st Regrowth 124th year of Ascendancy at 01:21 Killed by overpowered greater multi-hued wyrm at level 40 on the 51st Regrowth 124th year of Ascendancy at 01:56 Killed by overpowered greater multi-hued wyrm at level 40 on the 51st Regrowth 124th year of Ascendancy at 02:28 Killed by overpowered greater multi-hued wyrm at level 40 on the 51st Regrowth 124th year of Ascendancy at 03:04 Killed by multi-hued drake at level 40 on the 51st Regrowth 124th year of Ascendancy at 03:37 Killed by multi-hued drake at level 40 on the 51st Regrowth 124th year of Ascendancy at 04:03 Killed by overpowered greater multi-hued wyrm at level 40 on the 51st Regrowth 124th year of Ascendancy at 04:33 Killed by overpowered greater multi-hued wyrm at level 41 on the 51st Regrowth 124th year of Ascendancy at 05:10 Killed by overpowered greater multi-hued wyrm at level 41 on the 51st Regrowth 124th year of Ascendancy at 05:47 Killed by overpowered greater multi-hued wyrm at level 41 on the 51st Regrowth 124th year of Ascendancy at 06:20 Killed by multi-hued drake at level 41 on the 51st Regrowth 124th year of Ascendancy at 06:56 Killed by multi-hued drake at level 41 on the 51st Regrowth 124th year of Ascendancy at 07:31 Killed by overpowered greater multi-hued wyrm at level 41 on the 51st Regrowth 124th year of Ascendancy at 08:07 Killed by overpowered greater multi-hued wyrm at level 41 on the 51st Regrowth 124th year of Ascendancy at 08:45 Killed by overpowered greater multi-hued wyrm at level 41 on the 51st Regrowth 124th year of Ascendancy at 09:23 Killed by overpowered greater multi-hued wyrm at level 42 on the 51st Regrowth 124th year of Ascendancy at 10:10 Killed by overpowered greater multi-hued wyrm at level 42 on the 51st Regrowth 124th year of Ascendancy at 10:35 Killed by overpowered greater multi-hued wyrm at level 42 on the 51st Regrowth 124th year of Ascendancy at 11:32 Killed by overpowered greater multi-hued wyrm at level 42 on the 51st Regrowth 124th year of Ascendancy at 12:26 Killed by orc cryomancer at level 42 on the 51st Regrowth 124th year of Ascendancy at 19:21 Killed by naga tide huntress at level 43 on the 52nd Regrowth 124th year of Ascendancy at 22:25 Killed by orc cryomancer at level 43 on the 53rd Regrowth 124th year of Ascendancy at 01:44 Killed by orc cryomancer at level 43 on the 53rd Regrowth 124th year of Ascendancy at 02:38 Killed by orc pyromancer at level 43 on the 53rd Regrowth 124th year of Ascendancy at 11:51 Killed by orc cryomancer at level 43 on the 53rd Regrowth 124th year of Ascendancy at 14:49 Killed by thief at level 43 on the 53rd Regrowth 124th year of Ascendancy at 14:56 Killed by orc cryomancer at level 43 on the 53rd Regrowth 124th year of Ascendancy at 15:40 Killed by orc pyromancer at level 43 on the 54th Regrowth 124th year of Ascendancy at 15:23 Killed by Adalramina the orc berserker at level 44 on the 66th Regrowth 124th year of Ascendancy at 03:01 Killed by orc berserker at level 44 on the 67th Regrowth 124th year of Ascendancy at 18:33 Killed by orc elite berserker at level 44 on the 67th Regrowth 124th year of Ascendancy at 20:00 Killed by Grushnak, Battlemaster of the Pride at level 45 on the 67th Regrowth 124th year of Ascendancy at 23:23 Killed by Grushnak, Battlemaster of the Pride at level 45 on the 68th Regrowth 124th year of Ascendancy at 00:22 Killed by Grushnak, Battlemaster of the Pride at level 45 on the 68th Regrowth 124th year of Ascendancy at 03:28 Killed by orc elite fighter at level 45 on the 68th Regrowth 124th year of Ascendancy at 06:29 Killed by orc fighter at level 45 on the 68th Regrowth 124th year of Ascendancy at 11:26 Killed by Ragra the Crusher at level 45 on the 69th Regrowth 124th year of Ascendancy at 09:20 Killed by Ragra the Crusher at level 45 on the 69th Regrowth 124th year of Ascendancy at 11:03 Killed by Gloritira the Neverdead at level 45 on the 69th Regrowth 124th year of Ascendancy at 15:17 Killed by Isynn the Silent Death at level 45 on the 69th Regrowth 124th year of Ascendancy at 23:17 Killed by multi-hued drake at level 46 on the 10th Pyre 124th year of Ascendancy at 05:18 Killed by Emekira the orc master wyrmic at level 46 on the 11st Pyre 124th year of Ascendancy at 06:41 Killed by fire drake at level 46 on the 11st Pyre 124th year of Ascendancy at 17:31 Killed by shadow at level 46 on the 11st Pyre 124th year of Ascendancy at 19:04 Killed by greater multi-hued wyrm at level 46 on the 11st Pyre 124th year of Ascendancy at 20:48 Killed by storm drake hatchling at level 46 on the 11st Pyre 124th year of Ascendancy at 21:38 Killed by minotaur at level 47 on the 12nd Pyre 124th year of Ascendancy at 07:51 Killed by multi-hued drake at level 47 on the 12nd Pyre 124th year of Ascendancy at 19:38 Killed by Gorbat, Supreme Wyrmic of the Pride at level 47 on the 13rd Pyre 124th year of Ascendancy at 02:27 Killed by ritch flamespitter at level 47 on the 13rd Pyre 124th year of Ascendancy at 03:01 Killed by Gorbat, Supreme Wyrmic of the Pride at level 47 on the 13rd Pyre 124th year of Ascendancy at 03:50 Killed by multi-hued drake hatchling at level 47 on the 13rd Pyre 124th year of Ascendancy at 17:49 Killed by multi-hued drake at level 48 on the 24th Pyre 124th year of Ascendancy at 16:19 Killed by multi-hued drake at level 48 on the 24th Pyre 124th year of Ascendancy at 17:09 Killed by Gloreldatta the orc cryomancer at level 48 on the 24th Pyre 124th year of Ascendancy at 19:26 Killed by orc high pyromancer at level 48 on the 24th Pyre 124th year of Ascendancy at 20:05 Killed by Xeritha the devourer at level 48 on the 25th Pyre 124th year of Ascendancy at 10:34 Killed by uruivellas at level 48 on the 25th Pyre 124th year of Ascendancy at 15:10 Killed by uruivellas at level 48 on the 25th Pyre 124th year of Ascendancy at 16:01 Killed by Khulmanar, General of Urh'Rok at level 48 on the 25th Pyre 124th year of Ascendancy at 16:31 Killed by multi-hued drake at level 49 on the 25th Pyre 124th year of Ascendancy at 19:03 Killed by Xerunn the blinkwyrm at level 49 on the 26th Pyre 124th year of Ascendancy at 03:40 Killed by multi-hued drake hatchling at level 49 on the 26th Pyre 124th year of Ascendancy at 04:17 Killed by Xerunn the blinkwyrm at level 49 on the 26th Pyre 124th year of Ascendancy at 05:59 Killed by skeleton mage at level 49 on the 26th Pyre 124th year of Ascendancy at 08:20 Killed by Rgkirne the daelach at level 49 on the 26th Pyre 124th year of Ascendancy at 09:24 Killed by Xerunn the blinkwyrm at level 49 on the 26th Pyre 124th year of Ascendancy at 09:59 Killed by Rgkirne the daelach at level 49 on the 26th Pyre 124th year of Ascendancy at 10:40 Killed by Xerunn the blinkwyrm at level 49 on the 26th Pyre 124th year of Ascendancy at 11:40 Killed by Xerunn the blinkwyrm at level 49 on the 26th Pyre 124th year of Ascendancy at 12:50 Killed by Xerunn the blinkwyrm at level 49 on the 26th Pyre 124th year of Ascendancy at 13:26 Killed by Rgkirne the daelach at level 49 on the 26th Pyre 124th year of Ascendancy at 14:36 Killed by Xerunn the blinkwyrm at level 49 on the 26th Pyre 124th year of Ascendancy at 15:12 Killed by Xerunn the blinkwyrm at level 49 on the 26th Pyre 124th year of Ascendancy at 15:43 Killed by Xerunn the blinkwyrm at level 49 on the 26th Pyre 124th year of Ascendancy at 17:43 Killed by forge-giant at level 49 on the 27th Pyre 124th year of Ascendancy at 13:45 