Orart the level 8 Cornac Necromancer by Suomonev95

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp8 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic30 (base 30)
Willpower23 (base 19)
Cunning15 (base 11)

Resources

Life201/201
Mana174/174
Positive38/71
Soul10/10
Healing Factor1.1
Regeneration5.445

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%
Mind+6%
Nature+15%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)14 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save8
Spell Save18
Mental Save13

Defense: Resistances

Nature+ 30%( 70%)
Cold+ 23%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
3/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
4/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
active
done

Equipment

On fingers
Around neck
In main hand
On hands
Light source
Cloak
Main armor

Inventory

Achievements

The Arena Unlocked Arena mode.
By Orart the Cornac Necromancer level 7
78th Pyre 122nd year of Ascendancy at 05:56
see stats

Log

Orart picks up (e.): Girdle of the Calm Waters.
Orart picks up (e.):
cruel elm starstaff of might (10-12 power, 2 apr, temporal element).
Orart picks up (d.):
iron greatmaul of the mystic (18-27 power, 1 apr).
Orart picks up (s.):
ametrine.
Lore found:
Girdle of the Calm Waters
You can read all your collected lore in the game menu, by pressing Escape.

Talent Create Minions is ready to use.
Ran for 3 turns (stop reason: dialog is displayed).


Resting starts...

Talent Impending Doom is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (large brown snake)).


Orart casts Invoke Darkness.

Orart hits Large brown snake for 126 darkness damage.
Orart killed Large brown snake!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Orart picks up (n.):
iron shield (4 def, 2 armour, 21 block).
You pickup 0.75 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Orart deactivates Blurred Mortality.

Orart deactivates Necrotic Aura.