Madberelthi the level 13 Doomelf Necromancer by cezar0002

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceDoomelf
ClassNecromancer
Level / Exp13 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic58 (base 39)
Willpower30 (base 28)
Cunning16 (base 11)

Resources

Life315/315
Mana274/274
Soul10/14
Healing Factor1.3683363011315
Regeneration13.341278936032

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision3

Offense: Mainhand

Damage20
Accuracy9
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower40
Crit Chance15%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+3%
Darkness+10%
Light+10%
Temporal+3%
Nature+11%
Arcane+4%
Cold+3%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense17
Ranged Defense17
Fatigue0
Physical Save21
Spell Save34
Mental Save21

Defense: Resistances

Lightning+ 18%( 70%)
Light+ 36%( 70%)
Blight+ 14%( 70%)
Nature+ 24%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance20%
Poison Resistance10%
Stun Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
3/5
1/5
1/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
3/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
1/5
5/5
1/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
5/5
1/5

Effects

talent

Quests

done
done
active
done
failed
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Curse Lifter (Madness (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Madberelthi the Doomelf Necromancer level 10
7th Mirth 122nd year of Ascendancy at 10:05
see stats
Hell has no fury like a demon scorned! (Madness (Roguelike) difficulty) Escaped the Searing Halls.
By Madberelthi the Doomelf Necromancer level 6
76th Pyre 122nd year of Ascendancy at 14:11
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Madberelthi the Doomelf Necromancer level 10
79th Pyre 122nd year of Ascendancy at 18:39
see stats
That was close (Madness (Roguelike) difficulty) Killed your target while having only 1 life left.
By Madberelthi the Doomelf Necromancer level 7
77th Pyre 122nd year of Ascendancy at 23:05
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Madberelthi the Doomelf Necromancer level 10
2nd Mirth 122nd year of Ascendancy at 01:07
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Madberelthi the Doomelf Necromancer level 10
1st Flare 122nd year of Ascendancy at 00:16
see stats

Log

Armoured skeleton warrior shatters!
Armoured skeleton warrior is resurrected by the boneyard!
Armoured skeleton warrior shatters!
Skeleton master archer is resurrected by the boneyard!
Skeleton master archer picks up the remains of its fallen comrade.

Skeleton master archer shatters!

Madberelthi casts
Lord of Skulls.
Heavy bone giant becomes the Lord of Skulls!

Lord of Skulls (bone giant) receives 480 healing.

Resting starts...

Skeleton mage is no longer surging arcane power.

Talent Call of the Crypt is ready to use.
Talent Boneyard is ready to use.
Talent Assemble is ready to use.
Skeleton master archer drops its additional bones.

Armoured skeleton warrior drops its additional bones.

Armoured skeleton warrior drops its additional bones.

Eternal bone giant drops its additional bones.

Skeleton mage drops its additional bones.

Eternal bone giant drops its additional bones.

Eternal bone giant drops its additional bones.

Eternal bone giant drops its additional bones.

Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Lord of Skulls is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).