Killed by champion of Urh'Rok at level 49 on the 27th Pyre 124th year of Ascendancy at 14:06 Killed by forge-giant at level 49 on the 27th Pyre 124th year of Ascendancy at 15:01 Killed by forge-giant at level 49 on the 27th Pyre 124th year of Ascendancy at 15:41 Killed by Elynne the eternal bone giant at level 49 on the 27th Pyre 124th year of Ascendancy at 16:26 Killed by forge-giant at level 49 on the 27th Pyre 124th year of Ascendancy at 17:06 Killed by forge-giant at level 49 on the 27th Pyre 124th year of Ascendancy at 17:38 Killed by Elynne the eternal bone giant at level 49 on the 27th Pyre 124th year of Ascendancy at 18:23 Killed by Elynne the eternal bone giant at level 49 on the 27th Pyre 124th year of Ascendancy at 18:56 Killed by armoured skeleton warrior at level 49 on the 28th Pyre 124th year of Ascendancy at 15:48 Killed by Taare the thalore at level 49 on the 29th Pyre 124th year of Ascendancy at 01:25 Killed by Taare the thalore at level 49 on the 29th Pyre 124th year of Ascendancy at 02:04 Killed by Taare the thalore at level 49 on the 29th Pyre 124th year of Ascendancy at 02:46 Killed by Taare the thalore at level 49 on the 29th Pyre 124th year of Ascendancy at 03:26 Killed by multi-hued drake at level 49 on the 29th Pyre 124th year of Ascendancy at 07:47 Killed by fire drake hatchling at level 50 on the 29th Pyre 124th year of Ascendancy at 08:26 Killed by multi-hued drake at level 50 on the 29th Pyre 124th year of Ascendancy at 09:13 Killed by orc necromancer at level 50 on the 29th Pyre 124th year of Ascendancy at 12:10 Killed by skeleton warrior at level 50 on the 29th Pyre 124th year of Ascendancy at 12:41 Killed by skeleton warrior at level 50 on the 29th Pyre 124th year of Ascendancy at 13:16 Killed by Urtstr the champion of Urh'Rok at level 50 on the 30th Pyre 124th year of Ascendancy at 00:14 Killed by Urtstr the champion of Urh'Rok at level 50 on the 30th Pyre 124th year of Ascendancy at 01:34 Killed by Urtstr the champion of Urh'Rok at level 50 on the 30th Pyre 124th year of Ascendancy at 02:16 Killed by Urtstr the champion of Urh'Rok at level 50 on the 30th Pyre 124th year of Ascendancy at 03:08 Killed by Urtstr the champion of Urh'Rok at level 50 on the 30th Pyre 124th year of Ascendancy at 04:42 Killed by Urtstr the champion of Urh'Rok at level 50 on the 30th Pyre 124th year of Ascendancy at 06:05 Killed by Urtstr the champion of Urh'Rok at level 50 on the 30th Pyre 124th year of Ascendancy at 06:43 Killed by Urtstr the champion of Urh'Rok at level 50 on the 30th Pyre 124th year of Ascendancy at 07:29 Killed by Urtstr the champion of Urh'Rok at level 50 on the 30th Pyre 124th year of Ascendancy at 08:18 Killed by thaurhereg at level 50 on the 30th Pyre 124th year of Ascendancy at 10:22 Killed by thaurhereg at level 50 on the 30th Pyre 124th year of Ascendancy at 10:54 Killed by dolleg at level 50 on the 30th Pyre 124th year of Ascendancy at 11:29 Killed by daelach at level 50 on the 30th Pyre 124th year of Ascendancy at 12:03 Killed by thaurhereg at level 50 on the 30th Pyre 124th year of Ascendancy at 12:34 Killed by thaurhereg at level 50 on the 30th Pyre 124th year of Ascendancy at 13:10 Killed by forge-giant at level 50 on the 30th Pyre 124th year of Ascendancy at 14:05 Killed by forge-giant at level 50 on the 30th Pyre 124th year of Ascendancy at 14:36 Killed by fire drake at level 50 on the 31st Pyre 124th year of Ascendancy at 08:39 Killed by minotaur at level 50 on the 31st Pyre 124th year of Ascendancy at 09:28 Killed by minotaur at level 50 on the 31st Pyre 124th year of Ascendancy at 10:56 Killed by Ureslak the Prismatic at level 50 on the 31st Pyre 124th year of Ascendancy at 20:04 Killed by naga myrmidon at level 50 on the 32nd Pyre 124th year of Ascendancy at 10:22 Killed by naga myrmidon at level 50 on the 32nd Pyre 124th year of Ascendancy at 11:09 Killed by naga psyren at level 50 on the 32nd Pyre 124th year of Ascendancy at 12:13 Killed by multi-hued drake at level 50 on the 33rd Pyre 124th year of Ascendancy at 04:13 Killed by Bethyriabeth the dredge at level 50 on the 33rd Pyre 124th year of Ascendancy at 06:47 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 01:09 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 02:02 Killed by dread at level 50 on the 34th Pyre 124th year of Ascendancy at 04:01 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 05:17 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 06:25 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 06:39 Killed by Argoniel at level 50 on the 34th Pyre 124th year of Ascendancy at 07:21 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 07:56 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 08:38 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 09:47 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 10:55 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 12:11 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 13:27 Killed by dolleg at level 50 on the 34th Pyre 124th year of Ascendancy at 14:37 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 16:05 Killed by Argoniel at level 50 on the 34th Pyre 124th year of Ascendancy at 17:14 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 18:49 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 20:20 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 21:27 Killed by Elandar at level 50 on the 34th Pyre 124th year of Ascendancy at 23:22 Killed by Elandar at level 50 on the 35th Pyre 124th year of Ascendancy at 01:34 Killed by multi-hued drake at level 50 on the 35th Pyre 124th year of Ascendancy at 03:08 Killed by ElvisFate at level 50 on the 35th Pyre 124th year of Ascendancy at 04:12 |
| Antimagic | Follower |
Primary Stats
| Strength | 78 (base 32) |
| Dexterity | 84 (base 60) |
| Constitution | 60 (base 10) |
| Magic | 24 (base 10) |
| Willpower | 97 (base 60) |
| Cunning | 82 (base 60) |
Resources
| Life | 213/1172 |
| Stamina | 434/434 |
| Healing Factor | 1 |
| Regeneration | 14.592883963739 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +135% |
Vision
| Sight | 10 |
| Lite | 5 |
| See Stealth | 7 |
| See Invisible | 12 |
Offense: Barehand
| Damage | 119 |
| Accuracy | 74 |
| Crit Chance | 44% |
| APR | 43 |
| Speed | 0.60 |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Mind
| Mindpower | 70.675 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Damage Bonus
| All | +7% |
Defense: Base
| Armour (hardiness) | 33 (30%) |
| Defense | 34.95 |
| Ranged Defense | 34.95 |
| Fatigue | 17.313424947146 |
| Physical Save | 44.975 |
| Spell Save | 62.74375 |
| Mental Save | 63.56875 |
Defense: Resistances
| All | + 45%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 92% |
| Disarm Resistance | 40% |
| Silence Resistance | 17% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 30% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 735 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 227 and cleanse 1 wound and poison effect. Its effects scale with your Dexterity stat. |
Class Talents
| Technique / Combat techniques | 1.40 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Finishing moves | 1.60 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Pugilism | 1.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat veteran | 1.40 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Tactical | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Wild-gift / Fungus | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Unarmed training | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.40 |
