Anck the level 3 Skeleton Archer by mjk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp3 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 12)
Dexterity42 (base 24)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life138/138
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth22.703251193202
See Invisible21.703251193202

Offense: Mainhand

Damage56
Accuracy34
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense14
Ranged Defense14
Fatigue7
Physical Save13
Spell Save7
Mental Save7

Defense: Resistances

Cold+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On feet
Quiver
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level (necrotic air) here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


You gain 0.30 gold from the transmogrification of
supercharged elm totem of thorny skin [power 19] (25 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.44 gold from the transmogrification of
insulating pair of rough leather boots (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.70 gold from the transmogrification of
potent elm starstaff of might (12-14.4 power, 2 apr, temporal element).
You gain 0.59 gold from the transmogrification of
manasurge rune (635% regen over 10 turns; 32 instant mana).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (resist 11%; cure magical).
There is a previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a next level (necrotic air) here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).