Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.2 |
Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | Arena |
Mode | Nightmare Adventure |
Sex | Female |
Race | Yeek |
Class | Temporal Warden |
Level / Exp | 19 / 47% |
Size | small |
Lifes / Deaths | Killed by red crystal at level 19 on the 76th Pyre 122nd year of Ascendancy at 08:27 5 / 1 |
Primary Stats
Strength | 13 (base 14) |
Dexterity | 12 (base 14) |
Constitution | 13 (base 18) |
Magic | 42 (base 42) |
Willpower | 34 (base 28) |
Cunning | 14 (base 10) |
Resources
Life | -50/332 |
Paradox | 583 |
Healing Factor | 1 |
Regeneration | 48.61 |
Speed
Mental | +5.9952043329758E-13% |
Attack | +5.9952043329758E-13% |
Movement | +61.433023862914% |
Spell | +5.9952043329758E-13% |
Global | +110.00527732609% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 24 |
Accuracy | 6 |
Crit Chance | 2% |
APR | 5 |
Speed | 0.80 |
Offense: Spell
Spellpower | 31 |
Crit Chance | 2% |
Speed | 0.99999999999999 |
Offense: Mind
Mindpower | 24.7 |
Crit Chance | 2% |
Speed | 0.99999999999999 |
Defense: Base
Armour (hardiness) | 3 (30%) |
Defense | 12.231851257735 |
Ranged Defense | 12.231851257735 |
Fatigue | 3 |
Physical Save | 9.1 |
Spell Save | 23.3 |
Mental Save | 20.9 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Silence Resistance | 17% |
Confusion Resistance | 52% |
Pinning Resistance | 25% |
Instadeath Resistance | 100% |
Knockback Resistance | 22% |
Inscriptions (4/4)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 241 life over 5 turns. Its effects scale with your Dexterity stat. |
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (99% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 8. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 24%, your defense is increased by 24 and all your resistances by 24%. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 4 turns. Its effects scale with your Strength stat. |
Class Talents
Chronomancy / Bow Threading | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Chronomancy / Speed Control | 1.30 |
| 4/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Chronomancy / Spacetime Folding | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Chronomancy / Temporal Combat | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Guardian | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Chronomancy / Blade Threading | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Chronomancy / Chronomancy | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Chronomancy / Spacetime Weaving | 1.30 |
| 3/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Race / Yeek | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | Contingency |
talent | Weapon Folding |
beneficial effect | The target is moving is 61% faster. 2 Celerity |
detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns). Infusion Saturation |
beneficial effect | A flow of life spins around the target, regenerating 48.36 life per turn. Regeneration |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
Tool | iron pickaxe of endurance (dig speed 39 turns) iron pickaxe of endurance (dig speed 39 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Around neck | stabilizing steel amulet stabilizing steel amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +13% temporal Pinning immunity: +25% Knockback immunity: +22% Amulets can have magical properties. |
Main armor | spiked rough leather armour of lightning resistance (1 def, 2 armour) spiked rough leather armour of lightning resistance (1 def, 2 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+1 eff.) Fatigue: +6% Damage when hit (Melee): 10 physical Changes resistances: +15% lightning A suit of armour made of leather. |
Quiver | quiver of elm arrows of erosion (12/12, 15-21 power, 5 apr) quiver of elm arrows of erosion (12/12, 15-21 power, 5 apr)Requires: - Dexterity 11 Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 15.0 - 21.0 Uses stats: 70% Dex, 50% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +1.0% Capacity: 12 Damage (Ranged): +6 nature / +5 temporal Arrows are used with bows to pierce your foes to death. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | grounding rough leather cap (0 def, 1 armour) grounding rough leather cap (0 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +5% lightning / +5% temporal A cap made of leather. |
In main hand | elm longbow elm longbowRequires: - Dexterity 11 - Talent Shoot 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +6 Longbows are used to shoot arrows at your foes. |
Inventory
starlit gold amulet of dexterity (+3) starlit gold amulet of dexterity (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +3 Dex Changes resistances: +15% light / +12% darkness Blindness immunity: +28% Amulets can have magical properties. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Achievements
By Liase the Yeek Temporal Warden level 19
76th Pyre 122nd year of Ascendancy at 04:58 see stats
By Liase the Yeek Temporal Warden level 10
75th Pyre 122nd year of Ascendancy at 00:20 see stats
Log
Ziguranth warrior attunes to the damage.
Ziguranth warrior is invigorated by the attack!
Ziguranth warrior resists the teleport!
Liase's warp mine: away hits Ziguranth warrior for 53 temporal, 53 physical (107 total damage).
Liase's Dust Storm hits Red crystal for 1 physical damage.
Rogue performs a melee critical strike against Liase's temporal clone!
Liase's temporal clone is afflicted by a crippling illness!
Rogue performs a melee critical strike against Liase's temporal clone!
Rogue hits Liase's temporal clone for 71 physical, 4 blight, , 5 lightning, 37 physical, 5 lightning (125 total damage).
Liase's temporal clone hits Rogue for 3 physical, 3 physical (8 total damage).
Red crystal casts Flame Bolt.
Rogue feels pain again.
Talent Dimensional Step is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Banish is ready to use.
Your summoned Liase's temporal clone disappears.
Liase uses Infusion: Regeneration.
Liase starts regenerating health quickly.
Ziguranth warrior's skin returns to normal.
Ziguranth warrior triggers a trap (Liase's warp mine: away)!
Liase's warp mine: away hits Ziguranth warrior for 47 temporal damage.
Liase's warp mine: away killed Ziguranth warrior!
Red crystal's Flame Bolt hits Liase for 76 fire damage.
Liase the level 19 yeek temporal warden was slowly cooked to death by a red crystal on level 21 of The Arena.
Red crystal's Flame Bolt killed Liase!
Liase deactivates Contingency.
Liase deactivates Weapon Folding.
Liase stops regenerating health quickly.