| 4/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Field control | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.20 |
| 0/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| Technique / Conditioning | 1.10 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Exploit Weakness |
| talent | Striking Stance |
| detrimental effect | The target is on fire, taking 54.02 fire damage per turn. Burning |
| beneficial effect | The bear in you is awaken, you take 25% less damage. Essence of Bearness |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns). Infusion Saturation |
| beneficial effect | Countering melee attacks: Has a 54% chance to get an automatic counter attack when avoiding a melee attack. (2.1 counters remaining) Counter Attacking |
| beneficial effect | The target is in the middle of a combo chain and has earned 5 combo points. 5 Combo |
| beneficial effect | You gain 25% resistance against darkness. Resolve |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Heart of the Gloom. Escort: injured seer (level 2 of Heart of the Gloom)As a reward you improved Willpower by +2. | done |
You failed to protect the injured seer from death by elder vampire. Escort: injured seer (level 6 of Dreadfell) | failed |
You failed to protect the lone alchemist from death by ElvisFate. Escort: lone alchemist (level 2 of Daikara) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Heart of the Gloom. Escort: lost sun paladin (level 1 of Heart of the Gloom)As a reward you improved talent Light of Foot (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved talent Light of Foot (+1 level(s)). | done |
You failed to protect the lost warrior from death by ElvisFate. Escort: lost warrior (level 1 of Daikara) | failed |
You abandoned repented thief to death. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the repented thief to the recall portal on level 4 of Old Forest. Escort: repented thief (level 4 of Old Forest)As a reward you improved Dexterity by +2. | done |
You failed to protect the worried loremaster from death by ElvisFate. Escort: worried loremaster (level 7 of Dreadfell) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have been tasked to remove two threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You have explored the ritch tunnels and vanquished their queen. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 912. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Marus of Elvala in creating an elixir of mysticism. Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Agrimley the hermit in creating an elixir of serendipity. Agrimley the hermit has completed an elixir of focus without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Boots of the Hunter (2 def, 12 armour) Boots of the Hunter (2 def, 12 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 (+2 eff.) Armour: +12 Defense: +2 (+1 eff.) Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for 4 turns (does not use a turn), costing 32 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
| On hands | Gloves of the Firm Hand (0 def, 8 armour) Gloves of the Firm Hand (0 def, 8 armour)Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +8 Changes stats: +4 Con Talent cooldown: Clinch (-2 turns) Disarm immunity: +40% Stun/Freeze immunity: +30% Knockback immunity: +30% When used to modify unarmed attacks: Base power: 19.0 - 20.9 Uses stats: 30% Wil, 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +7.0% Attack speed: 167% When this weapon hits: Clinch (20% chance level 3). When this weapon hits: Maim (10% chance level 3). When this weapon hits: Take Down (10% chance level 3). These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
| On head | warlord's voratun helm of might (0 def, 5 armour) warlord's voratun helm of might (0 def, 5 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical power: +13 (+3 eff.) Armour: +5 Fatigue: +5% Changes stats: +8 Str / +4 Wil / +4 Con Changes resistances: +9% physical Physical save: +9 (+3 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 4/100. The very essence of bearness! |
| On fingers | Mnemonic MnemonicInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Wil Changes resistances: +25% mind Talent mastery: +0.20 Psionic / Mentalism Mental save: +20 (+5 eff.) Confusion immunity: +40% Psi each turn: +0.50 Mindpower: +12 (+3 eff.) When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Talent on hit(mindpower): Mental Refresh (10% chance level 1). It can be used to activate talent Mental Shielding (costing 30 power out of 30/30) : Effective talent level: 2.4 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 3 mental effects will be affected. This talent takes no time to use. As long as you wear this ring, you will never forget who you are. |
| On fingers | Ring of the War Master Ring of the War MasterCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 (+2 eff.) Changes stats: +3 Str / +3 Dex / +3 Con Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Pugilism +0.30 Technique / Combat training +0.30 Technique / Two-handed weapons +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Grappling +0.30 Technique / Thuggery +0.30 Technique / Shield offense +0.30 Technique / Unarmed training +0.30 Technique / Archery prowess +0.30 Technique / Shield defense +0.30 Technique / Archery excellence +0.30 Technique / Two-handed assault +0.30 Technique / Combat veteran +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Combat techniques +0.30 Technique / Dual techniques +0.30 Technique / Superiority +0.30 Technique / Finishing moves +0.30 Technique / Dual weapons A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
| Around neck | Earthen Beads Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 (+1 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 40 power out of 40/40) : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 336 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
| Main armor | rejuvenating drakeskin leather armour of the wind (16 def, 8 armour) rejuvenating drakeskin leather armour of the wind (16 def, 8 armour)Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour penetration: +12 Physical crit. chance: +6.0% Armour: +8 Defense: +16 (+7 eff.) Fatigue: +8% Life regen: +4.80 Stamina each turn: +3.00 Chance to avoid any damage: +7% It can be used to activate talent Second Wind, placing all other charms into a 35 cooldown : Effective talent level: 3.9 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Take a deep breath to recover 50% of your stamina. A suit of armour made of leather. |
| Light source | alchemist's lamp 'Curevagrant' alchemist's lamp 'Curevagrant'Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Effects on melee hit: * Slows global speed by 40% * 30% chance to blind Mental save: +8 (+2 eff.) Light radius: +3 See stealth: +7 See invisible: +12 A normal brass lantern, enhanced by alchemy to make it brighter. |
| Cloak | Ureslak's Molted Scales (0 def, 0 armour) Ureslak's Molted Scales (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Changes resistances: +20% lightning / +20% darkness / +20% cold / +20% fire / -30% arcane / +20% nature Changes resistances cap: +5% lightning / +5% darkness / +5% cold / +5% fire / -30% arcane / +5% nature This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow. |
