Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
Addons | Items Vault 1.0.3 Stone Wardens DLC Class 1.0.3 |
Campaign | Arena |
Mode | Normal Roguelike |
Sex | Male |
Race | Shalore |
Class | Archmage |
Level / Exp | 37 / 46% |
Size | medium |
Lifes / Deaths | Killed by orc archer at level 37 on the 79th Pyre 122nd year of Ascendancy at 02:14 / 1 |
Primary Stats
Strength | 11 (base 10) |
Dexterity | 15 (base 10) |
Constitution | 27 (base 27) |
Magic | 68 (base 60) |
Willpower | 63 (base 60) |
Cunning | 17 (base 13) |
Resources
Life | -74/443 |
Mana | 292/420 |
Healing Factor | 1 |
Regeneration | 0.95 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 4 |
Infravision | 1 |
Offense: Mainhand
Damage | 40 |
Accuracy | 9 |
Crit Chance | 17% |
APR | 10 |
Speed | 1.00 |
Offense: Spell
Spellpower | 58 |
Crit Chance | 22% |
Speed | 1 |
Offense: Mind
Mindpower | 35.45 |
Crit Chance | 13% |
Speed | 1 |
Offense: Damage Bonus
Physical | +5% |
Lightning | +58% |
Fire | +51% |
Acid | +12% |
Blight | +9% |
Arcane | +47% |
Cold | +42% |
Nature | +8% |
Offense: Damage Penetration
Fire | +50% |
Defense: Base
Armour (hardiness) | 18 (30%) |
Defense | 2.75 |
Ranged Defense | 2.75 |
Fatigue | 10 |
Physical Save | 19.3 |
Spell Save | 35.925 |
Mental Save | 27.5 |
Defense: Resistances
Lightning | + 24%( 70%) |
Cold | + 12%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Stun Resistance | 22% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 202 damage for 5 turns. The effect will scale with your magic stat. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Air | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Arcane | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Wildfire | 1.50 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 4/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Burning Wake |
talent | Arcane Power |
talent | Shielding |
talent | Arcane Shield |
talent | Wildfire |
talent | Secrets of the Eternals |
detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On feet | stalker's pair of drakeskin leather boots of tirelessness (0 def, 5 armour) stalker's pair of drakeskin leather boots of tirelessness (0 def, 5 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Stamina each turn: +0.60 Maximum stamina: +31.00 Infravision radius: +1 A pair of boots made of leather. |
Light source | scorching dwarven lantern scorching dwarven lanternPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Damage when the wearer is hit: 10 fire Light radius: +4 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | drakeskin leather cap of trickery (0 def, 5 armour) drakeskin leather cap of trickery (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour penetration: +4 Armour: +5 Fatigue: +5% Changes stats: +3 Cun / +4 Dex A cap made of leather. |
On fingers | copper ring of perseverance copper ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Stun/Freeze immunity: +22% Life regen: +0.70 Rings can have magical properties. |
On fingers | steel ring of lightning (+24%) steel ring of lightning (+24%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +24% lightning Changes damage: +12% lightning Rings can have magical properties. |
Around waist | spiritwalker's rough leather belt spiritwalker's rough leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +2 Mag Mana each turn: +0.12 Maximum mana: +23.00 A belt that goes around your waist. |
In main hand | greater dragonbone magestaff of fate (30-36 power, 6 apr, fire damage) greater dragonbone magestaff of fate (30-36 power, 6 apr, fire damage)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Fire Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% arcane / +30% fire / +30% cold / +30% lightning Talent granted: +1 Command Staff Physical save: +6 Spell save: +6 Mental save: +7 Spellpower: +15 Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
On hands | rough leather gloves of strength (+3) (0 def, 1 armour) rough leather gloves of strength (+3) (0 def, 1 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 Armour: +1 Changes stats: +3 Str Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | shimmering woollen robe of power (0 def, 0 armour) shimmering woollen robe of power (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes damage: +5% physical / +17% arcane / +7% fire / +7% cold / +10% lightning / +6% acid / +8% nature / +9% blight Maximum mana: +10.00 Spellpower: +6 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cloak | thick linen cloak (1 def, 7 armour) thick linen cloak (1 def, 7 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +7 Defense: +1 Changes resistances: +12% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | archmage's gold amulet of magic (+4) archmage's gold amulet of magic (+4)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +4 Mag Changes damage: +4% fire / +5% cold / +6% lightning / +6% acid Spellpower: +5 Spell crit. chance: +4% Amulets can have magical properties. |
Inventory