| Around waist | skylord's drakeskin leather belt of the vagrant skylord's drakeskin leather belt of the vagrantInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +4 Str / +7 Dex / +5 Wil / +4 Cun / +5 Con Physical save: +15 (+5 eff.) Spell save: +13 (+3 eff.) Mental save: +26 (+6 eff.) Mindpower: +6 (+2 eff.) A belt that goes around your waist. |
Inventory
Infusion of Wild Growth (Rad 5 for 10 turns) Infusion of Wild Growth (Rad 5 for 10 turns)Infused by nature 0.10 Encumbrance. [Plot Item] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place and dealing 85.50 physical damage and 188.63 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Primal Infusion (affinity 10%; cure magical, physical, mental) Primal Infusion (affinity 10%; cure magical, physical, mental)Infused by nature 0.10 Encumbrance. [Unique] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical, physical or mental effect and increase affinity for all damage by 10% for 6 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion.. This wild infusion has evolved. |
healing infusion of the titan (heal 199) healing infusion of the titan (heal 199)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 199 and cleanse 1 wound and poison effect. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the sneak (+18 for 12 turns, die at -997) heroism infusion of the sneak (+18 for 12 turns, die at -997)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 18 for 12 turns. While Heroism is active, you will only die when reaching -997 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the duelist (heal 414 over 5 turns) regeneration infusion of the duelist (heal 414 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 414 life over 5 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. wild infusion (resist 23%; cure magical)wild infusion (resist 23%; cure magical) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 23% for 7 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
This item will automatically be transmogrified when you leave the level. teleportation rune of the warrior (range 181)teleportation rune of the warrior (range 181) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 181 with a minimum range of 15. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
insulating voratun amulet of cunning (+8) insulating voratun amulet of cunning (+8)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +8 Cun Changes resistances: +19% fire / +25% cold Amulets can have magical properties. |
starlit steel amulet starlit steel amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +13% light / +12% darkness Blindness immunity: +20% Amulets can have magical properties. |
vitalizing voratun amulet of murder vitalizing voratun amulet of murderInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +5 Physical crit. chance: +4.0% Changes stats: +4 Con Critical mult.: +13.00% Physical save: +13 (+4 eff.) Life regen: +2.50 Maximum life: +47.00 Amulets can have magical properties. |
Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
Inertial Twine Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+4 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
Poloyalaith PoloyalaithInfused by nature Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +24% lightning Changes damage: +12% lightning Mental save: +5 (+1 eff.) Confusion immunity: +20% Life regen: +0.80 Mana each turn: +0.08 Maximum life: +46.00 Maximum mana: +20.00 Spellpower: +2 (+1 eff.) Healing mod.: +10% Defense after a teleport: +10 Resist all after a teleport: +4% New effects duration reduction after a teleport: +20% Rings can have magical properties. |
Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
Ring of the Dead Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
savior's stralite ring of perseverance savior's stralite ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical save: +8 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +11 (+3 eff.) Stun/Freeze immunity: +27% Life regen: +0.80 Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. solipsist's voratun ring of miserysolipsist's voratun ring of misery Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Effects on melee hit: * 17% chance to cause random gloom Damage (Melee): 19 bleed Effects on ranged hit: * 17% chance to cause random gloom Damage (Ranged): 25 bleed Changes stats: +16 Cun / +7 Wil Hate when firing a critical mind attack: +2.00 Maximum hate: +15.00 Mindpower: +9 (+2 eff.) It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 29%. Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. mage-hunter's dragonbone longbow of naturemage-hunter's dragonbone longbow of nature Requires: - Dexterity 48 - Talent Shoot Infused by nature Infused by arcane disrupting forces 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 30% Wil Damage type: Physical Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +10 Damage (Ranged): +29 nature When wielded/worn: Effects on ranged hit: * 17 arcane resource burn Changes stats: +5 Cun / +6 Wil Changes resistances: +7% all Changes resistances penetration: +12% nature Talent mastery: +0.20 Wild-gift / Antimagic Mindpower: +12 (+3 eff.) Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. blazebringer's voratun longsword of shearing (43-60.2 power, 6 apr)blazebringer's voratun longsword of shearing (43-60.2 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 43.0 - 60.2 Uses stats: 30% Wil, 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Burst (radius 2) on crit: +13 fire When wielded/worn: Armour penetration: +10 Changes resistances penetration: +12% fire / +13% physical Changes damage: +12% physical Global speed: +4% Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level. flaming voratun mace of corruption (47.5-66.5 power, 6 apr)flaming voratun mace of corruption (47.5-66.5 power, 6 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 47.5 - 66.5 Uses stats: 30% Wil, 100% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 13% chance to inflict damage reduction * 20% chance to curse the target Burst (radius 1) on hit: +14 fire Blunt and deadly. |
Core of the Forge (24-26.4 power, 40 apr, dreamforge damage) Core of the Forge (24-26.4 power, 40 apr, dreamforge damage)Requires: - Willpower 40 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 24.0 - 26.4 Uses stats: 90% Wil, 20% Cun Damage type: Dreamforge Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +10 (+2 eff.) Physical power: +10 (+2 eff.) Damage (Melee): 30 dreamforge Changes stats: +4 Cun / +6 Wil Changes resistances: +5% physical / +5% mind / +15% fire Changes resistances penetration: +10% mind / +10% physical Changes damage: +10% physical / +10% mind / +10% fire Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith Mindpower: +16 (+4 eff.) Mental crit. chance: +8% It can be used to activate talent Forge Bellows (costing 24 power out of 30/30) : Effective talent level: 3.0 Power cost: 24 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 36.81 mind damage, 36.81 burning damage, and knocking back your enemies in a radius 4 cone. Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 3.23 mind and 3.23 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike. |
resonating living mindstar (17-18.7 power, 40 apr, nature damage) resonating living mindstar (17-18.7 power, 40 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. This mindstar will resonate with other psionic mindstars. Base power: 17.0 - 18.7 Uses stats: 80% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +6% mind Changes resistances penetration: +7% mind Changes damage: +3% mind Talents cooldown: Frenzied Focus (+0(-) turn) Brain Storm (+0(-) turn) Charged Aura (+0(-) turn) Thermal Aura (+0(-) turn) Pyrokinesis (+0(-) turn) Kinetic Aura (+0(-) turn) Psi when hit: +1.90 Mindpower: +10 (+2 eff.) Mental crit. chance: +5% Damage Resonance (when hit): +16% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
wyrm's living mindstar of persecution (15.5-17.05 power, 40 apr, nature damage) wyrm's living mindstar of persecution (15.5-17.05 power, 40 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. The natural wyrm seeks an element. Base power: 15.5 - 17.1 Uses stats: 80% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * disrupts spell-casting Damage against: +20% Unnatural When wielded/worn: Damage when hit (Melee): 5 lightning / 7 physical / 7 cold / 10 acid / 7 fire Changes resistances: +4% lightning / +7% physical / +5% fire / +7% cold / +5% acid Mindpower: +10 (+2 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. inquisitor's voratun waraxe of evisceration (40.5-56.7 power, 6 apr)inquisitor's voratun waraxe of evisceration (40.5-56.7 power, 6 apr) Requires: - Strength 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 40.5 - 56.7 Uses stats: 30% Wil, 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% On weapon hit: * 24 arcane resource burn On weapon crit: * wounds the target reducing their healing * burns latent spell energy When wielded/worn: Physical crit. chance: +13.0% Physical power: +12 (+2 eff.) One-handed war axes. |
This item will automatically be transmogrified when you leave the level. plaguebringer's voratun waraxe of crippling (41-57.4 power, 6 apr)plaguebringer's voratun waraxe of crippling (41-57.4 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 41.0 - 57.4 Uses stats: 30% Wil, 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 5). On weapon hit: * 16% chance to disease On weapon crit: * cripple the target Damage (Melee): +19 blight When wielded/worn: Physical crit. chance: +14.0% Disease immunity: +28% One-handed war axes. |
Zuburawen ZuburawenCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Accuracy: +6 (+2 eff.) Armour penetration: +3 Physical power: +4 (+1 eff.) Changes resistances: +6% acid / +12% lightning Spell save: +9 (+2 eff.) Size category: +1 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. drakeskin leather belt of magerydrakeskin leather belt of magery Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Mag / +4 Wil Spell crit. chance: +5% A belt that goes around your waist. |
enveloping linen cloak of battle (7 def, 0 armour) enveloping linen cloak of battle (7 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Physical crit. chance: +2.0% Physical power: +2 (+0 eff.) Defense: +7 (+4 eff.) Fatigue: -2% Physical save: +6 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. shadow elven-silk cloak of protection (3 def, 0 armour)shadow elven-silk cloak of protection (3 def, 0 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Changes resistances: +22% darkness Changes resistances penetration: +16% darkness Changes damage: +25% darkness Stealth bonus: +17 Spell save: +15 (+4 eff.) Mental save: +10 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Unbreakable Greaves (8 def, 20 armour) Unbreakable Greaves (8 def, 20 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +20 Armour Hardiness: +20% Defense: +8 (+4 eff.) Fatigue: +12% Changes stats: +20 Str / -6 Dex / +10 Con Changes resistances: +15% acid / +15% physical Changes damage: +15% physical Knockback immunity: +100% These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. |
Xerewen (0 def, 10 armour) Xerewen (0 def, 10 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +10 Fatigue: +3% Changes stats: +1 Str / +2 Dex / +1 Mag / +1 Cun Infravision radius: +2 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. blood-soaked pair of voratun boots of massiveness (0 def, 5 armour)blood-soaked pair of voratun boots of massiveness (0 def, 5 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour penetration: +10 Physical crit. chance: +5.0% Physical power: +5 (+1 eff.) Armour: +5 Fatigue: +4% Changes stats: +7 Str / +7 Con Changes damage: +9% physical Size category: +1 It can be used to activate talent Heave, placing all other charms into a 10 cooldown : Effective talent level: 3.0 Power cost: 10 out of 10/10. Range: melee/personal Travel Speed: instantaneous Description: A mighty kick that pushes your target away 5 grids. If another creature is in the way, it will also be pushed away. The Knockback chance increase with your Accuracy or your Physical Power, whichever is greater. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. dreamer's pair of voratun boots of tirelessness (0 def, 5 armour)dreamer's pair of voratun boots of tirelessness (0 def, 5 armour) Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Physical save: +11 (+4 eff.) Spell save: +10 (+2 eff.) Mental save: +11 (+3 eff.) Stamina each turn: +1.30 Maximum stamina: +24.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. eldritch pair of voratun boots of strife (0 def, 5 armour)eldritch pair of voratun boots of strife (0 def, 5 armour) Requires: - Talent Armour Training Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes stats: +5 Mag / +10 Wil / +5 Con Changes resistances penetration: +9% physical Mana each turn: +0.44 Maximum mana: +42.00 Spell crit. chance: +5% Mindpower: +7 (+2 eff.) It can be used to activate talent Blindside, placing all other charms into a 25 cooldown : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 44% (at 0 Hate) to 146% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 21 extra Defense for 1 turn. The Defense boost improves with your Strength. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. grounding pair of voratun boots of uncanny dodging (8 def, 5 armour)grounding pair of voratun boots of uncanny dodging (8 def, 5 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +8 (+4 eff.) Ranged Defense: +7 (+4 eff.) Fatigue: +4% Changes resistances: +10% lightning / +11% temporal Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Fists of the Desert Scorpion (8 def, 4 armour) Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+4 eff.) Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+1 eff.) When used to modify unarmed attacks: Base power: 25.0 - 35.0 Uses stats: 30% Wil, 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Physical crit. chance: +10.0% Attack speed: 133% When this weapon hits: Poisonous Bite (20% chance level 3). When this weapon hits: Perfect Control (5% chance level 1). When this weapon hits: Quick as Thought (5% chance level 3). When this weapon hits: Implode (5% chance level 1). It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
Wyrmbreath (0 def, 4 armour) Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire When used to modify unarmed attacks: Base power: 18.0 - 19.8 Uses stats: 30% Wil, 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +7 Physical crit. chance: +1.0% Attack speed: 167% When this weapon hits: Bellowing Roar (10% chance level 3). When this weapon hits: Fire Breath (10% chance level 2). Damage (Melee): +10 fire Damage conversion: 50% fire It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 228.81 fire damage over 3 turns, and has a 25% chance of being Flameshocked for 3 turns, stunning them. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