Newly picked up vision rune (radius 10; dur 22; see dragon)vision rune (radius 10; dur 22; see dragon) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to get a vision of the area surrounding you (10 radius) and to allow you to see invisible and stealthed creatures (power 20) for 22 turns. Your mind will become more receptive for 22 turns, allowing you to sense any dragon around. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Newly picked up Anmalice (47-65.8 power, 20 apr)Anmalice (47-65.8 power, 20 apr) Requires: - Willpower 20 - Strength 32 Infused by psionic forces Powered by unknown forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stats: 20% Wil, 80% Str Damage type: Physical Armour Penetration: +20 Physical crit. chance: +7.0% Attack speed: 100% Special effect when this weapon hits: torments the target with many mental effects Special effect when this weapon kills: reduces loss of mental save When wielded/worn: Changes damage: +8% mind Mental save: -30 Mindpower: +9 The eye on the hilt of this blade seems to glare at you, piercing your soul and mind. Tentacles surround the hilt, latching onto your hand. |
huntsman's voratun mace of paradox (44.5-62.3 power, 6 apr) huntsman's voratun mace of paradox (44.5-62.3 power, 6 apr)Requires: - Strength 48 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 44.5 - 62.3 Uses stat: 100% Str Damage type: Physical Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% Damage when this weapon hits: +19 nature / +14 temporal Damage against: +30% Animal When wielded/worn: Damage when the wearer is hit: 15 temporal Changes resistances: +16% temporal Blunt and deadly. |
Newly picked up greater dragonbone magestaff of warding (30-36 power, 6 apr, lightning damage)greater dragonbone magestaff of warding (30-36 power, 6 apr, lightning damage) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Lightning Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Maximum wards: +2 arcane / +2 fire / +2 cold / +2 lightning Changes damage: +30% arcane / +30% fire / +30% cold / +30% lightning Talents granted: +3 Ward +1 Command Staff Spellpower: +15 Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
balanced voratun waraxe of massacre (47.5-66.5 power, 6 apr) balanced voratun waraxe of massacre (47.5-66.5 power, 6 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 47.5 - 66.5 Uses stat: 100% Str Damage type: Physical Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Accuracy: +13 Defense: +8 One-handed war axes. |
The Warped Boots (2 def, 4 armour) The Warped Boots (2 def, 4 armour)Requires: - Talent Armour Training Powered by unknown forces 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 Armour: +4 Defense: +2 Fatigue: +8% Changes damage: +15% blight Life regen: -0.20 Spellpower: +10 Spell crit. chance: +9% It can be used to activate talent Spit Blight (costing 10 power out of 50/50) : Effective talent level: 3.0 Power cost: 10 out of 50/50. Range: 10.00 Travel Speed: instantaneous Is: a nature gift Description: Spit blight at your target doing 183.20 blight damage. The damage will increase with your Magic. These blackened boots have lost all vestige of any former glory they might have had. Now, they are a testament to the corruption of the Deep Bellow, and its power. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
shadowy dragonbone wand of illumination [power 16] (5 cooldown) shadowy dragonbone wand of illumination [power 16] (5 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 It can be used to light the area (rad 16), placing all other charms into a 5 cooldown. When used: 100% chance to regenerate 10 negative energy. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
By Finnifinifni the Shalore Archmage level 23
76th Pyre 122nd year of Ascendancy at 05:23 see stats
By Finnifinifni the Shalore Archmage level 37
78th Pyre 122nd year of Ascendancy at 23:41 see stats
By Finnifinifni the Shalore Archmage level 10
74th Pyre 122nd year of Ascendancy at 20:36 see stats
By Finnifinifni the Shalore Archmage level 20
75th Pyre 122nd year of Ascendancy at 20:13 see stats
By Finnifinifni the Shalore Archmage level 30
77th Pyre 122nd year of Ascendancy at 08:10 see stats
By Finnifinifni the Shalore Archmage level 31
77th Pyre 122nd year of Ascendancy at 12:08 see stats
By Finnifinifni the Shalore Archmage level 21
76th Pyre 122nd year of Ascendancy at 01:12 see stats
Log
Orc archer shoots!
Finnifinifni resists!
Orc archer hits Finnifinifni for 125 physical, 17 physical damage (total 142.00).
Finnifinifni casts Rune: Reflection Shield.
A shield forms around Finnifinifni.
Finnifinifni casts Chain Lightning.
Finnifinifni's spell attains critical power!
Finnifinifni's spell attains critical power!
You collect a new ingredient: orc heart.
The damage shield reflects 162 damage back to Orc archer!
Finnifinifni hits orc archer for 434 lightning damage.
Finnifinifni killed orc archer!
Finnifinifni hits orc archer for 470 lightning damage.
Finnifinifni hits orc archer for 223 lightning damage.
Orc archer hits Finnifinifni for 0 physical damage.
Talent Flame is ready to use.
Orc archer uses Infusion: Wild.
Orc archer lessens the pain.
The damage shield reflects 125 damage back to Orc archer!
The damage shield reflects 25 damage back to Orc archer!
Your shield crumbles under the damage!
The shield around Finnifinifni crumbles.
Finnifinifni shrugs off the effect 'Spell Disruption'!
Orc archer hits Finnifinifni for 0 physical, 2 nature, 21 arcane damage (total 22.50).
Orc archer shoots!
Orc archer performs a critical strike!
Orc archer hits Finnifinifni for 254 physical damage.
Orc archer killed Finnifinifni!
Finnifinifni the level 37 shalore archmage was bludgeoned to death by an orc archer on level 51 of The Arena.