This item will automatically be transmogrified when you leave the level. polar voratun gauntlets of war-making (0 def, 3 armour)polar voratun gauntlets of war-making (0 def, 3 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +16.0% Armour: +3 Damage (Melee): 9 cold Changes resistances: +9% cold Changes damage: +5% cold Critical mult.: +8.00% Spell crit. chance: +16% Mental crit. chance: +13% When used to modify unarmed attacks: Base power: 37.0 - 51.8 Uses stats: 30% Wil, 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +20.0% Attack speed: 125% When this weapon hits: Ice Breath (10% chance level 5). When this weapon crits: Cripple (20% chance level 5). Burst (radius 2) on crit: +14 ice Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. temporal voratun gauntlets of the starseeker (0 def, 3 armour)temporal voratun gauntlets of the starseeker (0 def, 3 armour) Requires: - Talent Armour Training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Damage (Melee): 15 temporal Damage (Ranged): 20 temporal Changes stats: +6 Cun / +5 Mag Changes resistances: +12% temporal / +9% light / +10% darkness Changes damage: +9% temporal Infravision radius: +2 When used to modify unarmed attacks: Base power: 27.5 - 38.5 Uses stats: 30% Wil, 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +10.0% Attack speed: 125% On weapon hit: * 13% chance to gain 10% of a turn Burst (radius 2) on crit: +26 light / +49 darkness It can be used to activate talent Starfall, placing all other charms into a 20 cooldown : Effective talent level: 1.0 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a spell Description: A star falls on a radius 1 area, doing 41.11 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. Bekalthonik (0 def, 5 armour)Bekalthonik (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage when hit (Melee): 12 mind Changes stats: +9 Dex / +1 Mag / +4 Con Changes damage: +9% mind Grants telepathy: Dragon Light radius: +1 A cap made of leather. |
Sewerquill (0 def, 3 armour) Sewerquill (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +6 Armour: +3 Fatigue: +3% Changes stats: +3 Cun / +3 Dex Changes resistances: +9% nature Changes resistances penetration: +5% nature Equilibrium when hit: +0.08 Psi when hit: +0.04 A cap made of leather. |
This item will automatically be transmogrified when you leave the level. leafwalker's drakeskin leather cap of knowledge (0 def, 5 armour)leafwalker's drakeskin leather cap of knowledge (0 def, 5 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +5 Cun / +4 Wil Changes resistances: +10% nature Spell save: +9 (+2 eff.) Maximum life: +97.00 Mindpower: +5 (+1 eff.) Healing mod.: +25% A cap made of leather. |
This item will automatically be transmogrified when you leave the level. voratun helm 'Bilekiss' (0 def, 7 armour)voratun helm 'Bilekiss' (0 def, 7 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +7 Fatigue: +5% Effects on melee hit: * Slows global speed by 40% Changes stats: +3 Str / +3 Dex / +3 Cun / +3 Con Changes resistances: +16% mind / -37% light Changes resistances penetration: +10% nature Mental save: +55 (+14 eff.) Confusion immunity: +34% Life regen: +3.30 Mindpower: +2 (+0 eff.) Mental crit. chance: +3% Infravision radius: +2 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. warlord's voratun helm of ire (0 def, 5 armour)warlord's voratun helm of ire (0 def, 5 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +5 Fatigue: +5% Changes stats: +11 Str / +6 Wil / +5 Con Changes resistances: +13% physical Physical save: +25 (+8 eff.) Mental save: +15 (+4 eff.) It can be used to activate talent Battle Cry, placing all other charms into a 28 cooldown : Effective talent level: 2.6 Power cost: 28 out of 28/28. Range: melee/personal Travel Speed: instantaneous Description: Your battle cry shatters the will of your foes within a radius of 5, lowering their Defense by 18 for 7 turns, making them easier to hit. All evasion and concealment bonuses are also disabled. The chance to hit increases with your Physical Power. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. fortifying voratun mail armour (5 def, 10 armour)fortifying voratun mail armour (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +16% Changes stats: +4 Str / +3 Con Maximum life: +79.00 A suit of armour made of mail. |
Nature's Blessing (8 def, 6 armour) Nature's Blessing (8 def, 6 armour)Requires: - Strength 20 Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +8 (+4 eff.) Ranged Defense: +4 (+2 eff.) Fatigue: +8% Changes stats: +3 Wil / +4 Con Changes resistances: +20% nature / +25% arcane Talent mastery: +0.20 Wild-gift / Antimagic Spell save: +18 (+4 eff.) Stun/Freeze immunity: +25% Life regen: +1.00 Healing mod.: +20% Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic. |
Rogue Plight (6 def, 7 armour) Rogue Plight (6 def, 7 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +6 (+3 eff.) Fatigue: +7% Changes stats: +5 Wil / +4 Con Changes resistances: +35% nature Reduces incoming crit damage: 30.00% Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns. No rogue blades shall incapacitate the wearer of this armour. |
Skin of Many (12 def, 6 armour) Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 (+6 eff.) Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
This item will automatically be transmogrified when you leave the level. fearforged voratun plate armour of command (22 def, 25 armour)fearforged voratun plate armour of command (22 def, 25 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Powered by arcane forces Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +25 Defense: +22 (+9 eff.) Fatigue: +41% Changes stats: +5 Cun / +10 Con Changes resistances: +12% fire / -17% light / +12% darkness Physical save: +9 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +33 (+8 eff.) A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. voratun plate armour of implacability (9 def, 24 armour)voratun plate armour of implacability (9 def, 24 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +24 Defense: +9 (+4 eff.) Fatigue: +17% Physical save: +15 (+5 eff.) A suit of armour made of metal plates. |
Sanguine Shield (14 def, 4 armour, 220 block) Sanguine Shield (14 def, 4 armour, 220 block)Requires: - Strength 39 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +4 Defense: +14 (+6 eff.) Ranged Defense: +14 (+6 eff.) Fatigue: +19% Changes stats: +10 Con Changes resistances: +25% blight Talent granted: +5 Block Life regen: +5.00 Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield. This item has been sent to the Item's Vault. |
Summertide (17 def, 15 armour, 260 block) Summertide (17 def, 15 armour, 260 block)Requires: - Willpower 28 - Strength 20 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +15 Defense: +17 (+7 eff.) Ranged Defense: +17 (+7 eff.) Fatigue: +12% Changes stats: +3 Cun / +5 Wil Changes resistances: +12% mind / +10% fire / +20% light / +15% darkness Changes resistances penetration: +10% fire / +10% light / +10% mind Changes damage: +10% fire / +15% mind / +15% light Talent granted: +5 Block Mental save: +18 (+4 eff.) Blindness immunity: +100% Confusion immunity: +25% Maximum psi: +20.00 Mindpower: +8 (+2 eff.) Light radius: +3 It can be used to send out a range 7 beam, lighting its path and dealing 68.19 to 85.24 light damage (based on Willpower and Cunning), costing 12 power out of 30/30. A bright light shines from the center of this shield. Holding it clears your mind. |
Titanic (20 def, 18 armour, 320 block) Titanic (20 def, 18 armour, 320 block)Requires: - Strength 37 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+8 eff.) Ranged Defense: +10 (+5 eff.) Fatigue: +30% Talent granted: +4 Block This shield made of the darkest stralite is huge, heavy and very solid. This item has been sent to the Item's Vault. |
This item will automatically be transmogrified when you leave the level. corrosive voratun shield of lightning resistance (+18%) (12 def, 3 armour, 188 block)corrosive voratun shield of lightning resistance (+18%) (12 def, 3 armour, 188 block) Requires: - Strength 48 - Talent Armour Training (level 2) Powered by arcane forces Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 (+6 eff.) Ranged Defense: +12 (+6 eff.) Fatigue: +14% Effects when hit in melee: * 17% chance to corrode armour Changes stats: +3 Con Changes resistances: +18% acid / +22% lightning Talent granted: +5 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level. manaburning quiver of dragonbone arrows of annihilation (25/25, 61.5-86.1 power, 25 apr)manaburning quiver of dragonbone arrows of annihilation (25/25, 61.5-86.1 power, 25 apr) Requires: - Dexterity 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 61.5 - 86.1 Uses stats: 30% Wil, 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +25 Physical crit. chance: +9.0% Capacity: 25 On weapon hit: * 17 arcane resource burn Travel speed: +200% Arrows are used with bows to pierce your foes to death. |
11 agate 11 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
116 alchemist agate 116 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 onyx 2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
16 aquamarine 16 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 lapis lazuli 8 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal 5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 sapphire 5 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 topaz 12 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Pick of Dwarven Emperors (dig speed 12 turns) Pick of Dwarven Emperors (dig speed 12 turns)Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +3 Str / +3 Con Changes resistances penetration: +10% physical Physical save: +7 (+2 eff.) Spell save: +7 (+2 eff.) Mental save: +7 (+2 eff.) Maximum life: +50.00 When carried: Talent granted: +1 Dig This ancient pickaxe was used to pass down dwarven legends from one generation to the next. Every bit of the head and shaft is covered in runes that recount the stories of the dwarven people. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
This item will automatically be transmogrified when you leave the level. voratun pickaxe of deeplife (dig speed 18 turns)voratun pickaxe of deeplife (dig speed 18 turns) Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +3 Str Changes resistances: +7% darkness Damage affinity(heal): +15% darkness Infravision radius: +5 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
6 emerald 6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 jade 8 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 spinel 7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 turquoise 6 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Emotha EmothaInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +1 Cun / +1 Wil Critical mult.: +10.00% Mental save: +8 (+2 eff.) Maximum psi: +10.00 Mental crit. chance: +1% Light radius: +3 See stealth: +10 See invisible: +14 A normal brass lantern, enhanced by alchemy to make it brighter. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (148 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
This item will automatically be transmogrified when you leave the level. nightwalker's dwarven lantern of illusionnightwalker's dwarven lantern of illusion Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +7 (+1 eff.) Defense: +12 (+6 eff.) Changes stats: +6 Wil Critical mult.: +17.00% Physical save: +16 (+5 eff.) Spell save: +19 (+5 eff.) Mental save: +16 (+4 eff.) Light radius: +4 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Blood-Runed Athame Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+2 eff.) Mindpower: +5 (+1 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 16 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
4 bloodstone 4 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 fire opal 8 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 garnet 4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 ruby 4 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (2/3) Rod of Spydric Poison (2/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 12, dealing 316.72 nature damage (based on Magic) over 6 turns while rendering the target unable to move, costing 25 power out of 63/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. sentry's pouch of voratun shots of accuracy (55/55, 61-73.2 power, 12 apr)sentry's pouch of voratun shots of accuracy (55/55, 61-73.2 power, 12 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 61.0 - 73.2 Uses stats: 30% Wil, 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Accuracy: +13 Armour Penetration: +12 Physical crit. chance: +7.0% Capacity: 55 Turns elapse between self-loadings: 3 Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level. tentacled dragonbone totem of cure ailments [power 4] (10 cooldown)tentacled dragonbone totem of cure ailments [power 4] (10 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Talent cooldown: Invoke Tentacle (+5 turn) Talent granted: +1 Invoke Tentacle It can be used to remove up to 4 poisons or diseases from a target within range 9 (Willpower), putting all charms on cooldown for 10 turns. Natural totems are made by powerful wilders to store nature power. |
10 amethyst 10 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. volcanic dragonbone wand of clairvoyance [power 15] (6 cooldown)volcanic dragonbone wand of clairvoyance [power 15] (6 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Talent granted: +3 Volcano It can be used to reveal the area around you dispelling darkness and detecting the presence of nearby creatures (rad 15), putting all charms on cooldown for 6 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings within range 20, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
2 diamond 2 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 moonstone 6 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 pearl 7 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 quartz 2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 amber 9 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 ametrine 5 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine 9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon 5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
Your sacrifice worked. Your mental energies were imbued with farportal energies. The Way radiated from the High Peak toward the rest of Eyal like a mental tidal wave.
Every sentient being in Eyal is now part of the Way. Peace and happiness are enforced for all.
Only the mages of Angolwen were able to withstand the mental shock and thus are the only unsafe people left. But what can they do against the might of the Way?
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By ElvisFate the Yeek Brawler level 31
7th Mirth 123rd year of Ascendancy at 15:57 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By ElvisFate the Yeek Brawler level 44
55th Regrowth 124th year of Ascendancy at 06:49 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By ElvisFate the Yeek Brawler level 21
20th Regrowth 123rd year of Ascendancy at 04:13 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By ElvisFate the Yeek Brawler level 36
9th Decay 123rd year of Ascendancy at 11:52 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By ElvisFate the Yeek Brawler level 40
50th Regrowth 124th year of Ascendancy at 23:17 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By ElvisFate the Yeek Brawler level 35
6th Decay 123rd year of Ascendancy at 11:32 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By ElvisFate the Yeek Brawler level 32
10th Dusk 123rd year of Ascendancy at 19:22 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By ElvisFate the Yeek Brawler level 46
80th Regrowth 124th year of Ascendancy at 06:12 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By ElvisFate the Yeek Brawler level 16
70th Dusk 122nd year of Ascendancy at 22:23 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By ElvisFate the Yeek Brawler level 33
3rd Haze 123rd year of Ascendancy at 01:11 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By ElvisFate the Yeek Brawler level 45
70th Regrowth 124th year of Ascendancy at 14:13 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By ElvisFate the Yeek Brawler level 17
4th Haze 122nd year of Ascendancy at 00:26 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By ElvisFate the Yeek Brawler level 22
30th Regrowth 123rd year of Ascendancy at 10:18 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By ElvisFate the Yeek Brawler level 47
23rd Pyre 124th year of Ascendancy at 00:40 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By ElvisFate the Yeek Brawler level 17
4th Haze 122nd year of Ascendancy at 10:58 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By ElvisFate the Yeek Brawler level 42
51st Regrowth 124th year of Ascendancy at 13:00 see stats
Level 10 (Exploration mode)
Got a character to level 10.By ElvisFate the Yeek Brawler level 10
2nd Flare 122nd year of Ascendancy at 16:32 see stats
Level 20 (Exploration mode)
Got a character to level 20.By ElvisFate the Yeek Brawler level 20
11st Regrowth 123rd year of Ascendancy at 09:46 see stats
Level 30 (Exploration mode)
Got a character to level 30.By ElvisFate the Yeek Brawler level 30
72nd Pyre 123rd year of Ascendancy at 02:30 see stats
Level 40 (Exploration mode)
Got a character to level 40.By ElvisFate the Yeek Brawler level 40
49th Regrowth 124th year of Ascendancy at 15:34 see stats
Level 50 (Exploration mode)
Got a character to level 50.By ElvisFate the Yeek Brawler level 50
29th Pyre 124th year of Ascendancy at 08:21 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By ElvisFate the Yeek Brawler level 47
13rd Pyre 124th year of Ascendancy at 04:32 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By ElvisFate the Yeek Brawler level 18
49th Haze 122nd year of Ascendancy at 18:51 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By ElvisFate the Yeek Brawler level 47
13rd Pyre 124th year of Ascendancy at 12:19 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By ElvisFate the Yeek Brawler level 29
70th Pyre 123rd year of Ascendancy at 19:30 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By ElvisFate the Yeek Brawler level 34
3rd Haze 123rd year of Ascendancy at 05:12 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By ElvisFate the Yeek Brawler level 50
35th Pyre 124th year of Ascendancy at 04:11 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By ElvisFate the Yeek Brawler level 11
7th Dusk 122nd year of Ascendancy at 18:09 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By ElvisFate the Yeek Brawler level 45
68th Regrowth 124th year of Ascendancy at 20:31 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By ElvisFate the Yeek Brawler level 10
7th Flare 122nd year of Ascendancy at 08:46 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By ElvisFate the Yeek Brawler level 18
4th Allure 123rd year of Ascendancy at 20:16 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By ElvisFate the Yeek Brawler level 30
73rd Pyre 123rd year of Ascendancy at 13:45 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By ElvisFate the Yeek Brawler level 22
31st Regrowth 123rd year of Ascendancy at 12:30 see stats
Triumph of the Way (Exploration mode)
Won ToME by sacrificing yourself to forcefully spread the Way to every other sentient being on Eyal.By ElvisFate the Yeek Brawler level 50
35th Pyre 124th year of Ascendancy at 04:12 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By ElvisFate the Yeek Brawler level 30
75th Pyre 123rd year of Ascendancy at 15:14 see stats
Log
Burning from Elandar hits ElvisFate for (24 resist armour), 11 fire (11 total damage).
Grappling hits Elandar for 0 physical damage.
ElvisFate performs a melee critical strike against Elandar!
ElvisFate uses Maim.
Elandar is maimed.
ElvisFate uses Take Down.
ElvisFate performs a melee critical strike against Elandar!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
ElvisFate is invigorated by the attack!
ElvisFate has released the hold.
ElvisFate's mind surges with critical power!
ElvisFate is invigorated by the attack!
Elandar hits ElvisFate for (14 resist armour), 0 darkness, (11 resist armour), 0 darkness (0 total damage).
ElvisFate hits Elandar for 84 physical, (slow 40%), , 52 physical, 76 physical (212 total damage).
ElvisFate killed Elandar!
Saving game...
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Triumph of the Way (Exploration mode)!
Option unlocked: New Class: Adventurer
Saving done.
ElvisFate stops burning.
ElvisFate deactivates Exploit Weakness.
ElvisFate deactivates Striking Stance.
ElvisFate is no longer attuned.
